Player Matchup

Cabrakan
Cabrakan
FunBunErza
Cabrakan
Level 152
God Stats
5W - 6L
1,592 SR
Queue Stats
42W - 45L
1,557 Elo+
Party 1
Vulcan
Vulcan
LegitLitNinja
Vulcan
Level 74
God Stats
0W - 1L
1,529 SR
Queue Stats
15W - 21L
1,402 Elo+
Solo
Artemis
Artemis
RegularMarkers
Artemis
Level 69
God Stats
1W - 1L
1,612 SR
Queue Stats
39W - 52L
1,497 Elo+
Solo
Hercules
Hercules
Vivataco15
Hercules
Level 152
God Stats
4W - 5L
1,444 SR
Queue Stats
64W - 70L
1,601 Elo+
Party 1
Team Averages
Level 112
1,544 SR
1,515 Elo+

VS

Team Averages
Level 111
1,538 SR
1,558 Elo+
Amaterasu
Amaterasu
BruceLee94
Amaterasu
Level 87
God Stats
2W - 0L
1,409 SR
Queue Stats
14W - 9L
1,578 Elo+
Party 2
Tiamat
Tiamat
DeWynters
Tiamat
Level 123
God Stats
7W - 6L
1,487 SR
Queue Stats
122W - 93L
1,637 Elo+
Party 2
Ganesha
Ganesha
ExpressCheese
Ganesha
Level 149
God Stats
1W - 5L
1,793 SR
Queue Stats
230W - 206L
1,664 Elo+
Party 2
Skadi
Skadi
Kub_Awakening
Skadi
Level 86
God Stats
1W - 5L
1,461 SR
Queue Stats
18W - 34L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
FunBunErza
Cabrakan
15
8 / 4 / 2
8,862
886
8,837
9,013
5,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 4 / 1
7,648
765
4,159
5,965
2,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 4 / 0
7,805
781
7,135
7,755
3,020
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Vivataco15
Hercules
14
1 / 3 / 7
8,202
820
7,442
10,497
5,122
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BruceLee94
Amaterasu
15
5 / 3 / 3
9,346
935
5,405
12,462
8,243
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
DeWynters
Tiamat
16
7 / 2 / 3
9,601
960
8,479
6,326
5,037
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
14
0 / 3 / 10
9,380
938
6,801
13,725
10,820
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 4 / 5
9,418
942
7,099
7,216
2,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
12
Kills
15
15
Deaths
12
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BruceLee94
Amaterasu
5
3
3
2.17
W
Tiamat
DeWynters
Tiamat
7
2
3
4.25
W
Ganesha
0
3
10
1.67
L
Cabrakan
FunBunErza
Cabrakan
8
4
2
2.25
W
3
4
5
1.38
L
0
4
1
0.13
L
3
4
0
0.75
L
Hercules
Vivataco15
Hercules
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,573
Damage
27,784
33,230
Taken
39,729
15,828
Mitigated
26,619
3,217
Healing
9,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BruceLee94
Amaterasu
5,405
1,414
0
3,795
12,462
8,243
587
3,370
9,092
0
16,301
W
Tiamat
DeWynters
Tiamat
8,479
614
216
1,993
6,326
5,037
321
2,168
4,158
37,641
0
W
Ganesha
6,801
1,198
715
2,526
13,725
10,820
443
4,302
9,423
26,345
0
L
Cabrakan
FunBunErza
Cabrakan
8,837
899
0
670
9,013
5,438
0
4,301
4,712
18,923
0
W
7,099
3,273
0
0
7,216
2,519
2,522
3,644
3,572
0
35,445
L
4,159
1,549
188
560
5,965
2,248
637
2,229
3,736
31,249
0
L
7,135
2,209
0
391
7,755
3,020
393
4,349
3,406
0
26,704
L
Hercules
Vivataco15
Hercules
7,442
2,339
0
1,408
10,497
5,122
0
4,753
5,744
0
26,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,517
Gold Earned
37,745
170
Minions Killed
197
8
Camps Cleared
10
728,967
Distance Traveled
808,360
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,346
935
29
3
0
225,403
2
W
Tiamat
9,601
960
62
6
4
216,474
3
W
Ganesha
9,380
938
13
1
0
191,348
3
L
Cabrakan
8,862
886
25
3
0
168,824
0
W
Skadi
9,418
942
93
9
6
175,135
2
L
Vulcan
7,648
765
60
6
2
182,466
0
L
Artemis
7,805
781
46
5
3
181,300
2
L
Hercules
8,202
820
39
4
3
196,377
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role