Player Matchup

Sol
Sol
Impact456
Sol
Level 7
God Stats
0W - 3L
1,204 SR
Queue Stats
8W - 10L
1,399 Elo+
Solo
Heimdallr
Heimdallr
Mellow Memestar
Heimdallr
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
138W - 154L
1,479 Elo+
Party 1
Arachne
Arachne
ShelbyContr0ller
Arachne
Level 28
God Stats
17W - 14L
1,559 SR
Queue Stats
99W - 107L
1,377 Elo+
Solo
Loki
Loki
YousefAltaher
Loki
Level 29
God Stats
22W - 25L
1,477 SR
Queue Stats
545W - 574L
1,386 Elo+
Solo
Cthulhu
Cthulhu
xXGAMERXx200328
Cthulhu
Level 20
God Stats
9W - 11L
1,623 SR
Queue Stats
47W - 63L
1,424 Elo+
Party 1
Team Averages
Level 23
1,473 SR
1,413 Elo+

VS

Team Averages
Level 26
1,454 SR
1,407 Elo+
Izanami
Izanami
Guih_00
Izanami
Level 29
God Stats
19W - 28L
1,584 SR
Queue Stats
208W - 236L
1,410 Elo+
Party 2
Bastet
Bastet
HaiSho_19
Bastet
Level 15
God Stats
3W - 8L
1,176 SR
Queue Stats
9W - 14L
1,409 Elo+
Solo
Bellona
Bellona
Hokage-zuki
Bellona
Level 26
God Stats
5W - 7L
1,500 SR
Queue Stats
145W - 150L
1,376 Elo+
Solo
Arachne
Arachne
Kassekouy
Arachne
Level 31
God Stats
3W - 1L
1,750 SR
Queue Stats
105W - 120L
1,432 Elo+
Solo
Zhong Kui
Zhong Kui
Tamarindo1076
Zhong Kui
Level 28
God Stats
4W - 4L
1,259 SR
Queue Stats
150W - 169L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 4 / 0
5,445
363
1,241
3,212
983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
Mellow Memestar
Heimdallr
11
3 / 5 / 2
7,205
480
7,156
8,859
3,009
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
8 / 3 / 2
8,785
586
11,827
9,996
4,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 4 / 2
6,810
454
3,374
10,207
3,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 3 / 2
6,703
447
4,639
12,004
7,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Guih_00
Izanami
13
3 / 3 / 4
7,963
531
8,607
9,026
2,942
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
HaiSho_19
Bastet
12
2 / 2 / 3
7,509
501
2,553
6,583
2,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Hokage-zuki
Bellona
13
5 / 4 / 0
8,398
560
6,731
7,569
6,419
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
Kassekouy
Arachne
14
5 / 1 / 2
8,584
572
5,750
11,013
4,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
Tamarindo1076
Zhong Kui
13
4 / 4 / 2
8,889
593
5,625
10,938
7,188
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
14
Kills
19
19
Deaths
14
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
Guih_00
Izanami
3
3
4
1.67
W
Bastet
HaiSho_19
Bastet
2
2
3
1.75
W
Bellona
Hokage-zuki
Bellona
5
4
0
1.25
L
1
4
0
0.25
W
Arachne
Kassekouy
Arachne
5
1
2
6
L
Heimdallr
Mellow Memestar
Heimdallr
3
5
2
0.8
L
8
3
2
3
W
Zhong Kui
Tamarindo1076
Zhong Kui
4
4
2
1.25
L
1
4
2
0.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,237
Damage
29,266
44,278
Taken
45,129
18,562
Mitigated
23,781
7,318
Healing
13,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Guih_00
Izanami
8,607
5,508
0
767
9,026
2,942
902
2,841
6,185
0
41,029
W
Bastet
HaiSho_19
Bastet
2,553
572
0
1,863
6,583
2,512
0
734
5,846
0
29,347
W
Bellona
Hokage-zuki
Bellona
6,731
1,999
0
1,412
7,569
6,419
1,377
0
7,569
0
42,944
L
1,241
417
0
371
3,212
983
0
1,100
2,112
7,020
1,244
W
Arachne
Kassekouy
Arachne
5,750
3,292
0
5,795
11,013
4,720
0
1,402
9,611
0
58,634
L
Heimdallr
Mellow Memestar
Heimdallr
7,156
3,206
0
1,447
8,859
3,009
1,144
89
8,770
0
36,533
L
11,827
8,695
0
2,122
9,996
4,333
330
3,377
6,619
0
49,229
W
Zhong Kui
Tamarindo1076
Zhong Kui
5,625
1,221
0
3,369
10,938
7,188
2,118
780
10,158
42,748
0
L
3,374
1,146
0
1,973
10,207
3,108
496
1,148
9,059
0
30,584
L
4,639
110
77
1,328
12,004
7,129
28
0
12,004
21,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,948
Gold Earned
41,343
242
Minions Killed
407
0
Camps Cleared
0
1,293,512
Distance Traveled
1,434,962
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,963
531
84
6
0
319,546
1
W
Bastet
7,509
501
47
3
0
312,918
2
W
Bellona
8,398
560
86
6
0
256,853
1
L
Sol
5,445
363
16
1
0
131,513
0
W
Arachne
8,584
572
102
7
0
295,391
5
L
Heimdallr
7,205
480
59
4
0
260,724
1
L
Arachne
8,785
586
82
5
0
312,321
2
W
Zhong Kui
8,889
593
88
6
0
250,254
0
L
Loki
6,810
454
57
4
0
298,156
0
L
Cthulhu
6,703
447
28
2
0
290,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role