Player Matchup

Cthulhu
Cthulhu
MistrMayhem
Cthulhu
Level 142
God Stats
36W - 25L
1,658 SR
Queue Stats
140W - 112L
1,598 Elo+
Party 2
Anubis
Anubis
bowmvn
Anubis
Level 157
God Stats
1W - 1L
1,573 SR
Queue Stats
225W - 146L
1,728 Elo+
Party 2
Osiris
Osiris
gingerloudpack2
Osiris
Level 120
God Stats
9W - 5L
1,684 SR
Queue Stats
164W - 94L
1,680 Elo+
Party 2
Team Averages
Level 140
1,638 SR
1,669 Elo+

VS

Team Averages
Level 102
1,744 SR
1,629 Elo+
Sun Wukong
Sun Wukong
EnjoyTheGamePlz
Sun Wukong
Level 87
God Stats
1W - 1L
1,822 SR
Queue Stats
55W - 36L
1,545 Elo+
Solo
Danzaburou
Danzaburou
Lete
Danzaburou
Level 133
God Stats
9W - 4L
1,599 SR
Queue Stats
31W - 22L
1,672 Elo+
Party 1
Ares
Ares
MaxyGamez
Ares
Level 87
God Stats
2W - 3L
1,810 SR
Queue Stats
10W - 10L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MistrMayhem
Cthulhu
12
4 / 3 / 8
8,051
805
7,553
10,589
7,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
bowmvn
Anubis
13
6 / 0 / 8
8,110
811
15,294
11,073
6,120
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 1 / 9
7,500
750
8,686
11,969
11,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EnjoyTheGamePlz
Sun Wukong
10
1 / 5 / 3
6,520
652
8,264
14,210
6,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Lete
Danzaburou
10
1 / 5 / 2
6,688
669
8,456
9,169
2,475
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
10
2 / 4 / 2
7,292
729
8,382
14,026
13,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
14
Kills
4
4
Deaths
14
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
EnjoyTheGamePlz
Sun Wukong
1
5
3
0.5
L
Danzaburou
Lete
Danzaburou
1
5
2
0.4
L
Ares
2
4
2
0.75
W
Cthulhu
MistrMayhem
Cthulhu
4
3
8
2.67
W
Anubis
bowmvn
Anubis
6
0
8
10
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,533
Damage
25,102
33,631
Taken
37,405
25,836
Mitigated
23,100
13,993
Healing
9,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
EnjoyTheGamePlz
Sun Wukong
8,264
1,086
0
4,372
14,210
6,950
0
9,533
4,050
0
20,528
L
Danzaburou
Lete
Danzaburou
8,456
4,191
0
1,347
9,169
2,475
0
7,358
1,638
0
27,986
L
Ares
8,382
117
0
3,700
14,026
13,675
0
8,808
4,661
11,774
0
W
Cthulhu
MistrMayhem
Cthulhu
7,553
595
913
2,873
10,589
7,751
90
2,167
7,913
19,573
0
W
Anubis
bowmvn
Anubis
15,294
973
0
8,184
11,073
6,120
0
3,493
7,287
44,939
0
W
8,686
1,592
0
2,023
11,969
11,965
0
2,939
8,584
5,080
12,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,661
Gold Earned
20,500
129
Minions Killed
90
6
Camps Cleared
2
589,878
Distance Traveled
528,416
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,520
652
25
3
1
194,725
3
L
Danzaburou
6,688
669
58
6
1
151,055
0
L
Ares
7,292
729
7
1
0
182,636
2
W
Cthulhu
8,051
805
22
2
2
201,875
2
W
Anubis
8,110
811
83
8
4
173,822
1
W
Osiris
7,500
750
24
2
0
214,181
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role