Player Matchup

Agni
Agni
NoLimit_Slayer12
Agni
Level 22
God Stats
5W - 6L
1,415 SR
Queue Stats
20W - 19L
1,396 Elo+
Solo
Geb
Geb
Spion7
Geb
Level 82
God Stats
0W - 3L
1,662 SR
Queue Stats
43W - 45L
1,447 Elo+
Party 2
Odin
Odin
TheVespy
Odin
Level 3
God Stats
0W - 2L
1,559 SR
Queue Stats
12W - 13L
1,236 Elo+
Party 2
Neith
Neith
Turey_tdpoderoso
Neith
Level 7
God Stats
6W - 14L
1,322 SR
Queue Stats
8W - 16L
1,232 Elo+
Solo
Heimdallr
Heimdallr
xHalesx
Heimdallr
Level 29
God Stats
13W - 8L
1,486 SR
Queue Stats
182W - 182L
1,337 Elo+
Solo
Team Averages
Level 29
1,489 SR
1,330 Elo+

VS

Team Averages
Level 22
1,518 SR
1,411 Elo+
Eset
Eset
AlybearX
Eset
Level 7
God Stats
5W - 9L
1,382 SR
Queue Stats
34W - 53L
1,389 Elo+
Party 1
Xing Tian
Xing Tian
Freegeohand59
Xing Tian
Level 20
God Stats
7W - 6L
1,493 SR
Queue Stats
51W - 61L
1,436 Elo+
Party 1
Horus
Horus
LifelessHealer
Horus
Level 60
God Stats
4W - 10L
1,500 SR
Queue Stats
32W - 48L
1,506 Elo+
Party 1
Agni
Agni
TastyFruitLoops
Agni
Level 11
God Stats
6W - 6L
1,777 SR
Queue Stats
15W - 16L
1,448 Elo+
Party 1
Sun Wukong
Sun Wukong
sleek-drum3
Sun Wukong
Level 13
God Stats
7W - 4L
1,439 SR
Queue Stats
14W - 18L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,757
960
1,982
1,573
337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Geb
Spion7
Geb
11
1 / 3 / 1
6,720
1,120
4,560
11,943
7,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Odin
11
0 / 4 / 1
6,175
1,029
4,282
8,051
3,134
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
1 / 2 / 1
6,347
1,058
7,771
5,439
1,927
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
xHalesx
Heimdallr
12
1 / 3 / 1
6,701
1,117
4,298
8,113
3,029
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

304

VS

Team 2 Tickets

397

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
12
1 / 0 / 7
6,785
1,131
4,535
2,883
1,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Freegeohand59
Xing Tian
13
2 / 1 / 6
7,780
1,297
5,603
7,534
7,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 1 / 7
7,589
1,265
4,260
5,332
4,197
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
5 / 0 / 5
7,930
1,322
11,325
3,797
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
sleek-drum3
Sun Wukong
12
1 / 1 / 6
6,536
1,089
6,294
7,318
3,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
3
Kills
13
13
Deaths
3
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Eset
1
0
7
4.5
W
Xing Tian
Freegeohand59
Xing Tian
2
1
6
5
W
4
1
7
7.5
L
0
1
0
0
L
Geb
Spion7
Geb
1
3
1
0.5
W
5
0
5
7.5
L
Odin
0
4
1
0.13
L
1
2
1
0.75
W
Sun Wukong
sleek-drum3
Sun Wukong
1
1
6
4
L
Heimdallr
xHalesx
Heimdallr
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,893
Damage
32,017
35,119
Taken
26,864
16,148
Mitigated
18,339
3,366
Healing
6,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
4,535
1,041
729
412
2,883
1,054
0
619
2,264
10,643
0
W
Xing Tian
Freegeohand59
Xing Tian
5,603
998
0
938
7,534
7,831
0
1,699
5,835
11,535
0
W
4,260
1,752
1,360
1,452
5,332
4,197
0
1,711
3,621
0
8,259
L
1,982
31
0
14
1,573
337
0
603
884
3,760
0
L
Geb
Spion7
Geb
4,560
450
1,224
1,617
11,943
7,721
0
8,146
3,487
12,984
0
W
11,325
1,528
35
84
3,797
1,364
0
1,101
2,696
21,481
0
L
Odin
4,282
1,554
0
200
8,051
3,134
0
4,233
3,718
0
11,297
L
7,771
4,396
0
311
5,439
1,927
0
3,900
1,385
0
17,618
W
Sun Wukong
sleek-drum3
Sun Wukong
6,294
2,669
0
1,093
7,318
3,893
0
1,412
5,906
0
10,890
L
Heimdallr
xHalesx
Heimdallr
4,298
2,539
0
0
8,113
3,029
0
3,825
4,182
0
16,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,700
Gold Earned
36,620
65
Minions Killed
72
5
Camps Cleared
4
496,989
Distance Traveled
691,760
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,785
1,131
13
2
3
112,768
0
W
Xing Tian
7,780
1,297
6
1
0
156,846
1
W
Horus
7,589
1,265
3
1
0
153,687
1
L
Agni
5,757
960
3
1
1
51,831
0
L
Geb
6,720
1,120
10
2
1
129,157
0
W
Agni
7,930
1,322
36
6
1
125,039
0
L
Odin
6,175
1,029
22
4
1
111,636
1
L
Neith
6,347
1,058
13
2
1
108,186
0
W
Sun Wukong
6,536
1,089
14
2
0
143,420
0
L
Heimdallr
6,701
1,117
17
3
1
96,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role