Player Matchup

Vamana
Vamana
 
Vamana
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
 
Cliodhna
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
GTTI
Cthulhu
Level 12
God Stats
2W - 2L
1,348 SR
Queue Stats
11W - 15L
1,358 Elo+
Party 1
Poseidon
Poseidon
Kodashipop0
Poseidon
Level 64
God Stats
1W - 1L
1,475 SR
Queue Stats
149W - 150L
1,434 Elo+
Party 1
Xbalanque
Xbalanque
TetsuoHorino
Xbalanque
Level 12
God Stats
2W - 2L
1,379 SR
Queue Stats
7W - 8L
1,409 Elo+
Solo
Team Averages
Level 28
1,440 SR
1,440 Elo+

VS

Team Averages
Level 23
1,565 SR
1,459 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
AironMhan
Sol
Level 28
God Stats
3W - 6L
1,479 SR
Queue Stats
35W - 23L
1,627 Elo+
Party 4
Hun Batz
Hun Batz
Cazzofisi
Hun Batz
Level 32
God Stats
6W - 5L
1,620 SR
Queue Stats
52W - 42L
1,518 Elo+
Party 4
Izanami
Izanami
GHOSTSxFURY6529
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,219 Elo+
Solo
Sun Wukong
Sun Wukong
xG4D40-GU3RR31R0
Sun Wukong
Level 18
God Stats
1W - 1L
1,725 SR
Queue Stats
25W - 32L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
18
4 / 0 / 4
11,614
645
14,142
14,851
13,133
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
 
Cliodhna
15
3 / 5 / 2
9,405
523
11,062
15,242
5,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
GTTI
Cthulhu
10
2 / 6 / 2
7,328
407
3,033
13,296
10,505
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Poseidon
Kodashipop0
Poseidon
14
2 / 6 / 0
8,982
499
8,914
11,299
3,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
TetsuoHorino
Xbalanque
14
3 / 3 / 4
8,962
498
5,960
11,270
3,818
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
7 / 4 / 8
9,431
524
11,893
17,713
21,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
2 / 4 / 9
8,867
493
11,998
11,468
4,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
Cazzofisi
Hun Batz
17
10 / 1 / 6
10,223
568
11,255
14,831
6,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
1 / 3 / 1
5,751
320
1,151
2,667
597
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
xG4D40-GU3RR31R0
Sun Wukong
14
0 / 3 / 0
7,620
423
3,822
13,749
12,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
44
14
Kills
20
20
Deaths
15
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
4
0
4
6
W
Cliodhna
 
Cliodhna
3
5
2
0.8
L
Xing Tian
 
Xing Tian
7
4
8
2.75
L
2
4
9
1.63
L
Hun Batz
Cazzofisi
Hun Batz
10
1
6
13
L
1
3
1
0.5
W
Cthulhu
GTTI
Cthulhu
2
6
2
0.5
W
Poseidon
Kodashipop0
Poseidon
2
6
0
0.33
W
Xbalanque
TetsuoHorino
Xbalanque
3
3
4
1.67
L
Sun Wukong
xG4D40-GU3RR31R0
Sun Wukong
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,111
Damage
40,119
65,958
Taken
60,428
36,824
Mitigated
44,967
16,839
Healing
11,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
14,142
5,995
0
7,990
14,851
13,133
1,236
4,580
9,606
14,918
62,322
W
Cliodhna
 
Cliodhna
11,062
2,050
0
5,550
15,242
5,574
0
6,400
8,798
0
64,894
L
Xing Tian
 
Xing Tian
11,893
783
0
886
17,713
21,778
175
4,985
12,728
44,696
0
L
11,998
2,017
0
4,010
11,468
4,050
803
3,482
7,986
52,123
3,723
L
Hun Batz
Cazzofisi
Hun Batz
11,255
3,059
0
2,755
14,831
6,134
468
4,096
10,735
0
74,904
L
1,151
1,017
0
284
2,667
597
0
426
2,241
0
8,743
W
Cthulhu
GTTI
Cthulhu
3,033
700
0
891
13,296
10,505
1,077
4,184
9,112
25,252
0
W
Poseidon
Kodashipop0
Poseidon
8,914
1,253
0
500
11,299
3,794
1,922
5,590
5,709
59,189
0
W
Xbalanque
TetsuoHorino
Xbalanque
5,960
3,676
0
1,908
11,270
3,818
615
4,143
7,017
0
58,462
L
Sun Wukong
xG4D40-GU3RR31R0
Sun Wukong
3,822
714
0
3,520
13,749
12,408
0
1,538
12,211
0
44,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,291
Gold Earned
41,892
502
Minions Killed
398
0
Camps Cleared
0
1,705,453
Distance Traveled
1,481,377
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,614
645
153
9
0
351,567
3
W
Cliodhna
9,405
523
114
6
0
383,476
3
L
Xing Tian
9,431
524
61
3
0
353,524
0
L
Sol
8,867
493
103
6
0
336,789
3
L
Hun Batz
10,223
568
117
7
0
386,853
4
L
Izanami
5,751
320
20
1
0
95,112
0
W
Cthulhu
7,328
407
36
2
0
311,725
0
W
Poseidon
8,982
499
117
7
0
326,628
1
W
Xbalanque
8,962
498
82
5
0
332,057
5
L
Sun Wukong
7,620
423
97
5
0
309,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role