Player Matchup

Bacchus
Bacchus
BorkChop
Bacchus
Level 86
God Stats
15W - 11L
1,503 SR
Queue Stats
261W - 274L
1,464 Elo+
Party 3
Charybdis
Charybdis
Kingovo251
Charybdis
Level 22
God Stats
2W - 1L
1,330 SR
Queue Stats
16W - 22L
1,366 Elo+
Solo
Heimdallr
Heimdallr
RaptureTUNA
Heimdallr
Level 103
God Stats
10W - 16L
1,416 SR
Queue Stats
181W - 175L
1,462 Elo+
Party 3
Scylla
Scylla
ZonkdOutZeus
Scylla
Level 120
God Stats
2W - 1L
1,405 SR
Queue Stats
50W - 55L
1,430 Elo+
Party 2
Olorun
Olorun
ketamineprincess
Olorun
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,238 Elo+
Party 2
Team Averages
Level 69
1,431 SR
1,392 Elo+

VS

Team Averages
Level 84
1,560 SR
1,429 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
PardonMySkills
Gilgamesh
Level 25
God Stats
1W - 2L
1,612 SR
Queue Stats
27W - 23L
1,283 Elo+
Solo
Medusa
Medusa
huertaf86
Medusa
Level 160
God Stats
1W - 3L
1,433 SR
Queue Stats
127W - 124L
1,462 Elo+
Solo
Chiron
Chiron
lSid Vicious
Chiron
Level 20
God Stats
0W - 1L
1,756 SR
Queue Stats
6W - 21L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BorkChop
Bacchus
16
5 / 0 / 7
9,883
706
7,641
9,438
14,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
Kingovo251
Charybdis
15
2 / 6 / 8
9,607
686
10,750
12,211
4,711
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heimdallr
RaptureTUNA
Heimdallr
19
6 / 0 / 4
11,638
831
13,968
5,554
2,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
17
1 / 0 / 2
9,345
668
5,856
5,503
2,150
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 2 / 10
10,181
727
8,103
11,318
4,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
1 / 3 / 1
9,365
669
11,008
6,249
2,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
 
Sylvanus
14
1 / 7 / 4
8,345
596
4,462
15,336
17,457
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
PardonMySkills
Gilgamesh
17
2 / 0 / 3
9,347
668
8,903
14,711
12,436
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mace

Mace

+10
Physical Power

Medusa
huertaf86
Medusa
15
2 / 3 / 2
8,856
633
3,648
10,478
4,580
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
15
2 / 3 / 3
8,592
614
6,175
8,577
3,343
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
16
Kills
8
8
Deaths
16
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
3
1
0.5
L
Sylvanus
 
Sylvanus
1
7
4
0.43
W
Bacchus
BorkChop
Bacchus
5
0
7
8.5
W
Charybdis
Kingovo251
Charybdis
2
6
8
1
L
Gilgamesh
PardonMySkills
Gilgamesh
2
0
3
3.5
W
Heimdallr
RaptureTUNA
Heimdallr
6
0
4
8
W
Scylla
1
0
2
2
L
Medusa
huertaf86
Medusa
2
3
2
1
W
2
2
10
3.5
L
Chiron
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,318
Damage
34,196
44,024
Taken
55,351
28,411
Mitigated
40,261
9,732
Healing
12,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
11,008
377
179
418
6,249
2,445
274
3,236
3,013
52,133
0
L
Sylvanus
 
Sylvanus
4,462
1,458
3,356
3,723
15,336
17,457
0
5,696
9,640
14,998
0
W
Bacchus
BorkChop
Bacchus
7,641
475
0
380
9,438
14,207
0
2,796
6,642
16,240
0
W
Charybdis
Kingovo251
Charybdis
10,750
6,686
0
1,210
12,211
4,711
402
3,930
8,281
0
30,385
L
Gilgamesh
PardonMySkills
Gilgamesh
8,903
1,686
0
1,059
14,711
12,436
1
6,619
8,092
2,727
36,719
W
Heimdallr
RaptureTUNA
Heimdallr
13,968
5,405
0
1,281
5,554
2,517
2,077
1,047
4,507
0
54,631
W
Scylla
5,856
738
0
1,360
5,503
2,150
0
3,003
2,500
42,106
0
L
Medusa
huertaf86
Medusa
3,648
723
353
1,216
10,478
4,580
702
3,136
7,342
0
31,869
W
8,103
3,900
381
5,120
11,318
4,826
1,162
6,519
4,799
38,456
0
L
Chiron
6,175
2,299
368
2,238
8,577
3,343
0
3,475
5,100
0
23,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,654
Gold Earned
44,505
381
Minions Killed
328
9
Camps Cleared
7
1,302,099
Distance Traveled
1,327,991
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,365
669
112
8
1
256,174
3
L
Sylvanus
8,345
596
22
2
0
200,529
1
W
Bacchus
9,883
706
24
2
0
299,281
0
W
Charybdis
9,607
686
54
4
4
213,046
0
L
Gilgamesh
9,347
668
81
6
4
327,946
3
W
Heimdallr
11,638
831
121
9
1
271,741
4
W
Scylla
9,345
668
96
7
2
274,629
4
L
Medusa
8,856
633
75
5
0
300,303
4
W
Olorun
10,181
727
86
6
2
243,402
2
L
Chiron
8,592
614
38
3
2
243,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role