Player Matchup

Zeus
Zeus
Cheese_Head_12
Zeus
Level 107
God Stats
23W - 25L
1,451 SR
Queue Stats
188W - 217L
1,405 Elo+
Party 2
Sun Wukong
Sun Wukong
D33zN1kkA
Sun Wukong
Level 108
God Stats
33W - 24L
1,558 SR
Queue Stats
216W - 239L
1,430 Elo+
Party 2
Medusa
Medusa
Littie2Tittie
Medusa
Level 44
God Stats
38W - 37L
1,470 SR
Queue Stats
213W - 257L
1,386 Elo+
Solo
Team Averages
Level 86
1,493 SR
1,407 Elo+

VS

Team Averages
Level 118
1,486 SR
1,404 Elo+
Vulcan
Vulcan
AmusingBump4156
Vulcan
Level 148
God Stats
80W - 99L
1,490 SR
Queue Stats
531W - 656L
1,380 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Klutch_143
Ah Muzen Cab
Level 82
God Stats
7W - 3L
1,605 SR
Queue Stats
17W - 19L
1,411 Elo+
Party 1
Geb
Geb
SilverWolf_XIII
Geb
Level 124
God Stats
2W - 2L
1,364 SR
Queue Stats
47W - 51L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 7
8,825
735
16,176
7,778
2,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
D33zN1kkA
Sun Wukong
12
4 / 2 / 6
8,708
726
6,885
14,539
8,525
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 1 / 5
8,412
701
7,543
8,227
3,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 4
7,416
618
10,233
9,236
3,739
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
Klutch_143
Ah Muzen Cab
12
3 / 2 / 1
8,301
692
8,706
9,199
4,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 3 / 3
7,493
624
4,633
14,547
14,430
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
12
Kills
4
4
Deaths
12
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
W
4
1
7
7.5
W
Sun Wukong
D33zN1kkA
Sun Wukong
4
2
6
3.5
L
Ah Muzen Cab
Klutch_143
Ah Muzen Cab
3
2
1
1.75
W
4
1
5
6.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,604
Damage
23,572
30,544
Taken
32,982
14,088
Mitigated
22,944
10,773
Healing
4,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,233
4,559
0
71
9,236
3,739
0
4,102
5,134
30,679
0
W
16,176
881
734
1,917
7,778
2,456
186
4,111
3,667
49,543
0
W
Sun Wukong
D33zN1kkA
Sun Wukong
6,885
1,642
498
5,463
14,539
8,525
9
6,536
8,003
0
18,903
L
Ah Muzen Cab
Klutch_143
Ah Muzen Cab
8,706
2,484
0
1,890
9,199
4,775
0
3,564
5,635
0
31,536
W
7,543
2,022
0
2,161
8,227
3,107
0
4,696
3,531
0
28,140
L
4,633
686
354
1,731
14,547
14,430
0
8,714
5,833
13,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,945
Gold Earned
23,210
181
Minions Killed
122
4
Camps Cleared
6
715,723
Distance Traveled
706,606
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,416
618
47
4
1
230,253
2
W
Zeus
8,825
735
107
9
2
232,624
2
W
Sun Wukong
8,708
726
31
3
1
230,383
4
L
Ah Muzen Cab
8,301
692
58
5
3
231,097
0
W
Medusa
8,412
701
43
4
1
252,716
4
L
Geb
7,493
624
17
1
2
245,256
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role