Player Matchup

Fenrir
Fenrir
Beiker8063
Fenrir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 15L
1,470 Elo+
Solo
Medusa
Medusa
Dizzle2k
Medusa
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 22L
1,477 Elo+
Party 1
Chang'e
Chang'e
Jakey239967
Chang'e
Level 7
God Stats
0W - 1L
1,351 SR
Queue Stats
1W - 8L
1,196 Elo+
Solo
Zeus
Zeus
Ramku
Zeus
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 23L
1,479 Elo+
Party 1
Hel
Hel
ZaedrisGrown
Hel
Level 27
God Stats
2W - 4L
1,430 SR
Queue Stats
60W - 72L
1,431 Elo+
Solo
Team Averages
Level 15
1,456 SR
1,410 Elo+

VS

Team Averages
Level 25
1,376 SR
1,388 Elo+
Da Ji
Da Ji
Gooberbeans777
Da Ji
Level 26
God Stats
5W - 0L
1,500 SR
Queue Stats
50W - 37L
1,570 Elo+
Solo
Kukulkan
Kukulkan
Prince_RG22
Kukulkan
Level 24
God Stats
15W - 15L
1,508 SR
Queue Stats
71W - 74L
1,374 Elo+
Solo
Khepri
Khepri
RealmOfCalamity
Khepri
Level 17
God Stats
43W - 52L
1,485 SR
Queue Stats
69W - 98L
1,377 Elo+
Solo
Chaac
Chaac
TrophicDez1
Chaac
Level 29
God Stats
5W - 3L
1,196 SR
Queue Stats
214W - 227L
1,369 Elo+
Solo
Medusa
Medusa
Yung_W1ll
Medusa
Level 28
God Stats
2W - 2L
1,191 SR
Queue Stats
3W - 7L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Beiker8063
Fenrir
17
2 / 12 / 4
10,984
915
7,574
25,067
16,363
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Medusa
Dizzle2k
Medusa
18
4 / 8 / 10
12,319
1,027
22,583
20,841
8,774
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Jakey239967
Chang'e
17
0 / 12 / 7
10,448
871
2,290
19,547
6,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
Ramku
Zeus
18
8 / 10 / 3
12,570
1,048
13,853
18,383
6,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
0 / 3 / 10
11,103
925
10,335
13,844
6,194
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
29 / 3 / 8
16,743
1,395
33,979
12,083
5,777
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Prince_RG22
Kukulkan
20
3 / 1 / 19
12,270
1,023
11,846
6,078
3,158
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
5 / 3 / 21
12,487
1,041
8,974
16,840
24,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

20
6 / 2 / 23
13,097
1,091
11,880
10,203
17,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
Yung_W1ll
Medusa
19
2 / 5 / 20
11,665
972
20,802
13,498
7,124
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
136
14
Kills
45
45
Deaths
14
34
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Beiker8063
Fenrir
2
12
4
0.33
L
Medusa
Dizzle2k
Medusa
4
8
10
1.13
W
29
3
8
11
L
Chang'e
Jakey239967
Chang'e
0
12
7
0.29
W
Kukulkan
Prince_RG22
Kukulkan
3
1
19
12.5
L
Zeus
Ramku
Zeus
8
10
3
0.95
W
5
3
21
5.17
W
6
2
23
8.75
W
Medusa
Yung_W1ll
Medusa
2
5
20
2.4
L
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,635
Damage
87,481
97,682
Taken
58,702
44,942
Mitigated
57,912
12,280
Healing
7,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Beiker8063
Fenrir
7,574
3,005
0
487
25,067
16,363
0
7,844
16,436
0
15,187
L
Medusa
Dizzle2k
Medusa
22,583
11,807
0
1,088
20,841
8,774
0
2,197
18,369
0
63,980
W
33,979
13,609
0
535
12,083
5,777
0
4,649
7,434
0
39,932
L
Chang'e
Jakey239967
Chang'e
2,290
509
1,208
992
19,547
6,969
0
3,267
15,904
17,926
0
W
Kukulkan
Prince_RG22
Kukulkan
11,846
1,710
0
884
6,078
3,158
0
2,655
3,423
38,677
0
L
Zeus
Ramku
Zeus
13,853
3,957
112
737
18,383
6,642
0
3,404
14,481
31,827
0
W
8,974
926
0
1,125
16,840
24,657
0
8,117
8,723
17,682
0
W
11,880
1,432
0
3,177
10,203
17,196
0
6,285
3,918
601
32,645
W
Medusa
Yung_W1ll
Medusa
20,802
9,193
656
1,415
13,498
7,124
0
4,772
8,726
0
51,379
L
10,335
1,429
3,802
3,854
13,844
6,194
0
3,647
9,947
33,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,424
Gold Earned
66,262
207
Minions Killed
223
6
Camps Cleared
6
1,003,051
Distance Traveled
1,084,441
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,984
915
7
1
3
209,107
0
L
Medusa
12,319
1,027
74
6
2
207,080
0
W
Da Ji
16,743
1,395
16
1
3
217,917
0
L
Chang'e
10,448
871
43
4
1
188,183
0
W
Kukulkan
12,270
1,023
74
6
0
209,569
3
L
Zeus
12,570
1,048
43
4
0
184,613
0
W
Khepri
12,487
1,041
24
2
1
215,510
0
W
Chaac
13,097
1,091
46
4
1
247,648
0
W
Medusa
11,665
972
63
5
1
193,797
0
L
Hel
11,103
925
40
3
0
214,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role