Player Matchup

Achilles
Achilles
Deathknightvade2
Achilles
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 75L
1,471 Elo+
Party 2
Kukulkan
Kukulkan
Obamallama2
Kukulkan
Level 4
God Stats
1W - 2L
1,532 SR
Queue Stats
6W - 9L
1,497 Elo+
Party 2
Izanami
Izanami
Troop5493
Izanami
Level 26
God Stats
11W - 8L
1,581 SR
Queue Stats
28W - 25L
1,503 Elo+
Party 2
Ymir
Ymir
natewalker25
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 50L
1,457 Elo+
Party 2
Thor
Thor
tacothursday
Thor
Level 45
God Stats
0W - 2L
1,274 SR
Queue Stats
94W - 87L
1,472 Elo+
Party 2
Team Averages
Level 29
1,477 SR
1,480 Elo+

VS

Team Averages
Level 31
1,602 SR
1,568 Elo+
Thoth
Thoth
 
Thoth
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Boofiii
Artemis
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 21L
1,527 Elo+
Party 1
Fafnir
Fafnir
Pallyumi
Fafnir
Level 25
God Stats
5W - 1L
1,500 SR
Queue Stats
65W - 75L
1,441 Elo+
Solo
Tsukuyomi
Tsukuyomi
hellmode152
Tsukuyomi
Level 16
God Stats
4W - 1L
2,010 SR
Queue Stats
29W - 11L
1,871 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,609
472
6,773
12,202
10,433
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Obamallama2
Kukulkan
9
0 / 10 / 1
5,542
396
3,038
8,691
1,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
Troop5493
Izanami
11
0 / 5 / 0
6,249
446
3,307
8,092
1,402
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 6 / 1
5,613
401
1,798
9,368
6,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
5 / 6 / 0
7,050
504
5,151
9,552
2,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
15 / 1 / 2
9,328
666
12,879
7,071
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
 
Bellona
14
4 / 1 / 0
8,772
627
7,494
10,012
9,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
Boofiii
Artemis
11
5 / 3 / 8
7,201
514
6,779
6,974
1,908
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
Pallyumi
Fafnir
11
3 / 0 / 11
7,378
527
3,921
10,566
8,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
hellmode152
Tsukuyomi
16
4 / 1 / 5
8,927
638
6,230
6,447
2,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
57
6
Kills
31
31
Deaths
6
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
15
1
2
16
W
Bellona
 
Bellona
4
1
0
4
W
Artemis
Boofiii
Artemis
5
3
8
3
L
1
4
1
0.38
L
Kukulkan
Obamallama2
Kukulkan
0
10
1
0.05
W
Fafnir
Pallyumi
Fafnir
3
0
11
8.5
L
Izanami
Troop5493
Izanami
0
5
0
0
W
Tsukuyomi
hellmode152
Tsukuyomi
4
1
5
6.5
L
0
6
1
0.08
L
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,067
Damage
37,303
47,905
Taken
41,070
22,370
Mitigated
24,038
5,801
Healing
16,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
12,879
1,114
0
1,879
7,071
1,943
1,669
409
6,606
58,062
0
W
Bellona
 
Bellona
7,494
2,847
0
5,169
10,012
9,280
1,179
0
10,012
0
53,211
W
Artemis
Boofiii
Artemis
6,779
3,041
0
1,362
6,974
1,908
975
1,840
5,016
0
31,742
L
6,773
1,973
0
1,910
12,202
10,433
0
1,728
10,474
0
37,886
L
Kukulkan
Obamallama2
Kukulkan
3,038
591
0
0
8,691
1,698
0
6,329
2,362
20,796
0
W
Fafnir
Pallyumi
Fafnir
3,921
1,317
0
4,396
10,566
8,501
68
2,253
8,271
14,014
0
L
Izanami
Troop5493
Izanami
3,307
2,377
0
1,018
8,092
1,402
0
2,708
5,384
0
42,109
W
Tsukuyomi
hellmode152
Tsukuyomi
6,230
1,394
0
3,264
6,447
2,406
0
118
6,329
0
69,517
L
1,798
280
0
1,031
9,368
6,541
0
2,738
6,630
7,975
0
L
5,151
1,623
0
1,842
9,552
2,296
0
3,297
6,255
0
29,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,063
Gold Earned
41,606
279
Minions Killed
446
0
Camps Cleared
0
1,213,631
Distance Traveled
1,330,609
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,328
666
104
7
0
275,663
0
W
Bellona
8,772
627
123
9
0
282,062
2
W
Artemis
7,201
514
58
4
0
238,110
0
L
Achilles
6,609
472
77
6
0
258,777
0
L
Kukulkan
5,542
396
40
3
0
208,387
0
W
Fafnir
7,378
527
13
1
0
207,834
3
L
Izanami
6,249
446
95
7
0
239,262
2
W
Tsukuyomi
8,927
638
148
11
0
326,940
4
L
Ymir
5,613
401
17
1
0
249,633
1
L
Thor
7,050
504
50
4
0
257,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role