Player Matchup

Baron Samedi
Baron Samedi
FunkyMonkey1252
Baron Samedi
Level 45
God Stats
19W - 16L
1,667 SR
Queue Stats
78W - 76L
1,463 Elo+
Party 2
Cthulhu
Cthulhu
SUPERLOWDERBROS
Cthulhu
Level 80
God Stats
137W - 119L
1,538 SR
Queue Stats
147W - 127L
1,484 Elo+
Party 2
Heimdallr
Heimdallr
glooobly
Heimdallr
Level 90
God Stats
2W - 0L
1,654 SR
Queue Stats
208W - 162L
1,443 Elo+
Party 2
Team Averages
Level 72
1,620 SR
1,463 Elo+

VS

Team Averages
Level 104
1,498 SR
1,419 Elo+
Cthulhu
Cthulhu
IceRein
Cthulhu
Level 155
God Stats
14W - 15L
1,589 SR
Queue Stats
69W - 87L
1,470 Elo+
Party 1
Serqet
Serqet
javier171095
Serqet
Level 17
God Stats
2W - 6L
1,557 SR
Queue Stats
54W - 82L
1,420 Elo+
Solo
Sol
Sol
xAPxLuffy
Sol
Level 139
God Stats
1W - 2L
1,349 SR
Queue Stats
82W - 123L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FunkyMonkey1252
Baron Samedi
13
0 / 4 / 8
9,206
614
7,265
13,777
5,175
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 1 / 7
10,805
720
16,782
19,845
11,070
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Heimdallr
glooobly
Heimdallr
15
8 / 3 / 4
11,190
746
17,704
14,018
5,450
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IceRein
Cthulhu
13
4 / 3 / 2
9,340
623
15,512
20,498
21,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Serqet
12
1 / 5 / 4
8,821
588
4,034
13,795
5,205
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 6 / 2
8,634
576
13,597
16,288
6,199
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
14
Kills
7
8
Deaths
14
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
FunkyMonkey1252
Baron Samedi
0
4
8
1
L
Cthulhu
IceRein
Cthulhu
4
3
2
1.67
W
6
1
7
9.5
W
Heimdallr
glooobly
Heimdallr
8
3
4
3.33
L
Serqet
1
5
4
0.6
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,751
Damage
33,143
47,640
Taken
50,581
21,695
Mitigated
32,436
20,696
Healing
12,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
FunkyMonkey1252
Baron Samedi
7,265
762
1,241
4,630
13,777
5,175
673
9,876
3,475
23,894
0
L
Cthulhu
IceRein
Cthulhu
15,512
854
0
4,024
20,498
21,032
0
9,463
11,035
36,757
0
W
16,782
1,289
1,358
8,853
19,845
11,070
206
9,405
10,440
43,989
0
W
Heimdallr
glooobly
Heimdallr
17,704
9,309
0
4,614
14,018
5,450
2,147
11,012
2,886
0
49,312
L
Serqet
4,034
768
0
2,097
13,795
5,205
0
6,448
7,347
0
17,005
L
13,597
3,302
661
5,527
16,288
6,199
0
8,641
7,644
35,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,201
Gold Earned
26,795
167
Minions Killed
129
9
Camps Cleared
3
823,032
Distance Traveled
911,220
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,206
614
27
2
4
252,683
3
L
Cthulhu
9,340
623
42
3
1
281,883
4
W
Cthulhu
10,805
720
80
5
1
315,158
2
W
Heimdallr
11,190
746
60
4
4
255,191
3
L
Serqet
8,821
588
36
2
1
318,590
2
L
Sol
8,634
576
51
3
1
310,747
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role