Player Matchup

Ra
Ra
Gkow_GOAT
Ra
Level 4
God Stats
0W - 5L
1,500 SR
Queue Stats
12W - 29L
1,211 Elo+
Party 1
Kukulkan
Kukulkan
Neumanator4444
Kukulkan
Level 4
God Stats
1W - 5L
1,500 SR
Queue Stats
12W - 33L
1,211 Elo+
Party 1
Hercules
Hercules
RaaidM1981
Hercules
Level 155
God Stats
41W - 69L
1,350 SR
Queue Stats
1,330W - 1,901L
1,215 Elo+
Solo
Team Averages
Level 54
1,450 SR
1,212 Elo+

VS

Team Averages
Level 29
1,287 SR
1,294 Elo+
Artio
Artio
FootFungus69
Artio
Level 43
God Stats
2W - 6L
1,066 SR
Queue Stats
88W - 81L
1,390 Elo+
Party 2
Ra
Ra
RacingSnail263
Ra
Level 29
God Stats
32W - 46L
1,313 SR
Queue Stats
37W - 61L
1,150 Elo+
Solo
Neith
Neith
lilmonkeyrebel
Neith
Level 14
God Stats
2W - 2L
1,481 SR
Queue Stats
20W - 20L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
7,585
583
8,457
12,197
4,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
11
1 / 6 / 2
7,995
615
5,574
10,094
3,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
RaaidM1981
Hercules
10
4 / 1 / 0
7,923
609
3,702
8,073
5,787
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 9
9,002
692
3,684
13,200
11,265
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
4 / 2 / 5
9,290
715
5,389
6,450
2,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 3 / 4
9,543
734
11,667
9,319
3,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
5
Kills
12
14
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
0
9
6.5
L
0
7
1
0.07
L
Kukulkan
1
6
2
0.33
L
Hercules
RaaidM1981
Hercules
4
1
0
4
W
4
2
5
3.25
W
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,733
Damage
20,740
30,364
Taken
28,969
13,765
Mitigated
17,633
3,065
Healing
13,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,684
637
1,244
4,125
13,200
11,265
604
6,401
6,503
10,189
0
L
8,457
1,361
326
1,032
12,197
4,441
0
3,349
8,848
43,235
0
L
Kukulkan
5,574
2,150
0
16
10,094
3,537
0
3,093
7,001
22,018
0
L
Hercules
RaaidM1981
Hercules
3,702
589
0
1,691
8,073
5,787
0
2,918
5,155
0
8,058
W
5,389
369
3,880
2,786
6,450
2,529
796
2,670
3,700
28,188
0
W
11,667
5,334
0
1,772
9,319
3,839
1,015
4,627
4,556
0
37,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,503
Gold Earned
27,835
109
Minions Killed
120
5
Camps Cleared
4
467,189
Distance Traveled
714,488
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,002
692
21
2
0
278,671
8
L
Ra
7,585
583
67
5
2
147,749
0
L
Kukulkan
7,995
615
33
3
2
166,777
0
L
Hercules
7,923
609
9
1
1
152,663
0
W
Ra
9,290
715
48
4
1
225,379
0
W
Neith
9,543
734
51
4
3
210,438
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role