Player Matchup

Discordia
Discordia
ChaosSauce12
Discordia
Level 112
God Stats
16W - 28L
1,374 SR
Queue Stats
86W - 106L
1,459 Elo+
Party 1
Terra
Terra
KindaSaucey
Terra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,493 Elo+
Party 1
Heimdallr
Heimdallr
TartrSaws
Heimdallr
Level 22
God Stats
5W - 8L
1,535 SR
Queue Stats
59W - 65L
1,444 Elo+
Solo
Team Averages
Level 53
1,470 SR
1,465 Elo+

VS

Team Averages
Level 67
1,419 SR
1,475 Elo+
Danzaburou
Danzaburou
Cadillacavill
Danzaburou
Level 147
God Stats
6W - 2L
1,685 SR
Queue Stats
217W - 221L
1,546 Elo+
Party 2
Sobek
Sobek
ChiefSyslo
Sobek
Level 27
God Stats
1W - 1L
1,245 SR
Queue Stats
5W - 3L
1,639 Elo+
Party 2
Persephone
Persephone
stevilKNI3V3l
Persephone
Level 27
God Stats
10W - 14L
1,326 SR
Queue Stats
82W - 145L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ChaosSauce12
Discordia
12
2 / 2 / 2
8,058
672
11,398
6,997
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 1 / 2
8,522
710
2,994
13,318
13,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
TartrSaws
Heimdallr
10
0 / 4 / 2
6,939
578
3,552
9,287
4,300
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cadillacavill
Danzaburou
14
6 / 1 / 1
8,805
734
11,482
9,457
3,284
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
11
0 / 3 / 4
7,164
597
2,562
8,729
6,037
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
stevilKNI3V3l
Persephone
12
1 / 0 / 6
8,386
699
7,673
5,004
1,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
4
Kills
7
7
Deaths
4
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Cadillacavill
Danzaburou
6
1
1
6.5
L
Discordia
ChaosSauce12
Discordia
2
2
2
1.5
W
Sobek
0
3
4
0.67
L
2
1
2
3
L
Heimdallr
TartrSaws
Heimdallr
0
4
2
0.25
W
Persephone
stevilKNI3V3l
Persephone
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,944
Damage
21,717
29,602
Taken
23,190
20,243
Mitigated
10,942
10,017
Healing
5,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Cadillacavill
Danzaburou
11,482
4,894
0
2,489
9,457
3,284
1,073
5,360
3,763
0
47,848
L
Discordia
ChaosSauce12
Discordia
11,398
982
0
447
6,997
2,713
97
2,804
4,193
41,417
0
W
Sobek
2,562
233
523
734
8,729
6,037
0
5,854
2,535
4,708
0
L
2,994
734
3,253
5,304
13,318
13,230
0
5,134
8,184
13,915
0
L
Heimdallr
TartrSaws
Heimdallr
3,552
1,199
0
1,013
9,287
4,300
346
3,121
6,166
0
15,093
W
Persephone
stevilKNI3V3l
Persephone
7,673
315
904
1,097
5,004
1,621
355
2,704
2,048
19,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,519
Gold Earned
24,355
139
Minions Killed
135
6
Camps Cleared
3
625,166
Distance Traveled
710,268
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,805
734
91
8
2
215,960
0
L
Discordia
8,058
672
92
8
3
197,392
2
W
Sobek
7,164
597
6
1
0
262,737
1
L
Terra
8,522
710
26
2
3
218,432
5
L
Heimdallr
6,939
578
21
2
0
209,342
0
W
Persephone
8,386
699
38
3
1
231,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role