Player Matchup

Jormungandr
Jormungandr
Big_Dan43
Jormungandr
Level 20
God Stats
13W - 20L
1,455 SR
Queue Stats
17W - 26L
1,401 Elo+
Party 1
Medusa
Medusa
FreshOrangeGamer
Medusa
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 8L
1,502 Elo+
Party 1
Chaac
Chaac
christhegrait
Chaac
Level 36
God Stats
1W - 7L
1,399 SR
Queue Stats
39W - 50L
1,356 Elo+
Party 1
Fenrir
Fenrir
dkracer10
Fenrir
Level 46
God Stats
1W - 6L
1,324 SR
Queue Stats
42W - 51L
1,388 Elo+
Party 1
Ra
Ra
ll-_-RERE-_-ll
Ra
Level 44
God Stats
4W - 1L
1,883 SR
Queue Stats
34W - 40L
1,377 Elo+
Party 1
Team Averages
Level 31
1,512 SR
1,405 Elo+

VS

Team Averages
Level 117
1,592 SR
1,487 Elo+
Geb
Geb
DorsalAxe44
Geb
Level 149
God Stats
20W - 12L
1,666 SR
Queue Stats
235W - 223L
1,492 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Kaldr TooOP
Morgan Le Fay
Level 25
God Stats
3W - 2L
1,810 SR
Queue Stats
59W - 44L
1,600 Elo+
Party 2
Yemoja
Yemoja
calecito24
Yemoja
Level 126
God Stats
30W - 42L
1,437 SR
Queue Stats
98W - 103L
1,394 Elo+
Solo
Cliodhna
Cliodhna
gamewitSmoke
Cliodhna
Level 160
God Stats
3W - 7L
1,550 SR
Queue Stats
88W - 90L
1,454 Elo+
Party 2
Nike
Nike
mecthasneak
Nike
Level 126
God Stats
17W - 10L
1,497 SR
Queue Stats
118W - 101L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Big_Dan43
Jormungandr
9
0 / 5 / 2
5,956
425
4,568
13,992
8,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
2 / 6 / 0
6,773
484
3,871
9,478
3,180
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 0 / 0
8,133
581
8,086
9,179
5,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Fenrir
dkracer10
Fenrir
10
1 / 3 / 3
6,934
495
4,108
8,192
3,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 10 / 1
6,898
493
3,029
12,818
3,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 8
6,980
499
6,080
8,754
5,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
Kaldr TooOP
Morgan Le Fay
14
6 / 1 / 5
8,725
623
10,022
7,900
3,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
calecito24
Yemoja
13
7 / 1 / 4
7,754
554
12,603
7,819
2,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
gamewitSmoke
Cliodhna
14
9 / 2 / 4
8,760
626
7,836
9,122
3,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

11
0 / 1 / 0
6,690
478
2,583
8,926
8,157
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
5
Kills
24
24
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Big_Dan43
Jormungandr
0
5
2
0.2
W
2
0
8
6
L
2
6
0
0.33
W
Morgan Le Fay
Kaldr TooOP
Morgan Le Fay
6
1
5
8.5
W
Yemoja
calecito24
Yemoja
7
1
4
9
L
2
0
0
2
L
Fenrir
dkracer10
Fenrir
1
3
3
0.83
W
Cliodhna
gamewitSmoke
Cliodhna
9
2
4
5.5
L
0
10
1
0.05
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,662
Damage
39,124
53,659
Taken
42,521
24,731
Mitigated
23,024
13,502
Healing
16,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Big_Dan43
Jormungandr
4,568
1,284
0
2,110
13,992
8,820
0
9,041
4,441
15,691
0
W
6,080
1,242
0
2,392
8,754
5,709
0
1,273
7,481
18,784
0
L
3,871
2,350
0
1,232
9,478
3,180
109
6,882
2,121
0
21,835
W
Morgan Le Fay
Kaldr TooOP
Morgan Le Fay
10,022
895
0
1,745
7,900
3,004
572
2,793
4,871
61,539
0
W
Yemoja
calecito24
Yemoja
12,603
2,767
1,400
2,360
7,819
2,850
706
2,946
4,873
42,890
0
L
8,086
1,497
0
4,719
9,179
5,654
1,076
1,381
7,798
0
53,566
L
Fenrir
dkracer10
Fenrir
4,108
769
148
2,687
8,192
3,213
0
1,605
6,497
0
27,386
W
Cliodhna
gamewitSmoke
Cliodhna
7,836
1,613
0
4,883
9,122
3,304
0
514
8,608
0
58,557
L
3,029
82
20
2,586
12,818
3,864
1,663
8,721
4,097
39,234
0
W
2,583
94
0
3,499
8,926
8,157
0
0
8,926
0
34,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,694
Gold Earned
38,909
301
Minions Killed
409
0
Camps Cleared
0
1,253,767
Distance Traveled
1,338,671
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,956
425
23
2
0
241,705
0
W
Geb
6,980
499
25
2
0
297,858
5
L
Medusa
6,773
484
42
3
0
228,649
0
W
Morgan Le Fay
8,725
623
113
8
0
288,377
4
W
Yemoja
7,754
554
69
5
0
213,254
3
L
Chaac
8,133
581
96
7
0
292,727
0
L
Fenrir
6,934
495
54
4
0
268,167
2
W
Cliodhna
8,760
626
119
9
0
281,696
4
L
Ra
6,898
493
86
6
0
222,519
0
W
Nike
6,690
478
83
6
0
257,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role