Player Matchup

Ne Zha
Ne Zha
ElTioKyrios
Ne Zha
Level 21
God Stats
2W - 1L
1,796 SR
Queue Stats
18W - 17L
1,438 Elo+
Party 1
Medusa
Medusa
Eriyooseung
Medusa
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 4L
1,805 Elo+
Solo
Janus
Janus
KyriosLegacy
Janus
Level 125
God Stats
0W - 2L
1,250 SR
Queue Stats
66W - 75L
1,456 Elo+
Party 1
Athena
Athena
TriDarkX
Athena
Level 13
God Stats
1W - 1L
1,334 SR
Queue Stats
1W - 1L
1,621 Elo+
Party 1
Achilles
Achilles
xZiDarkZx
Achilles
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,295 Elo+
Solo
Team Averages
Level 41
1,476 SR
1,523 Elo+

VS

Team Averages
Level 21
1,512 SR
1,404 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ANDRIUSZ71
Ymir
Level 28
God Stats
4W - 3L
1,566 SR
Queue Stats
159W - 158L
1,508 Elo+
Solo
Cthulhu
Cthulhu
L4C4RP4
Cthulhu
Level 29
God Stats
9W - 12L
1,493 SR
Queue Stats
89W - 98L
1,405 Elo+
Solo
Xbalanque
Xbalanque
Sllicebr
Xbalanque
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,324 Elo+
Solo
Eset
Eset
luctrix149
Eset
Level 13
God Stats
8W - 4L
1,500 SR
Queue Stats
74W - 57L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
4 / 12 / 3
9,193
460
7,097
17,517
7,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
11
2 / 8 / 4
7,891
395
10,468
17,761
6,039
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
5 / 9 / 3
10,171
509
13,850
17,982
5,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Athena
TriDarkX
Athena
13
2 / 5 / 6
8,828
441
8,435
20,663
19,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
xZiDarkZx
Achilles
13
0 / 10 / 3
8,181
409
6,533
16,939
8,122
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
19
11 / 1 / 12
12,305
615
21,953
18,691
23,555
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
19 / 1 / 8
12,465
623
19,468
15,425
9,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
L4C4RP4
Cthulhu
14
4 / 0 / 11
10,069
503
11,917
16,941
19,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Sllicebr
Xbalanque
15
1 / 3 / 7
9,051
453
4,411
9,048
2,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
9 / 8 / 8
11,012
551
15,276
15,792
6,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
90
13
Kills
44
44
Deaths
13
19
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
11
1
12
17
W
19
1
8
23
L
Ne Zha
4
12
3
0.46
L
Medusa
2
8
4
0.5
L
5
9
3
0.72
W
Cthulhu
L4C4RP4
Cthulhu
4
0
11
9.5
W
Xbalanque
Sllicebr
Xbalanque
1
3
7
1.5
L
Athena
TriDarkX
Athena
2
5
6
1
W
9
8
8
1.63
L
Achilles
xZiDarkZx
Achilles
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,383
Damage
73,025
90,862
Taken
75,897
47,207
Mitigated
61,616
11,166
Healing
17,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
21,953
4,474
0
3,750
18,691
23,555
52
3,718
14,887
17,083
74,859
W
19,468
4,168
0
5,510
15,425
9,566
330
4,872
10,376
98,904
0
L
Ne Zha
7,097
2,481
0
3,127
17,517
7,663
0
6,918
10,439
0
59,201
L
Medusa
10,468
5,509
951
3,695
17,761
6,039
144
10,176
7,491
0
38,986
L
13,850
916
81
1,545
17,982
5,434
617
13,322
4,285
58,092
0
W
Cthulhu
L4C4RP4
Cthulhu
11,917
1,487
777
1,770
16,941
19,059
188
5,476
11,345
50,127
0
W
Xbalanque
Sllicebr
Xbalanque
4,411
2,898
0
2,176
9,048
2,956
2,464
2,224
6,764
0
44,384
L
Athena
TriDarkX
Athena
8,435
2,182
0
1,019
20,663
19,949
0
12,086
8,481
21,693
0
W
15,276
2,075
154
3,738
15,792
6,480
695
5,316
10,240
64,617
0
L
Achilles
xZiDarkZx
Achilles
6,533
2,728
0
748
16,939
8,122
868
7,917
8,914
0
37,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,264
Gold Earned
54,902
367
Minions Killed
553
0
Camps Cleared
0
1,748,158
Distance Traveled
1,925,272
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,305
615
171
9
0
405,527
1
W
Ymir
12,465
623
134
7
0
434,016
4
L
Ne Zha
9,193
460
94
5
0
364,441
1
L
Medusa
7,891
395
52
3
0
356,540
4
L
Janus
10,171
509
119
6
0
345,983
3
W
Cthulhu
10,069
503
70
4
0
397,579
3
W
Xbalanque
9,051
453
75
4
0
353,355
2
L
Athena
8,828
441
34
2
0
350,523
0
W
Eset
11,012
551
103
5
0
334,795
3
L
Achilles
8,181
409
68
3
0
330,671
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role