Player Matchup

Hou Yi
Hou Yi
Causdauer
Hou Yi
Level 27
God Stats
12W - 14L
1,374 SR
Queue Stats
105W - 142L
1,438 Elo+
Party 1
Vulcan
Vulcan
Flick25
Vulcan
Level 22
God Stats
2W - 2L
1,532 SR
Queue Stats
84W - 81L
1,509 Elo+
Solo
Ymir
Ymir
Omar90218
Ymir
Level 7
God Stats
1W - 3L
1,186 SR
Queue Stats
45W - 73L
1,237 Elo+
Party 1
Cliodhna
Cliodhna
Sadow Teals
Cliodhna
Level 18
God Stats
2W - 1L
1,820 SR
Queue Stats
29W - 21L
1,572 Elo+
Solo
Amaterasu
Amaterasu
Smol PPzuKeR
Amaterasu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,631 Elo+
Solo
Team Averages
Level 17
1,482 SR
1,478 Elo+

VS

Team Averages
Level 19
1,507 SR
1,509 Elo+
Arachne
Arachne
FAXBEE
Arachne
Level 17
God Stats
10W - 7L
1,464 SR
Queue Stats
31W - 21L
1,462 Elo+
Solo
Chang'e
Chang'e
RocketLoIi
Chang'e
Level 30
God Stats
8W - 7L
1,591 SR
Queue Stats
186W - 200L
1,522 Elo+
Solo
Tyr
Tyr
StraightAutiism
Tyr
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,577 Elo+
Solo
Olorun
Olorun
TJ_Detweiler08
Olorun
Level 7
God Stats
2W - 6L
1,500 SR
Queue Stats
100W - 124L
1,600 Elo+
Solo
Cthulhu
Cthulhu
mohammadjhn
Cthulhu
Level 26
God Stats
9W - 8L
1,479 SR
Queue Stats
121W - 153L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Causdauer
Hou Yi
11
3 / 7 / 2
7,422
412
8,462
13,223
4,564
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
Flick25
Vulcan
10
0 / 6 / 1
6,976
388
3,171
9,257
3,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
11
0 / 2 / 5
7,257
403
4,234
9,605
10,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
Sadow Teals
Cliodhna
14
3 / 5 / 0
8,611
478
9,264
10,162
4,174
Amaterasu
Smol PPzuKeR
Amaterasu
16
3 / 2 / 0
9,494
527
10,351
11,463
11,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FAXBEE
Arachne
18
9 / 0 / 1
10,752
597
6,784
14,577
7,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
RocketLoIi
Chang'e
18
5 / 1 / 3
10,496
583
11,791
13,118
4,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
2 / 3 / 5
7,502
417
5,712
12,979
10,757
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 3 / 4
9,584
532
9,185
11,707
4,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
mohammadjhn
Cthulhu
14
0 / 2 / 4
8,488
472
5,782
12,580
8,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
9
Kills
21
22
Deaths
9
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Causdauer
Hou Yi
3
7
2
0.57
W
Arachne
FAXBEE
Arachne
9
0
1
9.5
L
Vulcan
Flick25
Vulcan
0
6
1
0.08
L
Ymir
0
2
5
1.25
W
Chang'e
RocketLoIi
Chang'e
5
1
3
6.5
L
Cliodhna
Sadow Teals
Cliodhna
3
5
0
0.6
L
Amaterasu
Smol PPzuKeR
Amaterasu
3
2
0
1.5
W
2
3
5
1.5
W
5
3
4
2.33
W
Cthulhu
mohammadjhn
Cthulhu
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,482
Damage
39,254
53,710
Taken
64,961
33,867
Mitigated
35,923
11,700
Healing
27,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Causdauer
Hou Yi
8,462
4,085
0
3,714
13,223
4,564
0
5,453
7,770
0
34,479
W
Arachne
FAXBEE
Arachne
6,784
4,302
0
7,828
14,577
7,320
257
1,271
13,306
0
89,183
L
Vulcan
Flick25
Vulcan
3,171
943
0
1,618
9,257
3,728
0
6,631
2,626
33,102
0
L
Ymir
4,234
668
0
1,483
9,605
10,212
0
5,541
4,064
13,455
0
W
Chang'e
RocketLoIi
Chang'e
11,791
909
214
8,160
13,118
4,965
484
3,231
9,887
85,631
0
L
Cliodhna
Sadow Teals
Cliodhna
9,264
1,895
0
1,320
10,162
4,174
0
3,829
6,333
0
60,889
L
Amaterasu
Smol PPzuKeR
Amaterasu
10,351
5,846
0
3,565
11,463
11,189
16
5,304
6,159
649
59,662
W
5,712
1,232
0
3,034
12,979
10,757
149
2,503
10,476
0
16,735
W
9,185
4,146
611
4,442
11,707
4,403
4,139
818
10,889
67,524
0
W
Cthulhu
mohammadjhn
Cthulhu
5,782
250
187
2,669
12,580
8,478
750
53
12,527
44,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,760
Gold Earned
46,822
376
Minions Killed
536
0
Camps Cleared
0
1,551,660
Distance Traveled
1,705,149
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,422
412
64
4
0
286,570
0
W
Arachne
10,752
597
146
8
0
373,203
0
L
Vulcan
6,976
388
58
3
0
245,918
0
L
Ymir
7,257
403
17
1
0
294,262
1
W
Chang'e
10,496
583
170
9
0
333,766
6
L
Cliodhna
8,611
478
114
6
0
373,889
0
L
Amaterasu
9,494
527
123
7
0
351,021
6
W
Tyr
7,502
417
21
1
0
358,050
3
W
Olorun
9,584
532
118
7
0
299,114
3
W
Cthulhu
8,488
472
81
5
0
341,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role