Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
FeedsForFun
Athena
Level 84
God Stats
11W - 4L
1,708 SR
Queue Stats
112W - 66L
1,617 Elo+
Party 2
Olorun
Olorun
Grizwald530
Olorun
Level 28
God Stats
34W - 19L
1,911 SR
Queue Stats
173W - 112L
1,636 Elo+
Party 2
Vamana
Vamana
Ironfist1017
Vamana
Level 156
God Stats
8W - 3L
1,720 SR
Queue Stats
202W - 90L
1,803 Elo+
Party 2
Bakasura
Bakasura
Its Slanted
Bakasura
Level 115
God Stats
3W - 1L
1,760 SR
Queue Stats
259W - 171L
1,727 Elo+
Party 2
Team Averages
Level 108
1,720 SR
1,657 Elo+

VS

Team Averages
Level 55
1,589 SR
1,512 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Bi11Ny3
Loki
Level 67
God Stats
23W - 23L
1,604 SR
Queue Stats
226W - 220L
1,571 Elo+
Party 1
Sobek
Sobek
R0linoth
Sobek
Level 29
God Stats
9W - 15L
1,506 SR
Queue Stats
75W - 79L
1,520 Elo+
Party 1
Neith
Neith
XavKiller32
Neith
Level 44
God Stats
3W - 3L
1,574 SR
Queue Stats
153W - 173L
1,389 Elo+
Solo
Persephone
Persephone
kvstrike
Persephone
Level 38
God Stats
7W - 3L
1,761 SR
Queue Stats
96W - 84L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
3 / 2 / 1
8,792
550
3,818
7,600
3,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
14
3 / 2 / 12
8,155
510
5,663
13,335
13,428
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
16
6 / 0 / 5
9,281
580
7,801
7,206
3,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
15
2 / 1 / 1
8,442
528
5,595
13,382
12,806
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
Its Slanted
Bakasura
18
7 / 3 / 5
10,169
636
11,760
12,549
5,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
2 / 3 / 0
8,387
524
9,288
12,084
8,291
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
Bi11Ny3
Loki
12
1 / 8 / 4
7,618
476
5,568
12,234
4,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
R0linoth
Sobek
10
1 / 6 / 2
6,864
429
2,920
9,534
9,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
1 / 2 / 0
7,000
438
1,177
6,008
2,029
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
kvstrike
Persephone
14
2 / 2 / 2
9,284
580
6,826
5,849
1,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
21
Kills
7
8
Deaths
21
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
2
1
1.75
L
Baron Samedi
 
Baron Samedi
2
3
0
0.67
L
Loki
Bi11Ny3
Loki
1
8
4
0.38
W
Athena
3
2
12
4.5
W
Olorun
6
0
5
8.5
W
Vamana
2
1
1
2.5
W
Bakasura
Its Slanted
Bakasura
7
3
5
3.17
L
Sobek
R0linoth
Sobek
1
6
2
0.33
L
1
2
0
0.5
L
Persephone
kvstrike
Persephone
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,637
Damage
25,779
54,072
Taken
45,709
38,925
Mitigated
25,511
18,499
Healing
13,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
3,818
1,345
0
2,412
7,600
3,658
405
2,795
4,595
0
52,488
L
Baron Samedi
 
Baron Samedi
9,288
2,053
100
5,838
12,084
8,291
153
1,661
9,617
59,773
0
L
Loki
Bi11Ny3
Loki
5,568
1,718
0
2,894
12,234
4,197
0
2,439
9,189
0
40,625
W
Athena
5,663
1,646
120
3,200
13,335
13,428
283
3,869
9,428
23,683
0
W
Olorun
7,801
4,172
309
5,151
7,206
3,400
949
875
6,307
65,776
9,766
W
Vamana
5,595
1,741
0
4,877
13,382
12,806
22
7,076
6,306
4,330
51,957
W
Bakasura
Its Slanted
Bakasura
11,760
9,215
0
2,430
12,549
5,633
122
4,163
8,235
0
82,504
L
Sobek
R0linoth
Sobek
2,920
460
0
1,132
9,534
9,065
0
3,871
5,577
10,700
0
L
1,177
795
0
1,879
6,008
2,029
754
3,769
2,162
0
39,569
L
Persephone
kvstrike
Persephone
6,826
652
0
1,439
5,849
1,929
0
935
4,289
50,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,839
Gold Earned
39,153
534
Minions Killed
384
0
Camps Cleared
0
1,604,960
Distance Traveled
1,363,839
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,792
550
114
7
0
292,669
3
L
Baron Samedi
8,387
524
121
8
0
246,844
2
L
Loki
7,618
476
73
5
0
303,295
0
W
Athena
8,155
510
30
2
0
337,749
7
W
Olorun
9,281
580
125
8
0
295,538
1
W
Vamana
8,442
528
102
6
0
316,953
7
W
Bakasura
10,169
636
163
10
0
362,051
3
L
Sobek
6,864
429
8
1
0
279,748
0
L
Neith
7,000
438
75
5
0
237,300
3
L
Persephone
9,284
580
107
7
0
296,652
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role