Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Spudly333
Medusa
Level 102
God Stats
4W - 10L
1,363 SR
Queue Stats
33W - 38L
1,473 Elo+
Party 2
Zeus
Zeus
plantersnut2
Zeus
Level 23
God Stats
2W - 1L
1,368 SR
Queue Stats
41W - 45L
1,380 Elo+
Party 2
Team Averages
Level 78
1,410 SR
1,451 Elo+

VS

Team Averages
Level 75
1,407 SR
1,342 Elo+
Zeus
Zeus
DisfiguredGhost
Zeus
Level 89
God Stats
20W - 25L
1,455 SR
Queue Stats
76W - 90L
1,355 Elo+
Party 1
Chaac
Chaac
RadPanda402
Chaac
Level 107
God Stats
68W - 63L
1,490 SR
Queue Stats
433W - 560L
1,351 Elo+
Party 1
Tiamat
Tiamat
ShoxxSho
Tiamat
Level 28
God Stats
2W - 7L
1,275 SR
Queue Stats
55W - 69L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
3 / 0 / 5
9,347
668
8,020
10,800
13,453
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
Spudly333
Medusa
14
5 / 2 / 1
9,552
682
8,797
7,431
2,709
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 1 / 7
8,703
622
6,587
6,952
2,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 0
8,927
638
9,157
7,442
2,440
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 1 / 3
8,320
594
8,768
13,240
13,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
ShoxxSho
Tiamat
13
0 / 4 / 2
8,548
611
3,466
8,308
4,108
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
8
Kills
3
3
Deaths
8
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
0
5
5.5
L
3
3
0
1
L
0
1
3
1.5
L
Tiamat
ShoxxSho
Tiamat
0
4
2
0.25
W
Medusa
Spudly333
Medusa
5
2
1
2.75
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,404
Damage
21,391
25,183
Taken
28,990
18,359
Mitigated
19,654
6,372
Healing
9,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
8,020
3,510
762
1,027
10,800
13,453
0
6,382
4,054
18,194
0
L
9,157
190
0
992
7,442
2,440
0
4,122
3,320
35,137
0
L
8,768
525
0
7,207
13,240
13,106
0
7,067
6,173
0
29,342
L
Tiamat
ShoxxSho
Tiamat
3,466
369
0
1,352
8,308
4,108
0
3,939
4,369
32,679
0
W
Medusa
Spudly333
Medusa
8,797
2,188
785
1,546
7,431
2,709
0
4,089
3,210
0
46,565
W
6,587
985
537
1,715
6,952
2,197
0
2,831
3,862
32,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,602
Gold Earned
25,795
165
Minions Killed
195
7
Camps Cleared
7
804,319
Distance Traveled
758,196
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,347
668
19
1
1
293,235
3
L
Zeus
8,927
638
62
4
4
213,156
5
L
Chaac
8,320
594
49
4
1
307,564
1
L
Tiamat
8,548
611
84
6
2
237,476
1
W
Medusa
9,552
682
80
6
5
256,558
5
W
Zeus
8,703
622
66
5
1
254,526
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role