Player Matchup

Geb
Geb
Estadeler
Geb
Level 25
God Stats
36W - 22L
1,616 SR
Queue Stats
81W - 55L
1,541 Elo+
Party 2
Fenrir
Fenrir
Pescossauro
Fenrir
Level 135
God Stats
26W - 8L
1,760 SR
Queue Stats
135W - 112L
1,572 Elo+
Party 2
Baba Yaga
Baba Yaga
Skovronski
Baba Yaga
Level 24
God Stats
17W - 13L
1,792 SR
Queue Stats
71W - 51L
1,533 Elo+
Party 2
Xbalanque
Xbalanque
gustavo159
Xbalanque
Level 14
God Stats
7W - 3L
1,500 SR
Queue Stats
42W - 18L
1,468 Elo+
Party 2
Nike
Nike
kiritomt
Nike
Level 120
God Stats
4W - 1L
1,631 SR
Queue Stats
146W - 126L
1,584 Elo+
Party 2
Team Averages
Level 64
1,660 SR
1,540 Elo+

VS

Team Averages
Level 71
1,536 SR
1,469 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Elgordom
Baron Samedi
Level 105
God Stats
1W - 2L
1,622 SR
Queue Stats
1W - 2L
1,444 Elo+
Party 1
Zeus
Zeus
Nhur1
Zeus
Level 43
God Stats
7W - 6L
1,500 SR
Queue Stats
209W - 108L
1,575 Elo+
Party 3
Ares
Ares
amoaabigail
Ares
Level 42
God Stats
1W - 1L
1,631 SR
Queue Stats
152W - 166L
1,381 Elo+
Solo
Geb
Geb
mbaldim
Geb
Level 48
God Stats
1W - 1L
1,428 SR
Queue Stats
1W - 2L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 9
7,541
539
2,631
7,515
5,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
15
10 / 0 / 9
9,263
662
13,853
11,041
4,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baba Yaga
Skovronski
Baba Yaga
14
4 / 2 / 4
8,592
614
5,177
6,738
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
gustavo159
Xbalanque
13
2 / 1 / 2
7,516
537
3,470
5,420
1,756
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nike
14
5 / 3 / 3
8,366
598
5,632
8,549
4,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
3 / 5 / 1
7,070
505
4,991
12,153
3,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Elgordom
Baron Samedi
11
2 / 5 / 1
6,788
485
4,673
12,447
4,228
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Zeus
Nhur1
Zeus
12
1 / 5 / 1
7,233
517
3,440
9,451
3,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 3 / 2
6,513
465
3,645
8,440
6,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Geb
7
0 / 5 / 0
5,427
388
1,129
8,072
3,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
22
Kills
6
6
Deaths
23
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
3
5
1
0.7
L
Baron Samedi
Elgordom
Baron Samedi
2
5
1
0.5
W
1
0
9
5.5
L
Zeus
Nhur1
Zeus
1
5
1
0.3
W
Fenrir
10
0
9
14.5
W
Baba Yaga
Skovronski
Baba Yaga
4
2
4
3
L
0
3
2
0.33
W
Xbalanque
gustavo159
Xbalanque
2
1
2
3
W
Nike
5
3
3
2.17
L
Geb
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,763
Damage
17,878
39,263
Taken
50,563
19,210
Mitigated
21,083
10,047
Healing
13,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
4,991
1,037
0
3,490
12,153
3,973
0
2,063
10,090
0
34,380
L
Baron Samedi
Elgordom
Baron Samedi
4,673
363
31
4,511
12,447
4,228
975
655
11,792
39,032
0
W
2,631
494
0
1,411
7,515
5,350
143
3,150
4,365
11,353
0
L
Zeus
Nhur1
Zeus
3,440
508
0
2,789
9,451
3,152
0
3,057
6,394
43,607
0
W
Fenrir
13,853
3,724
0
5,002
11,041
4,794
2,138
3,599
7,442
0
55,826
W
Baba Yaga
Skovronski
Baba Yaga
5,177
322
0
1,046
6,738
2,729
63
1,805
4,933
53,627
0
L
3,645
74
107
2,507
8,440
6,351
0
2,141
6,299
19,922
0
W
Xbalanque
gustavo159
Xbalanque
3,470
1,361
0
1,824
5,420
1,756
483
1,156
4,264
0
51,087
W
Nike
5,632
814
0
764
8,549
4,581
161
3,417
5,132
0
50,411
L
Geb
1,129
0
0
288
8,072
3,379
0
2,392
5,680
8,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,278
Gold Earned
33,031
434
Minions Killed
273
0
Camps Cleared
0
1,460,631
Distance Traveled
1,204,940
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,070
505
82
6
0
258,918
2
L
Baron Samedi
6,788
485
57
4
0
238,996
1
W
Geb
7,541
539
13
1
0
283,615
1
L
Zeus
7,233
517
92
7
0
235,766
1
W
Fenrir
9,263
662
93
7
0
324,970
0
W
Baba Yaga
8,592
614
110
8
0
277,938
4
L
Ares
6,513
465
27
2
0
250,781
1
W
Xbalanque
7,516
537
110
8
0
275,277
3
W
Nike
8,366
598
108
8
0
298,831
3
L
Geb
5,427
388
15
1
0
220,479
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role