Player Matchup

Chronos
Chronos
 
Chronos
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Daffdreamer
Sylvanus
Level 107
God Stats
4W - 2L
1,566 SR
Queue Stats
17W - 16L
1,551 Elo+
Party 2
Neith
Neith
Ikaratlas
Neith
Level 160
God Stats
14W - 13L
1,496 SR
Queue Stats
77W - 87L
1,394 Elo+
Solo
Merlin
Merlin
PROFA12
Merlin
Level 87
God Stats
1W - 5L
1,158 SR
Queue Stats
7W - 24L
1,302 Elo+
Solo
Team Averages
Level 127
1,444 SR
1,450 Elo+

VS

Team Averages
Level 139
1,430 SR
1,466 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
BATMAN__GITANO
Nox
Level 160
God Stats
1W - 0L
1,604 SR
Queue Stats
11W - 22L
1,341 Elo+
Party 1
Ah Puch
Ah Puch
MNV_NX
Ah Puch
Level 99
God Stats
1W - 0L
1,640 SR
Queue Stats
3W - 1L
1,281 Elo+
Party 1
Artemis
Artemis
Scathách
Artemis
Level 160
God Stats
2W - 4L
1,135 SR
Queue Stats
1,704W - 486L
1,881 Elo+
Solo
Hercules
Hercules
luiiisito_
Hercules
Level 143
God Stats
1W - 1L
1,270 SR
Queue Stats
15W - 25L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
6 / 5 / 6
10,254
789
12,236
12,972
3,895
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sun Wukong
 
Sun Wukong
16
6 / 3 / 5
10,148
781
15,169
27,209
23,817
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Daffdreamer
Sylvanus
14
1 / 4 / 6
8,114
624
6,879
16,840
18,913
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Neith
Ikaratlas
Neith
16
1 / 6 / 7
9,126
702
8,183
13,451
4,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
PROFA12
Merlin
14
0 / 5 / 6
7,954
612
10,059
8,687
2,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
1 / 3 / 9
9,255
712
6,654
11,189
4,394
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 5 / 5
9,288
714
8,469
9,384
3,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
MNV_NX
Ah Puch
18
3 / 0 / 8
10,789
830
16,016
12,033
4,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Scathách
Artemis
20
16 / 0 / 3
13,994
1,076
32,758
14,405
7,016
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
luiiisito_
Hercules
16
2 / 6 / 6
10,073
775
7,899
25,327
13,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
54
14
Kills
23
23
Deaths
14
30
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
6
5
6
1.8
L
Sun Wukong
 
Sun Wukong
6
3
5
2.83
W
Cliodhna
 
Cliodhna
1
3
9
1.83
W
1
5
5
0.7
L
Sylvanus
Daffdreamer
Sylvanus
1
4
6
1
L
Neith
Ikaratlas
Neith
1
6
7
0.75
W
Ah Puch
MNV_NX
Ah Puch
3
0
8
7
L
Merlin
PROFA12
Merlin
0
5
6
0.6
W
Artemis
Scathách
Artemis
16
0
3
17.5
W
Hercules
luiiisito_
Hercules
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,526
Damage
71,796
79,159
Taken
72,338
53,802
Mitigated
33,343
19,153
Healing
25,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
12,236
3,511
0
841
12,972
3,895
1
4,269
8,703
33,760
0
L
Sun Wukong
 
Sun Wukong
15,169
3,209
0
6,799
27,209
23,817
0
6,521
20,688
0
31,315
W
Cliodhna
 
Cliodhna
6,654
173
0
86
11,189
4,394
80
4,101
6,856
0
14,351
W
8,469
728
0
710
9,384
3,778
2,074
3,410
5,862
34,365
0
L
Sylvanus
Daffdreamer
Sylvanus
6,879
1,166
2,774
4,008
16,840
18,913
0
5,695
11,145
15,184
0
L
Neith
Ikaratlas
Neith
8,183
2,444
134
2,324
13,451
4,672
0
4,988
8,463
0
37,101
W
Ah Puch
MNV_NX
Ah Puch
16,016
97
288
5,327
12,033
4,949
25
3,512
8,353
49,769
0
L
Merlin
PROFA12
Merlin
10,059
489
435
1,838
8,687
2,505
0
3,466
5,221
30,576
0
W
Artemis
Scathách
Artemis
32,758
21,102
0
9,331
14,405
7,016
1,928
5,883
8,302
0
96,111
W
Hercules
luiiisito_
Hercules
7,899
1,187
2,275
7,435
25,327
13,206
0
11,552
13,467
0
17,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,596
Gold Earned
53,399
292
Minions Killed
355
6
Camps Cleared
9
1,146,484
Distance Traveled
1,308,082
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,254
789
75
6
0
233,369
5
L
Sun Wukong
10,148
781
40
3
1
274,758
5
W
Cliodhna
9,255
712
29
2
1
302,185
0
W
Nox
9,288
714
72
6
2
218,612
0
L
Sylvanus
8,114
624
34
3
0
209,016
4
L
Neith
9,126
702
93
7
3
208,598
2
W
Ah Puch
10,789
830
93
7
0
272,438
3
L
Merlin
7,954
612
50
4
2
220,743
0
W
Artemis
13,994
1,076
130
10
6
243,695
3
W
Hercules
10,073
775
31
2
0
271,152
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role