Player Matchup

Morgan Le Fay
Morgan Le Fay
Kode_DRAGO43
Morgan Le Fay
Level 35
God Stats
1W - 2L
1,273 SR
Queue Stats
43W - 69L
1,320 Elo+
Solo
Mercury
Mercury
RichardMccrayTM
Mercury
Level 65
God Stats
2W - 3L
1,708 SR
Queue Stats
482W - 673L
1,291 Elo+
Solo
Amaterasu
Amaterasu
Yumi_Yonebashi
Amaterasu
Level 28
God Stats
4W - 7L
1,306 SR
Queue Stats
57W - 81L
1,277 Elo+
Solo
Team Averages
Level 43
1,429 SR
1,296 Elo+

VS

Team Averages
Level 85
1,457 SR
1,314 Elo+
Amaterasu
Amaterasu
ApianDoughnut43
Amaterasu
Level 108
God Stats
9W - 17L
1,371 SR
Queue Stats
619W - 653L
1,338 Elo+
Party 1
Apollo
Apollo
Gambdan
Apollo
Level 119
God Stats
1W - 1L
1,558 SR
Queue Stats
56W - 72L
1,321 Elo+
Solo
Zhong Kui
Zhong Kui
LoganBurnett215
Zhong Kui
Level 29
God Stats
38W - 40L
1,443 SR
Queue Stats
65W - 93L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Kode_DRAGO43
Morgan Le Fay
15
2 / 11 / 5
12,139
639
15,552
19,104
7,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 3 / 4
11,977
630
4,833
23,055
12,978
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
Yumi_Yonebashi
Amaterasu
14
3 / 12 / 5
12,802
674
14,038
30,728
28,897
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ApianDoughnut43
Amaterasu
17
14 / 2 / 7
14,518
764
20,833
20,541
17,138
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Apollo
Gambdan
Apollo
15
4 / 5 / 11
12,728
670
14,955
13,953
4,897
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
LoganBurnett215
Zhong Kui
16
8 / 4 / 11
13,606
716
23,796
18,959
13,773
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
9
Kills
26
26
Deaths
11
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
ApianDoughnut43
Amaterasu
14
2
7
8.75
W
Apollo
Gambdan
Apollo
4
5
11
1.9
L
Morgan Le Fay
Kode_DRAGO43
Morgan Le Fay
2
11
5
0.41
W
Zhong Kui
LoganBurnett215
Zhong Kui
8
4
11
3.38
L
4
3
4
2
L
Amaterasu
Yumi_Yonebashi
Amaterasu
3
12
5
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,423
Damage
59,584
72,887
Taken
53,453
49,376
Mitigated
35,808
9,187
Healing
13,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
ApianDoughnut43
Amaterasu
20,833
10,780
0
7,545
20,541
17,138
862
6,151
13,966
0
44,716
W
Apollo
Gambdan
Apollo
14,955
7,383
0
1,670
13,953
4,897
1,551
3,801
9,895
0
65,202
L
Morgan Le Fay
Kode_DRAGO43
Morgan Le Fay
15,552
1,940
0
1,918
19,104
7,501
0
8,183
10,647
55,920
0
W
Zhong Kui
LoganBurnett215
Zhong Kui
23,796
4,056
0
4,758
18,959
13,773
396
5,111
13,423
46,008
0
L
4,833
1,168
0
305
23,055
12,978
0
4,003
18,422
0
23,369
L
Amaterasu
Yumi_Yonebashi
Amaterasu
14,038
8,969
210
6,754
30,728
28,897
72
11,992
17,899
0
29,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,918
Gold Earned
40,852
146
Minions Killed
188
4
Camps Cleared
11
1,023,603
Distance Traveled
1,073,424
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
14,518
764
50
3
4
410,849
3
W
Apollo
12,728
670
78
4
7
357,309
5
L
Morgan Le Fay
12,139
639
85
4
3
258,467
0
W
Zhong Kui
13,606
716
60
3
0
305,266
0
L
Mercury
11,977
630
17
1
1
501,086
6
L
Amaterasu
12,802
674
44
2
0
264,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role