Player Matchup

Danzaburou
Danzaburou
DoctorMGW123
Danzaburou
Level 48
God Stats
4W - 9L
1,248 SR
Queue Stats
36W - 38L
1,471 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ekull
Morgan Le Fay
Level 84
God Stats
6W - 6L
1,425 SR
Queue Stats
269W - 243L
1,540 Elo+
Party 2
Chaac
Chaac
Garthmare2
Chaac
Level 65
God Stats
115W - 79L
1,647 SR
Queue Stats
273W - 247L
1,538 Elo+
Party 2
Team Averages
Level 66
1,440 SR
1,516 Elo+

VS

Team Averages
Level 57
1,577 SR
1,388 Elo+
Sol
Sol
FortuitousEvents
Sol
Level 73
God Stats
16W - 10L
1,692 SR
Queue Stats
286W - 300L
1,402 Elo+
Party 1
Ymir
Ymir
STR8REAPER
Ymir
Level 29
God Stats
6W - 5L
1,414 SR
Queue Stats
69W - 93L
1,379 Elo+
Solo
Skadi
Skadi
numba_1_Oreo
Skadi
Level 69
God Stats
2W - 2L
1,624 SR
Queue Stats
186W - 191L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DoctorMGW123
Danzaburou
13
3 / 5 / 12
10,305
736
6,242
9,141
3,119
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
Ekull
Morgan Le Fay
16
12 / 2 / 6
12,084
863
19,061
11,541
4,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
13
4 / 5 / 12
10,071
719
8,485
16,504
18,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 6
8,975
641
10,357
12,344
6,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
0 / 8 / 10
8,434
602
5,729
14,277
5,132
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
8 / 6 / 2
9,887
706
11,956
13,140
4,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
19
Kills
11
12
Deaths
19
30
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DoctorMGW123
Danzaburou
3
5
12
1.8
W
Morgan Le Fay
Ekull
Morgan Le Fay
12
2
6
7.5
L
3
5
6
1.2
W
Chaac
4
5
12
2
L
0
8
10
0.63
L
8
6
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,788
Damage
28,042
37,186
Taken
39,761
25,821
Mitigated
15,806
9,044
Healing
4,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DoctorMGW123
Danzaburou
6,242
2,249
432
1,787
9,141
3,119
1,117
3,884
5,257
0
28,480
W
Morgan Le Fay
Ekull
Morgan Le Fay
19,061
2,281
0
2,948
11,541
4,658
820
5,485
6,056
42,968
0
L
10,357
2,431
393
4,072
12,344
6,510
362
4,720
7,162
33,085
3,489
W
Chaac
8,485
867
0
3,877
16,504
18,044
549
6,096
10,408
0
24,286
L
5,729
268
0
0
14,277
5,132
200
8,525
5,381
17,714
0
L
11,956
5,288
0
448
13,140
4,164
0
6,246
6,385
0
29,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,460
Gold Earned
27,296
139
Minions Killed
140
2
Camps Cleared
8
777,006
Distance Traveled
653,150
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,305
736
55
4
0
246,110
0
W
Morgan Le Fay
12,084
863
45
3
2
267,531
3
L
Sol
8,975
641
64
5
6
240,056
3
W
Chaac
10,071
719
39
3
0
263,365
2
L
Ymir
8,434
602
29
2
1
202,417
5
L
Skadi
9,887
706
47
3
1
210,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role