Player Matchup

Tiamat
Tiamat
DurteeDom
Tiamat
Level 105
God Stats
43W - 37L
1,673 SR
Queue Stats
263W - 245L
1,574 Elo+
Solo
Sobek
Sobek
KwiKwa8
Sobek
Level 157
God Stats
0W - 4L
1,327 SR
Queue Stats
351W - 325L
1,592 Elo+
Party 1
Guan Yu
Guan Yu
Leonhartz
Guan Yu
Level 87
God Stats
1W - 2L
1,605 SR
Queue Stats
66W - 53L
1,682 Elo+
Party 2
Charybdis
Charybdis
Sch0eny
Charybdis
Level 124
God Stats
3W - 2L
1,499 SR
Queue Stats
110W - 101L
1,569 Elo+
Party 1
Ao Kuang
Ao Kuang
arcantious
Ao Kuang
Level 128
God Stats
15W - 8L
1,733 SR
Queue Stats
79W - 74L
1,632 Elo+
Party 2
Team Averages
Level 120
1,568 SR
1,610 Elo+

VS

Team Averages
Level 144
1,589 SR
1,503 Elo+
Susano
Susano
Leonardo11987
Susano
Level 157
God Stats
16W - 17L
1,569 SR
Queue Stats
121W - 108L
1,436 Elo+
Solo
Sylvanus
Sylvanus
Monosynaptic
Sylvanus
Level 155
God Stats
6W - 3L
1,566 SR
Queue Stats
132W - 127L
1,586 Elo+
Party 3
Neith
Neith
Ragnarok918
Neith
Level 147
God Stats
11W - 6L
1,691 SR
Queue Stats
151W - 149L
1,573 Elo+
Party 3
Ullr
Ullr
erkeisl
Ullr
Level 123
God Stats
4W - 3L
1,500 SR
Queue Stats
239W - 232L
1,576 Elo+
Solo
Zeus
Zeus
xAsxira
Zeus
Level 139
God Stats
7W - 3L
1,620 SR
Queue Stats
9W - 6L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DurteeDom
Tiamat
16
2 / 2 / 1
8,999
692
8,278
11,387
6,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
KwiKwa8
Sobek
14
0 / 8 / 2
8,113
624
5,071
21,577
14,126
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
Leonhartz
Guan Yu
13
0 / 2 / 2
7,369
567
4,019
14,695
13,889
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Sch0eny
Charybdis
14
0 / 6 / 1
7,680
591
2,636
13,957
4,687
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
arcantious
Ao Kuang
16
1 / 2 / 2
8,510
655
5,809
13,099
14,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 7
10,657
820
10,581
10,632
3,959
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
Monosynaptic
Sylvanus
17
2 / 0 / 15
10,901
839
5,182
6,670
8,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 1 / 7
10,725
825
12,951
7,994
3,612
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ullr
erkeisl
Ullr
17
2 / 0 / 11
9,948
765
9,498
6,114
2,748
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
xAsxira
Zeus
18
8 / 0 / 9
11,122
856
25,869
4,253
1,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
69
3
Kills
20
20
Deaths
3
8
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Tiamat
DurteeDom
Tiamat
2
2
1
1.25
L
Sobek
KwiKwa8
Sobek
0
8
2
0.13
W
4
2
7
3.75
L
Guan Yu
Leonhartz
Guan Yu
0
2
2
0.5
W
Sylvanus
Monosynaptic
Sylvanus
2
0
15
9.5
W
4
1
7
7.5
L
Charybdis
Sch0eny
Charybdis
0
6
1
0.08
L
Ao Kuang
arcantious
Ao Kuang
1
2
2
1
W
Ullr
erkeisl
Ullr
2
0
11
7.5
W
Zeus
xAsxira
Zeus
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,813
Damage
64,081
74,715
Taken
35,663
53,291
Mitigated
20,256
18,501
Healing
14,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
DurteeDom
Tiamat
8,278
1,002
0
4,187
11,387
6,107
0
2,555
8,754
38,969
0
L
Sobek
KwiKwa8
Sobek
5,071
199
1,603
5,497
21,577
14,126
1
7,815
13,411
24,958
0
W
10,581
2,807
0
250
10,632
3,959
1,726
6,134
4,293
0
32,493
L
Guan Yu
Leonhartz
Guan Yu
4,019
27
1,449
3,049
14,695
13,889
0
7,177
7,142
0
12,499
W
Sylvanus
Monosynaptic
Sylvanus
5,182
667
4,892
4,498
6,670
8,230
149
1,973
4,554
12,505
0
W
12,951
4,469
0
3,292
7,994
3,612
2,287
5,114
2,750
0
56,422
L
Charybdis
Sch0eny
Charybdis
2,636
2,036
0
818
13,957
4,687
0
7,625
5,990
0
30,380
L
Ao Kuang
arcantious
Ao Kuang
5,809
824
0
1,898
13,099
14,482
0
5,217
7,731
26,602
0
W
Ullr
erkeisl
Ullr
9,498
4,746
0
1,082
6,114
2,748
1,363
3,926
2,045
0
52,490
W
Zeus
xAsxira
Zeus
25,869
2,057
0
348
4,253
1,707
599
1,956
2,196
54,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,671
Gold Earned
53,353
299
Minions Killed
386
6
Camps Cleared
12
1,205,704
Distance Traveled
1,297,171
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,999
692
80
6
2
236,490
2
L
Sobek
8,113
624
51
4
1
223,420
2
W
Susano
10,657
820
64
5
3
271,638
4
L
Guan Yu
7,369
567
21
2
1
275,864
2
W
Sylvanus
10,901
839
18
1
0
278,049
2
W
Neith
10,725
825
109
8
3
231,189
2
L
Charybdis
7,680
591
82
6
2
196,916
3
L
Ao Kuang
8,510
655
65
5
0
273,014
0
W
Ullr
9,948
765
103
8
5
263,001
3
W
Zeus
11,122
856
92
7
1
253,294
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role