Player Matchup

Charybdis
Charybdis
DreadMiser88
Charybdis
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,558 Elo+
Party 1
Artio
Artio
Gavlordicus
Artio
Level 68
God Stats
2W - 2L
1,468 SR
Queue Stats
19W - 10L
1,551 Elo+
Party 1
Vulcan
Vulcan
Paradox7641
Vulcan
Level 14
God Stats
1W - 0L
1,356 SR
Queue Stats
3W - 0L
1,711 Elo+
Party 1
Team Averages
Level 56
1,441 SR
1,607 Elo+

VS

Team Averages
Level 30
1,285 SR
1,419 Elo+
Geb
Geb
CzechHerOut
Geb
Level 22
God Stats
5W - 6L
1,334 SR
Queue Stats
26W - 26L
1,465 Elo+
Solo
Chaac
Chaac
MrPugTheThug
Chaac
Level 62
God Stats
57W - 57L
1,501 SR
Queue Stats
66W - 81L
1,418 Elo+
Party 2
Izanami
Izanami
ProMLJesus
Izanami
Level 5
God Stats
0W - 2L
1,019 SR
Queue Stats
0W - 6L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DreadMiser88
Charybdis
14
15 / 1 / 6
10,378
943
13,205
8,270
3,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 3 / 17
8,973
816
7,743
12,851
9,494
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vulcan
13
5 / 2 / 15
9,140
831
18,544
7,225
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
8,192
745
6,968
16,640
12,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
4 / 8 / 1
8,148
741
6,791
17,226
16,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
ProMLJesus
Izanami
9
0 / 13 / 4
6,747
613
4,730
14,448
3,690
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
13
23
Kills
6
6
Deaths
23
38
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
Charybdis
DreadMiser88
Charybdis
15
1
6
18
W
3
3
17
3.83
L
4
8
1
0.56
W
Vulcan
5
2
15
6.25
L
Izanami
ProMLJesus
Izanami
0
13
4
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,492
Damage
18,489
28,346
Taken
48,314
15,282
Mitigated
32,284
10,568
Healing
6,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,968
420
0
672
16,640
12,084
0
10,496
6,144
20,185
0
W
Charybdis
DreadMiser88
Charybdis
13,205
7,195
0
1,266
8,270
3,468
1,879
2,255
6,015
0
35,441
W
7,743
1,479
1,953
5,610
12,851
9,494
821
3,056
9,795
21,014
0
L
6,791
1,065
130
4,756
17,226
16,510
0
7,425
9,801
0
22,198
W
Vulcan
18,544
9,328
72
1,667
7,225
2,320
446
2,570
4,655
44,703
0
L
Izanami
ProMLJesus
Izanami
4,730
3,631
0
1,236
14,448
3,690
0
8,478
5,970
0
25,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,491
Gold Earned
23,087
124
Minions Killed
97
6
Camps Cleared
2
616,714
Distance Traveled
562,237
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,192
745
14
1
1
222,609
0
W
Charybdis
10,378
943
50
5
2
189,240
0
W
Artio
8,973
816
30
3
2
204,201
3
L
Chaac
8,148
741
46
4
1
196,306
1
W
Vulcan
9,140
831
44
4
2
223,273
4
L
Izanami
6,747
613
37
3
0
143,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role