Player Matchup

Zeus
Zeus
 
Zeus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
MarcusA23
Hel
Level 145
God Stats
3W - 2L
1,652 SR
Queue Stats
369W - 371L
1,441 Elo+
Party 2
Sol
Sol
MetalRooster956
Sol
Level 74
God Stats
1W - 1L
1,738 SR
Queue Stats
188W - 238L
1,383 Elo+
Party 2
Team Averages
Level 109
1,630 SR
1,441 Elo+

VS

Team Averages
Level 81
1,501 SR
1,414 Elo+
Zeus
Zeus
Joke97200
Zeus
Level 28
God Stats
8W - 7L
1,444 SR
Queue Stats
50W - 85L
1,340 Elo+
Solo
Cernunnos
Cernunnos
Kozmix steel
Cernunnos
Level 89
God Stats
11W - 10L
1,674 SR
Queue Stats
181W - 193L
1,450 Elo+
Party 1
Bacchus
Bacchus
steele8520
Bacchus
Level 127
God Stats
13W - 18L
1,386 SR
Queue Stats
160W - 201L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
0 / 5 / 1
5,841
584
6,157
6,564
1,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 1 / 1
6,187
619
1,544
5,297
3,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
1 / 5 / 0
5,961
596
3,065
7,030
2,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
5 / 0 / 5
7,520
752
6,139
3,655
1,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Kozmix steel
Cernunnos
11
4 / 1 / 6
7,345
735
5,401
4,679
1,668
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
steele8520
Bacchus
9
2 / 0 / 7
6,630
663
5,271
7,671
9,186
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
11
11
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
5
1
0.1
W
Zeus
5
0
5
7.5
W
Cernunnos
Kozmix steel
Cernunnos
4
1
6
7
L
0
1
1
0.5
L
1
5
0
0.2
W
Bacchus
steele8520
Bacchus
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,766
Damage
16,811
18,891
Taken
16,005
7,911
Mitigated
12,097
5,562
Healing
4,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
6,157
375
0
810
6,564
1,943
0
3,411
3,153
20,015
0
W
Zeus
6,139
513
66
798
3,655
1,243
485
2,902
753
23,123
0
W
Cernunnos
Kozmix steel
Cernunnos
5,401
1,771
0
1,504
4,679
1,668
434
3,448
1,231
0
22,036
L
1,544
72
1,255
2,559
5,297
3,451
0
3,421
1,876
4,831
0
L
3,065
829
0
938
7,030
2,517
0
4,726
2,304
10,370
842
W
Bacchus
steele8520
Bacchus
5,271
178
143
2,099
7,671
9,186
0
4,357
3,314
11,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,989
Gold Earned
21,495
60
Minions Killed
96
2
Camps Cleared
4
487,507
Distance Traveled
547,912
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,841
584
28
3
1
158,474
2
W
Zeus
7,520
752
41
4
1
181,969
2
W
Cernunnos
7,345
735
43
4
2
186,424
3
L
Hel
6,187
619
5
1
1
169,344
0
L
Sol
5,961
596
27
3
0
159,689
2
W
Bacchus
6,630
663
12
1
1
179,519
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role