Player Matchup

Hercules
Hercules
AlphaXcalibur37
Hercules
Level 9
God Stats
9W - 7L
1,546 SR
Queue Stats
12W - 12L
1,467 Elo+
Party 1
Chiron
Chiron
B-00-STED
Chiron
Level 29
God Stats
26W - 21L
1,550 SR
Queue Stats
150W - 155L
1,492 Elo+
Party 1
Sun Wukong
Sun Wukong
DarrenExcalibur
Sun Wukong
Level 3
God Stats
3W - 0L
1,764 SR
Queue Stats
3W - 0L
1,748 Elo+
Party 2
Ra
Ra
GIANT_COHK_69
Ra
Level 6
God Stats
5W - 2L
1,865 SR
Queue Stats
18W - 12L
1,657 Elo+
Solo
Da Ji
Da Ji
pucabuster
Da Ji
Level 64
God Stats
54W - 66L
1,502 SR
Queue Stats
390W - 548L
1,417 Elo+
Party 2
Team Averages
Level 22
1,646 SR
1,556 Elo+

VS

Team Averages
Level 34
1,557 SR
1,507 Elo+
Bakasura
Bakasura
BIG_BEEF420
Bakasura
Level 101
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 16L
1,416 Elo+
Party 3
Ares
Ares
Neverge
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,448 Elo+
Solo
Discordia
Discordia
TerraTea
Discordia
Level 27
God Stats
5W - 1L
1,784 SR
Queue Stats
78W - 76L
1,493 Elo+
Solo
Susano
Susano
holysmokesjonny
Susano
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 55L
1,436 Elo+
Party 3
Mulan
Mulan
ishiramhigh
Mulan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,741 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
0 / 2 / 4
12,742
750
2,347
9,118
4,034
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
B-00-STED
Chiron
20
4 / 1 / 18
17,437
1,026
25,823
14,523
5,278
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
DarrenExcalibur
Sun Wukong
20
1 / 6 / 12
15,036
884
7,407
29,168
13,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
13 / 7 / 10
18,112
1,065
24,962
18,698
6,624
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Da Ji
20
8 / 2 / 10
16,048
944
9,260
14,217
4,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

97

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BIG_BEEF420
Bakasura
18
0 / 1 / 1
12,002
706
0
1,781
511
Ares
Neverge
Ares
20
4 / 12 / 13
17,196
1,012
29,307
42,519
81,505
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
TerraTea
Discordia
20
11 / 8 / 7
19,070
1,122
41,418
25,038
10,274
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 3 / 4
12,744
750
2,259
3,157
956
18
2 / 2 / 2
12,950
762
3,227
3,361
2,469
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
45
26
Kills
18
18
Deaths
26
54
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hercules
0
2
4
1
W
Chiron
B-00-STED
Chiron
4
1
18
13
L
Bakasura
BIG_BEEF420
Bakasura
0
1
1
0.5
W
Sun Wukong
DarrenExcalibur
Sun Wukong
1
6
12
1.17
W
13
7
10
2.57
L
Ares
Neverge
Ares
4
12
13
0.88
L
Discordia
TerraTea
Discordia
11
8
7
1.81
L
1
3
4
1
L
2
2
2
1.5
W
Da Ji
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,799
Damage
76,211
85,724
Taken
75,856
33,540
Mitigated
95,715
18,679
Healing
3,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
2,347
0
0
2,184
9,118
4,034
0
9,003
115
0
6,553
W
Chiron
B-00-STED
Chiron
25,823
18,334
298
3,973
14,523
5,278
0
12,502
2,021
0
82,967
L
Bakasura
BIG_BEEF420
Bakasura
0
0
0
0
1,781
511
0
1,781
0
0
0
W
Sun Wukong
DarrenExcalibur
Sun Wukong
7,407
3,706
105
2,429
29,168
13,162
0
23,615
5,553
0
26,771
W
24,962
1,742
1,552
5,682
18,698
6,624
0
13,836
3,895
51,871
0
L
Ares
Neverge
Ares
29,307
1,492
0
0
42,519
81,505
0
8,533
32,824
75,762
0
L
Discordia
TerraTea
Discordia
41,418
1,095
114
3,353
25,038
10,274
0
12,291
12,747
99,972
0
L
2,259
547
0
0
3,157
956
0
1,142
2,015
0
4,162
L
3,227
483
0
19
3,361
2,469
0
1,215
2,146
0
8,085
W
Da Ji
9,260
3,126
0
2,456
14,217
4,442
0
11,769
2,448
0
23,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,375
Gold Earned
73,962
296
Minions Killed
251
10
Camps Cleared
3
1,377,806
Distance Traveled
684,748
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,742
750
12
1
1
325,822
0
W
Chiron
17,437
1,026
120
7
4
308,145
0
L
Bakasura
12,002
706
0
0
0
0
0
W
Sun Wukong
15,036
884
49
3
0
293,429
3
W
Ra
18,112
1,065
79
5
2
225,264
0
L
Ares
17,196
1,012
91
5
2
285,562
0
L
Discordia
19,070
1,122
146
9
0
273,739
0
L
Susano
12,744
750
6
0
0
58,818
1
L
Mulan
12,950
762
8
0
1
66,629
0
W
Da Ji
16,048
944
36
2
3
225,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role