Player Matchup

Freya
Freya
GrumbleSnorts
Freya
Level 95
God Stats
1W - 3L
1,535 SR
Queue Stats
153W - 149L
1,479 Elo+
Party 2
Zhong Kui
Zhong Kui
ThePhobos52
Zhong Kui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 85L
1,540 Elo+
Party 2
Scylla
Scylla
Themanbait
Scylla
Level 105
God Stats
3W - 2L
1,601 SR
Queue Stats
138W - 134L
1,498 Elo+
Party 2
Chernobog
Chernobog
mxkiwii
Chernobog
Level 30
God Stats
0W - 2L
1,279 SR
Queue Stats
98W - 139L
1,405 Elo+
Party 3
Yemoja
Yemoja
olrmg
Yemoja
Level 102
God Stats
0W - 2L
1,330 SR
Queue Stats
125W - 150L
1,419 Elo+
Party 3
Team Averages
Level 72
1,449 SR
1,468 Elo+

VS

Team Averages
Level 97
1,605 SR
1,648 Elo+
Fenrir
Fenrir
AlienDeporter
Fenrir
Level 98
God Stats
1W - 2L
1,676 SR
Queue Stats
478W - 294L
1,678 Elo+
Party 1
Yemoja
Yemoja
Hutchdaddy
Yemoja
Level 125
God Stats
6W - 2L
1,733 SR
Queue Stats
421W - 260L
1,666 Elo+
Party 1
Persephone
Persephone
WeebDestroyer
Persephone
Level 122
God Stats
17W - 10L
1,608 SR
Queue Stats
585W - 360L
1,663 Elo+
Party 1
Sol
Sol
ZashbyGaming
Sol
Level 124
God Stats
2W - 0L
1,710 SR
Queue Stats
111W - 118L
1,471 Elo+
Solo
Anhur
Anhur
bustedgame
Anhur
Level 17
God Stats
3W - 2L
1,296 SR
Queue Stats
90W - 15L
1,759 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 5
10,242
683
10,129
14,186
5,627
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
ThePhobos52
Zhong Kui
13
2 / 7 / 5
8,998
600
7,896
15,452
8,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Scylla
Themanbait
Scylla
19
2 / 3 / 7
11,184
746
16,872
12,006
3,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
mxkiwii
Chernobog
17
2 / 5 / 4
9,533
636
4,996
12,430
4,904
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
olrmg
Yemoja
14
1 / 3 / 6
8,635
576
5,843
16,057
16,398
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 14
10,729
715
12,084
14,685
19,929
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
Hutchdaddy
Yemoja
16
2 / 2 / 15
11,255
750
3,165
18,731
18,744
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Persephone
WeebDestroyer
Persephone
19
7 / 2 / 14
11,841
789
25,146
9,604
6,804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
1 / 2 / 11
11,177
745
12,518
10,299
4,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
18
7 / 2 / 10
11,661
777
11,448
13,091
7,316
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
85
11
Kills
21
21
Deaths
11
27
Assists
64
Player
Kills
Deaths
Assists
KDA
W
4
3
14
3.67
L
4
3
5
2.17
W
Yemoja
Hutchdaddy
Yemoja
2
2
15
4.75
L
Zhong Kui
ThePhobos52
Zhong Kui
2
7
5
0.64
L
Scylla
Themanbait
Scylla
2
3
7
1.83
W
Persephone
WeebDestroyer
Persephone
7
2
14
7
W
1
2
11
3.25
W
Anhur
7
2
10
6
L
Chernobog
mxkiwii
Chernobog
2
5
4
0.8
L
Yemoja
olrmg
Yemoja
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,736
Damage
64,361
70,131
Taken
66,410
38,883
Mitigated
57,565
32,518
Healing
33,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,084
2,284
1,750
2,237
14,685
19,929
393
9,428
4,870
976
15,771
L
10,129
2,877
3,151
5,029
14,186
5,627
0
9,517
4,669
23,783
0
W
Yemoja
Hutchdaddy
Yemoja
3,165
322
8,629
7,790
18,731
18,744
277
7,041
11,442
8,411
0
L
Zhong Kui
ThePhobos52
Zhong Kui
7,896
1,211
698
2,076
15,452
8,094
0
7,305
8,147
11,794
0
L
Scylla
Themanbait
Scylla
16,872
484
1,801
2,844
12,006
3,860
220
9,006
3,000
53,960
0
W
Persephone
WeebDestroyer
Persephone
25,146
919
1,587
2,841
9,604
6,804
1,264
6,039
3,441
47,472
0
W
12,518
2,214
229
3,292
10,299
4,772
3,092
7,438
2,561
37,087
0
W
Anhur
11,448
6,104
1,141
4,087
13,091
7,316
1,596
9,437
3,356
0
36,440
L
Chernobog
mxkiwii
Chernobog
4,996
1,985
1,278
1,227
12,430
4,904
0
8,477
3,953
0
14,417
L
Yemoja
olrmg
Yemoja
5,843
667
9,501
4,913
16,057
16,398
0
7,358
8,699
10,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,592
Gold Earned
56,663
139
Minions Killed
157
0
Camps Cleared
0
1,340,906
Distance Traveled
1,405,843
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,729
715
7
0
0
298,569
1
L
Freya
10,242
683
30
2
0
282,816
2
W
Yemoja
11,255
750
6
0
0
276,171
0
L
Zhong Kui
8,998
600
11
1
0
235,184
0
L
Scylla
11,184
746
67
4
0
296,326
2
W
Persephone
11,841
789
39
3
0
287,039
1
W
Sol
11,177
745
50
3
0
282,880
4
W
Anhur
11,661
777
55
4
0
261,184
0
L
Chernobog
9,533
636
12
1
0
266,656
0
L
Yemoja
8,635
576
19
1
0
259,924
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role