Player Matchup

Tsukuyomi
Tsukuyomi
Frocteri
Tsukuyomi
Level 27
God Stats
1W - 1L
1,526 SR
Queue Stats
11W - 13L
1,423 Elo+
Party 3
Cernunnos
Cernunnos
HBN_Gerryr02
Cernunnos
Level 64
God Stats
0W - 2L
1,770 SR
Queue Stats
29W - 36L
1,424 Elo+
Party 3
Sol
Sol
King6OF6Joker
Sol
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 123L
1,290 Elo+
Solo
Baron Samedi
Baron Samedi
SkyndicateX
Baron Samedi
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,452 Elo+
Party 2
Cthulhu
Cthulhu
Vi860nny
Cthulhu
Level 22
God Stats
4W - 5L
1,407 SR
Queue Stats
9W - 10L
1,307 Elo+
Party 2
Team Averages
Level 58
1,541 SR
1,379 Elo+

VS

Team Averages
Level 98
1,719 SR
1,727 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
A_Heavy_Backpack
Nu Wa
Level 22
God Stats
4W - 1L
1,810 SR
Queue Stats
134W - 21L
1,901 Elo+
Party 1
Cabrakan
Cabrakan
Ninjas_Be_Wildin
Cabrakan
Level 21
God Stats
7W - 0L
1,972 SR
Queue Stats
128W - 20L
1,879 Elo+
Party 1
Loki
Loki
naudyboy
Loki
Level 140
God Stats
25W - 10L
1,664 SR
Queue Stats
607W - 164L
1,753 Elo+
Party 1
Vulcan
Vulcan
uncle-scar318
Vulcan
Level 158
God Stats
40W - 22L
1,648 SR
Queue Stats
868W - 551L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Frocteri
Tsukuyomi
14
3 / 12 / 1
9,353
1,039
8,422
22,426
6,868
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
HBN_Gerryr02
Cernunnos
14
0 / 7 / 1
8,175
908
4,465
19,786
5,751
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 13 / 2
8,782
976
5,497
18,374
5,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baron Samedi
SkyndicateX
Baron Samedi
16
1 / 10 / 4
9,554
1,062
7,519
17,742
6,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Vi860nny
Cthulhu
14
0 / 11 / 2
8,205
912
3,861
22,047
10,357
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
17
6 / 2 / 20
10,452
1,161
14,290
12,351
10,951
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
14 / 0 / 27
11,933
1,326
21,297
4,753
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
10 / 1 / 29
10,865
1,207
19,900
10,539
13,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Loki
18
11 / 1 / 24
11,864
1,318
13,226
6,031
2,460
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
12 / 1 / 29
11,786
1,310
25,138
5,801
2,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
182
5
Kills
53
53
Deaths
5
10
Assists
129
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
6
2
20
8
W
14
0
27
27.5
L
Tsukuyomi
Frocteri
Tsukuyomi
3
12
1
0.29
L
Cernunnos
HBN_Gerryr02
Cernunnos
0
7
1
0.07
L
1
13
2
0.15
W
10
1
29
24.5
L
Baron Samedi
SkyndicateX
Baron Samedi
1
10
4
0.3
L
Cthulhu
Vi860nny
Cthulhu
0
11
2
0.09
W
Loki
11
1
24
23
W
12
1
29
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,764
Damage
93,851
100,375
Taken
39,475
35,229
Mitigated
31,205
4,023
Healing
1,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
14,290
2,519
0
1,338
12,351
10,951
0
4,038
8,313
78
27,434
W
21,297
4,921
0
1
4,753
1,644
0
2,128
2,625
34,722
0
L
Tsukuyomi
Frocteri
Tsukuyomi
8,422
1,105
0
94
22,426
6,868
0
13,282
9,144
0
25,821
L
Cernunnos
HBN_Gerryr02
Cernunnos
4,465
1,943
0
835
19,786
5,751
0
13,472
6,314
0
32,582
L
5,497
2,538
0
668
18,374
5,995
0
11,094
7,280
13,464
1,312
W
19,900
1,889
0
0
10,539
13,875
0
4,770
5,769
24,282
0
L
Baron Samedi
SkyndicateX
Baron Samedi
7,519
398
1,530
891
17,742
6,258
0
13,136
4,606
26,781
0
L
Cthulhu
Vi860nny
Cthulhu
3,861
138
0
5
22,047
10,357
0
15,429
6,618
14,180
0
W
Loki
13,226
1,964
0
0
6,031
2,460
0
2,010
4,021
0
32,357
W
25,138
7,043
0
0
5,801
2,275
0
3,260
2,541
44,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,069
Gold Earned
56,900
165
Minions Killed
149
3
Camps Cleared
8
769,718
Distance Traveled
991,920
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
10,452
1,161
25
3
7
205,599
1
W
Nu Wa
11,933
1,326
18
2
0
182,225
0
L
Tsukuyomi
9,353
1,039
27
3
2
168,320
0
L
Cernunnos
8,175
908
47
5
0
140,129
0
L
Sol
8,782
976
18
2
0
134,093
0
W
Cabrakan
10,865
1,207
11
1
0
178,205
0
L
Baron Samedi
9,554
1,062
48
5
1
156,099
0
L
Cthulhu
8,205
912
25
3
0
171,077
1
W
Loki
11,864
1,318
43
5
0
202,496
0
W
Vulcan
11,786
1,310
52
6
1
223,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role