Player Matchup

Bacchus
Bacchus
DensestCarpet0
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 99L
1,666 Elo+
Solo
Loki
Loki
EBK_Creed
Loki
Level 8
God Stats
6W - 6L
1,661 SR
Queue Stats
39W - 32L
1,647 Elo+
Solo
Olorun
Olorun
JRPGeez
Olorun
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
227W - 142L
1,658 Elo+
Solo
Anubis
Anubis
MilLootSim
Anubis
Level 26
God Stats
2W - 3L
1,546 SR
Queue Stats
138W - 122L
1,565 Elo+
Solo
Ullr
Ullr
Ruan50Kc
Ullr
Level 16
God Stats
5W - 6L
1,600 SR
Queue Stats
59W - 44L
1,584 Elo+
Solo
Team Averages
Level 22
1,561 SR
1,624 Elo+

VS

Team Averages
Level 22
1,587 SR
1,632 Elo+
Loki
Loki
BlackReaper3047
Loki
Level 27
God Stats
150W - 117L
1,663 SR
Queue Stats
199W - 163L
1,663 Elo+
Solo
Ra
Ra
COVID-_-HULL
Ra
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 30L
1,738 Elo+
Solo
Ares
Ares
Native_thugg818
Ares
Level 21
God Stats
2W - 8L
1,356 SR
Queue Stats
88W - 108L
1,548 Elo+
Solo
Izanami
Izanami
imbakaran
Izanami
Level 24
God Stats
16W - 11L
1,785 SR
Queue Stats
150W - 147L
1,597 Elo+
Solo
Nike
Nike
redito_liquido
Nike
Level 28
God Stats
5W - 5L
1,633 SR
Queue Stats
108W - 101L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
4,833
483
2,422
6,131
4,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
10
5 / 3 / 1
6,439
644
2,860
5,354
1,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Olorun
JRPGeez
Olorun
12
6 / 0 / 2
7,347
735
6,188
7,494
2,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
MilLootSim
Anubis
11
4 / 1 / 2
6,625
663
4,393
5,771
2,401
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ullr
9
0 / 3 / 3
5,630
563
2,750
4,682
1,303
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 3 / 0
5,749
575
5,073
5,686
1,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 5 / 0
5,738
574
1,901
5,192
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 1 / 4
4,936
494
2,924
7,496
4,803
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
imbakaran
Izanami
10
1 / 1 / 1
5,842
584
1,794
4,647
1,253
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 0
5,047
505
1,686
6,343
2,454
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
15
Kills
7
8
Deaths
15
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
4
3
0
1.33
L
2
5
0
0.4
W
0
1
2
1
W
Loki
5
3
1
1.83
W
Olorun
JRPGeez
Olorun
6
0
2
7
W
Anubis
MilLootSim
Anubis
4
1
2
5
L
0
1
4
2
W
Ullr
0
3
3
0.5
L
Izanami
imbakaran
Izanami
1
1
1
1.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,613
Damage
13,378
29,432
Taken
29,364
13,160
Mitigated
11,707
13,163
Healing
7,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,073
1,330
0
1,648
5,686
1,466
0
2,645
3,041
0
27,415
L
1,901
54
65
835
5,192
1,731
0
3,383
1,809
25,741
0
W
2,422
552
323
2,471
6,131
4,769
0
1,203
4,928
12,799
0
W
Loki
2,860
1,069
0
801
5,354
1,962
29
399
4,921
0
33,894
W
Olorun
JRPGeez
Olorun
6,188
3,254
208
5,820
7,494
2,725
136
1,931
5,429
45,474
0
W
Anubis
MilLootSim
Anubis
4,393
73
0
3,290
5,771
2,401
688
315
5,442
33,213
0
L
2,924
136
0
2,536
7,496
4,803
0
3,308
4,188
15,190
0
W
Ullr
2,750
479
0
250
4,682
1,303
63
795
3,887
0
32,587
L
Izanami
imbakaran
Izanami
1,794
1,121
0
1,870
4,647
1,253
1,104
794
3,853
0
40,299
L
1,686
184
0
781
6,343
2,454
0
3,034
3,309
0
22,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,874
Gold Earned
27,312
292
Minions Killed
285
0
Camps Cleared
0
961,998
Distance Traveled
914,690
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,749
575
59
6
0
223,448
4
L
Ra
5,738
574
48
5
0
181,158
0
W
Bacchus
4,833
483
24
2
0
199,432
3
W
Loki
6,439
644
58
6
0
211,499
3
W
Olorun
7,347
735
80
8
0
200,701
1
W
Anubis
6,625
663
69
7
0
169,303
1
L
Ares
4,936
494
24
2
0
196,865
3
W
Ullr
5,630
563
61
6
0
181,063
1
L
Izanami
5,842
584
103
10
0
182,160
4
L
Nike
5,047
505
51
5
0
131,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role