Player Matchup

Neith
Neith
GiiaSJ
Neith
Level 100
God Stats
7W - 4L
1,717 SR
Queue Stats
54W - 67L
1,445 Elo+
Solo
Nox
Nox
OhhNaock
Nox
Level 58
God Stats
10W - 6L
1,760 SR
Queue Stats
233W - 253L
1,408 Elo+
Party 1
Da Ji
Da Ji
saruke13
Da Ji
Level 51
God Stats
1W - 1L
1,717 SR
Queue Stats
32W - 36L
1,463 Elo+
Party 1
Team Averages
Level 70
1,731 SR
1,439 Elo+

VS

Team Averages
Level 80
1,520 SR
1,461 Elo+
Artemis
Artemis
 
Artemis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Daffdreamer
Khepri
Level 107
God Stats
25W - 15L
1,560 SR
Queue Stats
123W - 104L
1,569 Elo+
Party 2
Guan Yu
Guan Yu
strikethemonk
Guan Yu
Level 13
God Stats
9W - 16L
1,500 SR
Queue Stats
41W - 65L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GiiaSJ
Neith
12
0 / 6 / 1
8,574
536
11,389
11,674
3,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
2 / 9 / 2
9,582
599
6,315
14,404
4,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
saruke13
Da Ji
12
2 / 4 / 1
9,100
569
4,876
11,686
4,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
14 / 2 / 4
12,182
761
22,893
10,470
5,702
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
16
5 / 0 / 14
11,135
696
5,588
8,689
10,730
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
12
0 / 2 / 8
9,074
567
4,041
15,707
11,855
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
4
Kills
19
19
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
14
2
4
8
W
Khepri
5
0
14
12
L
Neith
GiiaSJ
Neith
0
6
1
0.08
L
2
9
2
0.33
L
Da Ji
saruke13
Da Ji
2
4
1
0.63
W
Guan Yu
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,580
Damage
32,522
37,764
Taken
34,866
11,999
Mitigated
28,287
3,421
Healing
10,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
22,893
11,579
0
4,082
10,470
5,702
2,425
1,415
8,872
0
67,899
W
Khepri
5,588
396
616
1,192
8,689
10,730
253
1,234
6,513
20,872
0
L
Neith
GiiaSJ
Neith
11,389
3,826
0
1,696
11,674
3,364
0
1,683
9,991
0
43,131
L
6,315
168
0
718
14,404
4,195
0
2,210
12,194
33,301
0
L
Da Ji
saruke13
Da Ji
4,876
1,667
0
1,007
11,686
4,440
0
2,196
9,490
0
15,271
W
Guan Yu
4,041
774
1,018
3,235
15,707
11,855
134
3,072
11,116
0
17,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,256
Gold Earned
32,391
165
Minions Killed
161
7
Camps Cleared
8
705,934
Distance Traveled
829,420
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,182
761
105
7
7
268,986
5
W
Khepri
11,135
696
31
2
1
290,516
4
L
Neith
8,574
536
81
5
2
199,715
2
L
Nox
9,582
599
61
4
2
245,219
4
L
Da Ji
9,100
569
23
1
3
261,000
3
W
Guan Yu
9,074
567
25
2
0
269,918
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role