Player Matchup

Agni
Agni
CapFalcon117
Agni
Level 105
God Stats
1W - 0L
1,539 SR
Queue Stats
26W - 29L
1,280 Elo+
Party 1
Neith
Neith
KraftyKermit
Neith
Level 17
God Stats
1W - 0L
1,219 SR
Queue Stats
2W - 7L
1,086 Elo+
Party 1
Achilles
Achilles
Pix3l016
Achilles
Level 98
God Stats
3W - 1L
1,886 SR
Queue Stats
44W - 54L
1,381 Elo+
Party 1
Da Ji
Da Ji
TheRIPPER213
Da Ji
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,152 Elo+
Party 1
Bacchus
Bacchus
WoahItsDoom2
Bacchus
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,093 Elo+
Party 1
Team Averages
Level 56
1,529 SR
1,198 Elo+

VS

Team Averages
Level 52
1,394 SR
1,373 Elo+
Bellona
Bellona
Demon_Slayer_THS
Bellona
Level 28
God Stats
1W - 4L
1,289 SR
Queue Stats
109W - 143L
1,375 Elo+
Party 2
King Arthur
King Arthur
Palerider2221
King Arthur
Level 84
God Stats
14W - 18L
1,420 SR
Queue Stats
250W - 272L
1,401 Elo+
Party 2
Heimdallr
Heimdallr
Viking_Vapes
Heimdallr
Level 59
God Stats
38W - 32L
1,545 SR
Queue Stats
265W - 293L
1,468 Elo+
Party 2
Ymir
Ymir
WizardPond28199
Ymir
Level 45
God Stats
2W - 3L
1,461 SR
Queue Stats
105W - 125L
1,310 Elo+
Solo
Cthulhu
Cthulhu
maxzombie13
Cthulhu
Level 43
God Stats
4W - 3L
1,254 SR
Queue Stats
61W - 77L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 5 / 10
13,870
533
29,221
13,939
5,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
1 / 2 / 3
10,468
403
6,977
10,515
5,257
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Pix3l016
Achilles
20
8 / 1 / 9
13,574
522
22,291
24,308
39,194
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
8 / 5 / 9
12,596
484
10,720
19,023
10,566
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
WoahItsDoom2
Bacchus
15
1 / 5 / 4
9,119
351
8,860
17,120
21,293
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 12 / 1
11,950
460
7,579
20,923
22,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Palerider2221
King Arthur
20
1 / 8 / 3
13,252
510
13,547
25,217
24,583
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
Viking_Vapes
Heimdallr
20
6 / 6 / 4
14,365
553
15,326
21,175
10,591
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 5 / 3
11,191
430
8,163
25,292
21,548
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cthulhu
maxzombie13
Cthulhu
18
5 / 2 / 4
12,128
466
16,014
20,445
18,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
33
33
Kills
18
18
Deaths
33
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
15
5
10
4
L
3
12
1
0.29
W
1
2
3
1.25
L
King Arthur
Palerider2221
King Arthur
1
8
3
0.31
W
Achilles
Pix3l016
Achilles
8
1
9
12.5
W
8
5
9
2.5
L
Heimdallr
Viking_Vapes
Heimdallr
6
6
4
1.33
L
3
5
3
0.9
W
Bacchus
WoahItsDoom2
Bacchus
1
5
4
0.6
L
Cthulhu
maxzombie13
Cthulhu
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,069
Damage
60,629
84,905
Taken
113,052
82,297
Mitigated
97,005
14,480
Healing
17,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,221
1,449
0
1,409
13,939
5,987
610
3,008
10,727
102,664
0
L
7,579
1,555
0
1,418
20,923
22,262
3,636
11,746
9,177
0
58,315
W
6,977
2,563
803
3,623
10,515
5,257
2,044
5,190
4,817
0
62,614
L
King Arthur
Palerider2221
King Arthur
13,547
1,625
0
2,941
25,217
24,583
1,908
5,494
19,723
17,632
90,307
W
Achilles
Pix3l016
Achilles
22,291
4,959
0
5,455
24,308
39,194
300
4,832
19,338
17,400
69,080
W
10,720
3,381
0
1,161
19,023
10,566
200
3,626
15,295
4,126
40,474
L
Heimdallr
Viking_Vapes
Heimdallr
15,326
7,922
0
3,900
21,175
10,591
218
5,567
15,608
0
134,370
L
8,163
877
1,049
2,633
25,292
21,548
204
11,851
13,441
60,752
0
W
Bacchus
WoahItsDoom2
Bacchus
8,860
1,312
699
1,330
17,120
21,293
626
9,257
7,110
31,092
0
L
Cthulhu
maxzombie13
Cthulhu
16,014
760
2,650
2,479
20,445
18,021
217
9,741
10,704
65,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,627
Gold Earned
62,886
489
Minions Killed
671
0
Camps Cleared
0
2,576,786
Distance Traveled
2,201,542
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,870
533
139
5
0
503,568
0
L
Bellona
11,950
460
114
4
0
449,747
0
W
Neith
10,468
403
111
4
0
483,268
2
L
King Arthur
13,252
510
175
7
0
444,630
1
W
Achilles
13,574
522
143
6
0
566,454
2
W
Da Ji
12,596
484
48
2
0
555,245
4
L
Heimdallr
14,365
553
195
8
0
460,531
0
L
Ymir
11,191
430
94
4
0
353,727
0
W
Bacchus
9,119
351
48
2
0
468,251
1
L
Cthulhu
12,128
466
93
4
0
492,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role