Player Matchup

Bastet
Bastet
HaiSho_19
Bastet
Level 15
God Stats
3W - 8L
1,021 SR
Queue Stats
9W - 14L
1,385 Elo+
Solo
Chang'e
Chang'e
HeLuvAsians
Chang'e
Level 22
God Stats
4W - 5L
1,598 SR
Queue Stats
55W - 56L
1,451 Elo+
Solo
Cthulhu
Cthulhu
Kassekouy
Cthulhu
Level 30
God Stats
3W - 1L
1,634 SR
Queue Stats
105W - 120L
1,421 Elo+
Solo
Yemoja
Yemoja
Panda_Reaper4
Yemoja
Level 12
God Stats
2W - 2L
1,142 SR
Queue Stats
12W - 15L
1,322 Elo+
Solo
Ao Kuang
Ao Kuang
oracle_of_frost
Ao Kuang
Level 29
God Stats
8W - 1L
1,586 SR
Queue Stats
89W - 83L
1,478 Elo+
Solo
Team Averages
Level 22
1,396 SR
1,411 Elo+

VS

Team Averages
Level 21
1,461 SR
1,411 Elo+
The Morrigan
The Morrigan
Morph-Culprit
The Morrigan
Level 24
God Stats
0W - 1L
1,425 SR
Queue Stats
22W - 25L
1,351 Elo+
Solo
Ne Zha
Ne Zha
PanteraTex
Ne Zha
Level 17
God Stats
1W - 4L
1,277 SR
Queue Stats
101W - 108L
1,415 Elo+
Solo
Sobek
Sobek
SilkAnt6191
Sobek
Level 26
God Stats
17W - 20L
1,406 SR
Queue Stats
189W - 231L
1,323 Elo+
Solo
Cliodhna
Cliodhna
Sinister_burst46
Cliodhna
Level 9
God Stats
5W - 5L
1,696 SR
Queue Stats
55W - 41L
1,514 Elo+
Solo
Ullr
Ullr
zFluuury
Ullr
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 62L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
HaiSho_19
Bastet
6
1 / 4 / 1
4,663
466
1,880
4,606
1,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
HeLuvAsians
Chang'e
10
8 / 1 / 1
6,654
665
7,622
6,132
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Kassekouy
Cthulhu
9
0 / 1 / 0
5,308
531
921
5,619
4,096
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 1 / 1
5,346
535
1,972
3,771
1,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
8
2 / 1 / 1
5,300
530
4,376
6,960
1,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Morph-Culprit
The Morrigan
7
0 / 4 / 0
4,466
447
1,274
5,881
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
PanteraTex
Ne Zha
9
1 / 1 / 3
5,356
536
4,192
7,583
2,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

8
2 / 1 / 1
5,297
530
1,787
5,598
3,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

11
4 / 0 / 0
6,287
629
6,163
5,381
2,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
6
0 / 5 / 2
4,483
448
1,931
6,119
1,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
11
Kills
7
8
Deaths
11
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
HaiSho_19
Bastet
1
4
1
0.38
W
Chang'e
HeLuvAsians
Chang'e
8
1
1
8.5
W
Cthulhu
Kassekouy
Cthulhu
0
1
0
0
L
The Morrigan
Morph-Culprit
The Morrigan
0
4
0
0
W
0
1
1
0.5
L
Ne Zha
PanteraTex
Ne Zha
1
1
3
2.5
L
2
1
1
2.5
L
4
0
0
4
W
Ao Kuang
2
1
1
2.5
L
Ullr
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,771
Damage
15,347
27,088
Taken
30,562
10,808
Mitigated
11,565
8,772
Healing
9,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
HaiSho_19
Bastet
1,880
524
0
125
4,606
1,510
0
460
4,020
0
10,466
W
Chang'e
HeLuvAsians
Chang'e
7,622
608
305
3,262
6,132
1,516
640
1,113
5,019
30,977
0
W
Cthulhu
Kassekouy
Cthulhu
921
0
0
1,519
5,619
4,096
84
0
5,187
23,718
0
L
The Morrigan
Morph-Culprit
The Morrigan
1,274
516
0
0
5,881
1,696
0
2,368
3,513
13,988
0
W
1,972
523
75
137
3,771
1,930
487
1,138
2,633
18,452
0
L
Ne Zha
PanteraTex
Ne Zha
4,192
2,182
0
4,125
7,583
2,342
278
3,300
4,283
0
25,843
L
1,787
456
0
1,574
5,598
3,418
0
2,653
2,945
10,147
0
L
6,163
541
0
3,084
5,381
2,435
172
2,092
3,289
0
31,949
W
Ao Kuang
4,376
1,150
0
3,349
6,960
1,756
0
350
6,389
22,362
0
L
Ullr
1,931
1,219
0
454
6,119
1,674
60
4,478
1,641
0
11,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,271
Gold Earned
25,889
204
Minions Killed
198
0
Camps Cleared
0
916,424
Distance Traveled
987,365
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
4,663
466
22
2
0
194,024
1
W
Chang'e
6,654
665
46
5
0
198,015
3
W
Cthulhu
5,308
531
51
5
0
187,842
0
L
The Morrigan
4,466
447
31
3
0
198,399
0
W
Yemoja
5,346
535
40
4
0
119,695
1
L
Ne Zha
5,356
536
43
4
0
210,975
0
L
Sobek
5,297
530
25
3
0
164,605
0
L
Cliodhna
6,287
629
72
7
0
220,085
3
W
Ao Kuang
5,300
530
45
5
0
216,848
2
L
Ullr
4,483
448
27
3
0
193,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role