Player Matchup

Poseidon
Poseidon
Archduke of KEK
Poseidon
Level 94
God Stats
1W - 7L
1,526 SR
Queue Stats
67W - 72L
1,488 Elo+
Party 1
Nemesis
Nemesis
JefeKhan
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,459 Elo+
Party 1
Chaac
Chaac
LunarEclipse21
Chaac
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 25L
1,443 Elo+
Solo
Heimdallr
Heimdallr
ShadyScruggs
Heimdallr
Level 12
God Stats
7W - 4L
1,890 SR
Queue Stats
22W - 24L
1,635 Elo+
Party 2
Ymir
Ymir
legosrealm
Ymir
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 27
1,583 SR
1,505 Elo+

VS

Team Averages
Level 12
1,475 SR
1,436 Elo+
Bakasura
Bakasura
bamexx
Bakasura
Level 12
God Stats
3W - 3L
1,413 SR
Queue Stats
15W - 9L
1,490 Elo+
Party 3
Guan Yu
Guan Yu
davidshhh
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,421 Elo+
Party 3
Sol
Sol
kerrbelch2
Sol
Level 12
God Stats
4W - 5L
1,500 SR
Queue Stats
13W - 12L
1,435 Elo+
Party 3
Xbalanque
Xbalanque
supersheeps
Xbalanque
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,502 Elo+
Party 4
Geb
Geb
xxXTinyHippoXxx
Geb
Level 13
God Stats
1W - 0L
1,464 SR
Queue Stats
7W - 8L
1,332 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
20
4 / 8 / 5
13,144
487
18,616
16,728
4,639
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
JefeKhan
Nemesis
16
0 / 9 / 5
9,932
368
4,334
19,029
5,837
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
2 / 5 / 3
12,484
462
9,177
25,673
30,386
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
ShadyScruggs
Heimdallr
20
9 / 7 / 5
13,429
497
21,305
21,771
7,830
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 6 / 7
10,597
392
6,489
20,884
23,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
bamexx
Bakasura
20
12 / 2 / 5
15,995
592
15,404
23,602
13,199
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
davidshhh
Guan Yu
20
4 / 1 / 6
14,665
543
12,410
23,625
33,933
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
3 / 2 / 3
14,462
536
8,813
20,046
8,582
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
supersheeps
Xbalanque
20
15 / 7 / 3
14,748
546
33,146
25,107
10,713
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 5 / 11
11,634
431
10,603
16,506
7,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
63
15
Kills
35
35
Deaths
17
25
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Poseidon
4
8
5
0.81
L
Nemesis
JefeKhan
Nemesis
0
9
5
0.28
L
2
5
3
0.7
L
Heimdallr
ShadyScruggs
Heimdallr
9
7
5
1.64
W
Bakasura
bamexx
Bakasura
12
2
5
7.25
W
Guan Yu
davidshhh
Guan Yu
4
1
6
7
W
3
2
3
2.25
L
0
6
7
0.58
W
Xbalanque
supersheeps
Xbalanque
15
7
3
2.36
W
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,921
Damage
80,376
104,085
Taken
108,886
72,122
Mitigated
73,606
20,324
Healing
46,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
18,616
1,995
70
3,275
16,728
4,639
1,972
4,156
12,215
112,875
0
L
Nemesis
JefeKhan
Nemesis
4,334
1,083
0
2,394
19,029
5,837
1,895
4,239
14,340
0
41,081
L
9,177
1,685
0
8,225
25,673
30,386
846
3,391
21,512
9,828
67,075
L
Heimdallr
ShadyScruggs
Heimdallr
21,305
9,761
0
4,201
21,771
7,830
1,665
4,271
17,500
302
88,473
W
Bakasura
bamexx
Bakasura
15,404
9,035
0
12,696
23,602
13,199
2,729
6,490
17,002
0
125,860
W
Guan Yu
davidshhh
Guan Yu
12,410
3,255
775
10,010
23,625
33,933
1,028
7,036
16,479
609
101,790
W
8,813
1,770
0
9,886
20,046
8,582
4,684
6,605
12,955
113,935
0
L
6,489
393
0
2,159
20,884
23,430
353
3,545
16,996
27,782
0
W
Xbalanque
supersheeps
Xbalanque
33,146
24,119
0
11,278
25,107
10,713
3,418
7,850
17,020
0
114,700
W
10,603
708
0
1,830
16,506
7,179
305
3,776
12,539
33,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,586
Gold Earned
71,504
529
Minions Killed
773
0
Camps Cleared
0
2,259,059
Distance Traveled
2,831,064
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
13,144
487
190
7
0
429,301
3
L
Nemesis
9,932
368
68
3
0
537,037
0
L
Chaac
12,484
462
127
5
0
376,207
12
L
Heimdallr
13,429
497
116
4
0
452,928
2
W
Bakasura
15,995
592
202
7
0
675,870
5
W
Guan Yu
14,665
543
192
7
0
527,517
7
W
Sol
14,462
536
183
7
0
511,604
8
L
Ymir
10,597
392
28
1
0
463,586
5
W
Xbalanque
14,748
546
153
6
0
542,155
2
W
Geb
11,634
431
43
2
0
573,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role