Player Matchup

Sol
Sol
Armytile
Sol
Level 21
God Stats
1W - 1L
1,302 SR
Queue Stats
33W - 37L
1,570 Elo+
Solo
Cernunnos
Cernunnos
Mast3rCh3f
Cernunnos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 6L
1,729 Elo+
Solo
Ymir
Ymir
Zetajezu
Ymir
Level 23
God Stats
5W - 2L
1,662 SR
Queue Stats
88W - 84L
1,574 Elo+
Party 1
Mulan
Mulan
holygamer88
Mulan
Level 27
God Stats
32W - 22L
1,679 SR
Queue Stats
130W - 124L
1,593 Elo+
Party 1
Zeus
Zeus
kevinteamo
Zeus
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
67W - 49L
1,591 Elo+
Solo
Team Averages
Level 24
1,529 SR
1,611 Elo+

VS

Team Averages
Level 30
1,588 SR
1,447 Elo+
Cthulhu
Cthulhu
Deathknightvade2
Cthulhu
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 75L
1,464 Elo+
Party 2
Olorun
Olorun
Obamallama2
Olorun
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 9L
1,440 Elo+
Party 2
Izanami
Izanami
Troop5493
Izanami
Level 26
God Stats
11W - 8L
1,565 SR
Queue Stats
28W - 25L
1,495 Elo+
Party 2
Guan Yu
Guan Yu
natewalker25
Guan Yu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 50L
1,373 Elo+
Party 2
Mercury
Mercury
tacothursday
Mercury
Level 45
God Stats
2W - 1L
1,875 SR
Queue Stats
94W - 87L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 5
5,715
520
4,113
7,450
1,873
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
Mast3rCh3f
Cernunnos
12
7 / 2 / 6
7,683
698
8,387
7,756
2,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
8
1 / 3 / 2
5,767
524
2,990
8,887
3,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
7 / 0 / 4
7,516
683
7,289
9,040
4,670
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
11 / 3 / 3
7,920
720
7,329
4,333
1,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 3 / 4
5,990
545
5,668
10,499
8,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
9
0 / 7 / 0
5,028
457
1,708
7,295
2,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Troop5493
Izanami
9
3 / 2 / 4
5,914
538
5,804
5,609
1,469
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
natewalker25
Guan Yu
6
0 / 8 / 0
4,384
399
1,575
8,195
4,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Mercury
tacothursday
Mercury
9
3 / 6 / 4
6,289
572
4,527
7,809
2,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
26
Kills
9
11
Deaths
26
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
3
5
0.83
L
3
3
4
1.67
W
Cernunnos
Mast3rCh3f
Cernunnos
7
2
6
5
L
Olorun
0
7
0
0
L
Izanami
Troop5493
Izanami
3
2
4
2.5
W
Ymir
1
3
2
0.67
W
7
0
4
9
W
11
3
3
4.17
L
Guan Yu
natewalker25
Guan Yu
0
8
0
0
L
Mercury
tacothursday
Mercury
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,108
Damage
19,282
37,466
Taken
39,407
13,922
Mitigated
18,756
12,892
Healing
6,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,113
2,183
0
2,175
7,450
1,873
1,222
1,386
6,064
32,929
0
L
5,668
853
0
2,656
10,499
8,270
104
4,868
5,585
15,327
0
W
Cernunnos
Mast3rCh3f
Cernunnos
8,387
3,521
0
3,224
7,756
2,250
0
2,166
5,590
0
42,123
L
Olorun
1,708
753
0
895
7,295
2,317
494
4,459
2,568
20,785
0
L
Izanami
Troop5493
Izanami
5,804
4,674
0
852
5,609
1,469
400
2,407
3,160
0
33,787
W
Ymir
2,990
1,365
0
1,867
8,887
3,842
0
1,686
7,201
15,694
0
W
7,289
1,555
0
5,222
9,040
4,670
162
1,149
7,891
1,145
44,411
W
7,329
1,172
0
404
4,333
1,287
701
989
3,344
35,607
0
L
Guan Yu
natewalker25
Guan Yu
1,575
887
60
548
8,195
4,537
0
831
7,302
0
5,101
L
Mercury
tacothursday
Mercury
4,527
1,871
0
1,612
7,809
2,163
107
1,771
5,944
0
18,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,601
Gold Earned
27,605
310
Minions Killed
159
0
Camps Cleared
0
987,832
Distance Traveled
1,073,300
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,715
520
49
4
0
191,892
1
L
Cthulhu
5,990
545
21
2
0
233,712
4
W
Cernunnos
7,683
698
74
7
0
228,508
7
L
Olorun
5,028
457
33
3
0
191,432
1
L
Izanami
5,914
538
71
6
0
218,858
1
W
Ymir
5,767
524
35
3
0
175,110
0
W
Mulan
7,516
683
94
9
0
182,267
1
W
Zeus
7,920
720
58
5
0
210,055
2
L
Guan Yu
4,384
399
6
1
0
212,614
0
L
Mercury
6,289
572
28
3
0
216,684
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role