Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Wilian1
Persephone
Level 27
God Stats
7W - 14L
1,328 SR
Queue Stats
125W - 162L
1,342 Elo+
Party 1
Freya
Freya
Xcoolerh20x
Freya
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
385W - 413L
1,429 Elo+
Party 2
Sun Wukong
Sun Wukong
dorvil
Sun Wukong
Level 49
God Stats
4W - 12L
1,342 SR
Queue Stats
192W - 215L
1,418 Elo+
Party 2
Team Averages
Level 49
1,434 SR
1,438 Elo+

VS

Team Averages
Level 44
1,356 SR
1,406 Elo+
Nemesis
Nemesis
 
Nemesis
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Kukulkan
Kukulkan
Desnak
Kukulkan
Level 44
God Stats
2W - 2L
1,177 SR
Queue Stats
148W - 166L
1,375 Elo+
Party 3
Cerberus
Cerberus
JBDGod
Cerberus
Level 41
God Stats
9W - 9L
1,121 SR
Queue Stats
142W - 161L
1,375 Elo+
Party 3
Sylvanus
Sylvanus
Wale88
Sylvanus
Level 66
God Stats
25W - 30L
1,480 SR
Queue Stats
243W - 312L
1,363 Elo+
Party 4
Chiron
Chiron
diabeastes
Chiron
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 91L
1,418 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 3 / 3
6,264
482
2,533
7,360
4,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Geb
 
Geb
10
1 / 4 / 3
6,244
480
4,511
9,858
2,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Persephone
Wilian1
Persephone
11
3 / 4 / 0
7,025
540
5,335
6,792
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 4 / 0
6,425
494
3,794
7,263
1,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
dorvil
Sun Wukong
12
1 / 2 / 1
6,905
531
8,585
9,775
4,097
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
3 / 2 / 8
7,634
587
6,356
10,229
4,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
Desnak
Kukulkan
12
8 / 2 / 5
7,605
585
7,157
5,183
2,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
JBDGod
Cerberus
11
1 / 1 / 4
6,268
482
4,599
10,250
4,796
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
Wale88
Sylvanus
11
3 / 0 / 7
7,064
543
4,693
7,630
6,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chiron
diabeastes
Chiron
11
2 / 2 / 3
6,685
514
5,510
8,736
2,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
7
Kills
17
17
Deaths
7
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
3
3
0.5
L
Geb
 
Geb
1
4
3
0.63
W
Nemesis
 
Nemesis
3
2
8
3.5
W
Kukulkan
Desnak
Kukulkan
8
2
5
5.25
W
Cerberus
JBDGod
Cerberus
1
1
4
3
W
Sylvanus
Wale88
Sylvanus
3
0
7
6.5
L
Persephone
Wilian1
Persephone
3
4
0
0.75
L
2
4
0
0.5
W
Chiron
diabeastes
Chiron
2
2
3
1.75
L
Sun Wukong
dorvil
Sun Wukong
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,758
Damage
28,315
41,048
Taken
42,028
15,708
Mitigated
19,793
14,298
Healing
16,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,533
612
1,318
4,028
7,360
4,769
124
2,814
4,394
21,162
0
L
Geb
 
Geb
4,511
1,190
0
2,460
9,858
2,983
0
3,827
5,913
29,703
0
W
Nemesis
 
Nemesis
6,356
2,615
0
1,858
10,229
4,112
31
3,418
6,745
0
49,901
W
Kukulkan
Desnak
Kukulkan
7,157
861
0
1,080
5,183
2,033
761
2,894
2,159
33,025
0
W
Cerberus
JBDGod
Cerberus
4,599
235
0
5,316
10,250
4,796
0
2,040
8,164
24,017
0
W
Sylvanus
Wale88
Sylvanus
4,693
1,828
1,286
2,589
7,630
6,128
794
3,496
3,986
18,880
0
L
Persephone
Wilian1
Persephone
5,335
1,274
0
1,102
6,792
1,990
0
3,260
3,444
31,578
0
L
3,794
1,524
61
2,254
7,263
1,869
0
1,132
6,091
30,005
0
W
Chiron
diabeastes
Chiron
5,510
3,221
181
4,313
8,736
2,724
837
4,100
4,636
0
40,645
L
Sun Wukong
dorvil
Sun Wukong
8,585
1,892
0
3,075
9,775
4,097
0
4,944
4,757
0
39,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,863
Gold Earned
35,256
332
Minions Killed
312
0
Camps Cleared
0
1,238,733
Distance Traveled
1,186,241
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,264
482
35
3
0
230,228
3
L
Geb
6,244
480
58
4
0
259,475
0
W
Nemesis
7,634
587
78
6
0
259,928
4
W
Kukulkan
7,605
585
73
6
0
242,009
6
W
Cerberus
6,268
482
52
4
0
229,781
2
W
Sylvanus
7,064
543
33
3
0
233,920
6
L
Persephone
7,025
540
65
5
0
237,438
0
L
Freya
6,425
494
78
6
0
248,505
5
W
Chiron
6,685
514
76
6
0
220,603
3
L
Sun Wukong
6,905
531
96
7
0
263,087
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role