Player Matchup

Merlin
Merlin
ANPRC152
Merlin
Level 7
God Stats
5W - 4L
1,686 SR
Queue Stats
7W - 5L
1,632 Elo+
Solo
Skadi
Skadi
ElusiveICARUS
Skadi
Level 20
God Stats
37W - 44L
1,473 SR
Queue Stats
57W - 60L
1,430 Elo+
Party 2
Zeus
Zeus
HarryPotterfan07
Zeus
Level 29
God Stats
4W - 6L
1,500 SR
Queue Stats
131W - 131L
1,495 Elo+
Solo
Thanatos
Thanatos
NombieZinja
Thanatos
Level 25
God Stats
43W - 42L
1,525 SR
Queue Stats
76W - 76L
1,457 Elo+
Party 2
Gilgamesh
Gilgamesh
edrgfdhbgv
Gilgamesh
Level 28
God Stats
11W - 13L
1,471 SR
Queue Stats
162W - 156L
1,526 Elo+
Solo
Team Averages
Level 22
1,531 SR
1,508 Elo+

VS

Team Averages
Level 38
1,498 SR
1,540 Elo+
Cabrakan
Cabrakan
Gaddahoff
Cabrakan
Level 109
God Stats
1W - 1L
1,727 SR
Queue Stats
10W - 7L
1,815 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
NaceSpigger
Ah Muzen Cab
Level 7
God Stats
11W - 9L
1,740 SR
Queue Stats
11W - 9L
1,626 Elo+
Party 1
Cerberus
Cerberus
QueenStop
Cerberus
Level 28
God Stats
1W - 1L
1,463 SR
Queue Stats
15W - 22L
1,367 Elo+
Party 1
Chang'e
Chang'e
QueenWaifu
Chang'e
Level 29
God Stats
12W - 14L
1,283 SR
Queue Stats
58W - 53L
1,493 Elo+
Solo
Bastet
Bastet
Stinkyketch
Bastet
Level 19
God Stats
6W - 5L
1,275 SR
Queue Stats
110W - 114L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ANPRC152
Merlin
20
3 / 7 / 17
13,284
1,022
21,109
17,764
5,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 10 / 16
13,385
1,030
17,075
23,570
8,559
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

20
10 / 8 / 11
15,635
1,203
31,657
22,908
8,585
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
NombieZinja
Thanatos
20
12 / 7 / 13
15,677
1,206
24,862
23,667
8,972
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
edrgfdhbgv
Gilgamesh
20
0 / 14 / 21
12,531
964
13,596
33,699
16,729
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

58

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Gaddahoff
Cabrakan
20
20 / 9 / 23
16,615
1,278
39,290
31,388
21,136
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
NaceSpigger
Ah Muzen Cab
20
9 / 3 / 25
14,691
1,130
16,738
10,963
4,323
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
QueenStop
Cerberus
20
5 / 7 / 29
13,086
1,007
15,686
33,653
28,057
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
QueenWaifu
Chang'e
20
9 / 3 / 24
14,270
1,098
26,778
17,932
6,667
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
20
3 / 7 / 30
13,179
1,014
18,461
20,935
8,774
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
177
29
Kills
46
46
Deaths
29
78
Assists
131
Player
Kills
Deaths
Assists
KDA
L
Merlin
ANPRC152
Merlin
3
7
17
1.64
L
4
10
16
1.2
W
Cabrakan
Gaddahoff
Cabrakan
20
9
23
3.5
L
10
8
11
1.94
W
Ah Muzen Cab
NaceSpigger
Ah Muzen Cab
9
3
25
7.17
L
Thanatos
NombieZinja
Thanatos
12
7
13
2.64
W
Cerberus
QueenStop
Cerberus
5
7
29
2.79
W
Chang'e
QueenWaifu
Chang'e
9
3
24
7
W
Bastet
3
7
30
2.57
L
Gilgamesh
edrgfdhbgv
Gilgamesh
0
14
21
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,299
Damage
116,953
121,608
Taken
114,871
47,951
Mitigated
68,957
17,210
Healing
31,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
ANPRC152
Merlin
21,109
1,745
277
1,098
17,764
5,106
0
12,240
5,524
54,281
0
L
17,075
13,748
343
1,975
23,570
8,559
0
15,887
7,683
0
45,028
W
Cabrakan
Gaddahoff
Cabrakan
39,290
2,599
0
7,983
31,388
21,136
0
13,588
17,800
54,694
0
L
31,657
8,646
0
2,919
22,908
8,585
0
16,287
6,621
61,682
2,848
W
Ah Muzen Cab
NaceSpigger
Ah Muzen Cab
16,738
7,862
0
2,854
10,963
4,323
0
6,476
4,487
0
53,475
L
Thanatos
NombieZinja
Thanatos
24,862
5,591
0
10,366
23,667
8,972
0
13,378
10,289
0
42,657
W
Cerberus
QueenStop
Cerberus
15,686
1,082
78
8,598
33,653
28,057
0
17,993
15,660
21,953
0
W
Chang'e
QueenWaifu
Chang'e
26,778
2,405
5,701
6,268
17,932
6,667
0
8,372
9,560
55,260
0
W
Bastet
18,461
5,695
0
0
20,935
8,774
0
5,733
15,202
0
41,622
L
Gilgamesh
edrgfdhbgv
Gilgamesh
13,596
4,305
0
232
33,699
16,729
0
23,962
9,737
1,840
26,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,512
Gold Earned
71,841
283
Minions Killed
248
9
Camps Cleared
5
1,199,024
Distance Traveled
1,197,421
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,284
1,022
84
6
0
237,617
0
L
Skadi
13,385
1,030
58
4
4
220,544
3
W
Cabrakan
16,615
1,278
36
3
1
216,711
0
L
Zeus
15,635
1,203
77
6
3
201,731
3
W
Ah Muzen Cab
14,691
1,130
78
6
2
234,642
0
L
Thanatos
15,677
1,206
48
4
2
286,771
1
W
Cerberus
13,086
1,007
16
1
0
220,021
0
W
Chang'e
14,270
1,098
60
5
1
265,450
1
W
Bastet
13,179
1,014
58
4
1
260,597
0
L
Gilgamesh
12,531
964
16
1
0
252,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role