Player Matchup

Olorun
Olorun
Bone974
Olorun
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,808 Elo+
Party 2
Fenrir
Fenrir
Loneloverttv
Fenrir
Level 47
God Stats
7W - 11L
1,236 SR
Queue Stats
127W - 88L
1,738 Elo+
Party 2
Osiris
Osiris
Rweper
Osiris
Level 46
God Stats
4W - 4L
1,445 SR
Queue Stats
148W - 136L
1,513 Elo+
Solo
Charybdis
Charybdis
SeaBreezeCity
Charybdis
Level 63
God Stats
3W - 2L
1,528 SR
Queue Stats
178W - 63L
1,834 Elo+
Party 2
Sun Wukong
Sun Wukong
evilgenesis
Sun Wukong
Level 108
God Stats
4W - 2L
1,621 SR
Queue Stats
233W - 97L
1,811 Elo+
Party 2
Team Averages
Level 55
1,466 SR
1,741 Elo+

VS

Team Averages
Level 49
1,565 SR
1,519 Elo+
Medusa
Medusa
LlamasOnLlamas1
Medusa
Level 60
God Stats
0W - 6L
1,463 SR
Queue Stats
65W - 62L
1,586 Elo+
Party 1
Mulan
Mulan
Noodleagain
Mulan
Level 38
God Stats
11W - 13L
1,628 SR
Queue Stats
379W - 413L
1,473 Elo+
Solo
Bacchus
Bacchus
Poggey1
Bacchus
Level 42
God Stats
2W - 3L
1,856 SR
Queue Stats
42W - 43L
1,558 Elo+
Party 1
Ao Kuang
Ao Kuang
TIKKYMON
Ao Kuang
Level 38
God Stats
3W - 6L
1,433 SR
Queue Stats
112W - 114L
1,485 Elo+
Party 3
Vulcan
Vulcan
itzPosty
Vulcan
Level 66
God Stats
4W - 10L
1,447 SR
Queue Stats
257W - 244L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bone974
Olorun
16
2 / 2 / 8
9,588
564
9,863
13,500
6,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
17
14 / 2 / 6
10,692
629
13,775
13,893
7,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
Rweper
Osiris
15
2 / 2 / 6
9,483
558
8,788
12,765
13,491
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
SeaBreezeCity
Charybdis
16
6 / 3 / 10
10,277
605
12,715
11,626
4,369
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
evilgenesis
Sun Wukong
13
5 / 2 / 12
9,095
535
7,948
16,391
17,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 7 / 1
9,847
579
8,654
13,551
4,698
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 5 / 1
7,934
467
10,166
14,558
14,942
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
Poggey1
Bacchus
10
1 / 7 / 5
7,229
425
6,727
15,357
19,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
TIKKYMON
Ao Kuang
14
2 / 5 / 2
8,567
504
7,109
15,429
6,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
itzPosty
Vulcan
13
2 / 5 / 2
8,207
483
9,489
10,391
4,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
22
29
Kills
11
11
Deaths
29
42
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Olorun
Bone974
Olorun
2
2
8
3
L
6
7
1
0.93
W
Fenrir
14
2
6
8.5
L
0
5
1
0.1
L
Bacchus
Poggey1
Bacchus
1
7
5
0.5
W
Osiris
Rweper
Osiris
2
2
6
2.5
W
Charybdis
SeaBreezeCity
Charybdis
6
3
10
3.67
L
Ao Kuang
TIKKYMON
Ao Kuang
2
5
2
0.6
W
Sun Wukong
evilgenesis
Sun Wukong
5
2
12
5.5
L
Vulcan
itzPosty
Vulcan
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,089
Damage
42,145
68,175
Taken
69,286
49,370
Mitigated
49,000
26,894
Healing
16,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Bone974
Olorun
9,863
5,714
736
8,430
13,500
6,645
773
7,257
5,847
75,327
0
L
8,654
4,642
0
3,331
13,551
4,698
1,218
1,140
12,411
0
64,722
W
Fenrir
13,775
5,697
0
5,475
13,893
7,022
0
4,272
9,487
0
77,399
L
10,166
1,185
0
2,693
14,558
14,942
0
1,979
12,579
0
48,880
L
Bacchus
Poggey1
Bacchus
6,727
1,342
0
1,100
15,357
19,046
0
3,936
11,421
14,654
0
W
Osiris
Rweper
Osiris
8,788
1,853
0
3,145
12,765
13,491
0
2,256
10,461
12,150
40,979
W
Charybdis
SeaBreezeCity
Charybdis
12,715
6,250
0
4,304
11,626
4,369
0
1,690
9,936
0
79,528
L
Ao Kuang
TIKKYMON
Ao Kuang
7,109
1,762
0
7,086
15,429
6,207
0
2,507
12,922
47,658
0
W
Sun Wukong
evilgenesis
Sun Wukong
7,948
1,353
943
3,861
16,391
17,843
79
7,050
9,119
791
26,654
L
Vulcan
itzPosty
Vulcan
9,489
1,522
0
2,500
10,391
4,107
0
2,956
7,435
45,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,135
Gold Earned
41,784
500
Minions Killed
410
0
Camps Cleared
0
1,686,221
Distance Traveled
1,627,149
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,588
564
126
7
0
303,517
2
L
Medusa
9,847
579
104
6
0
316,906
4
W
Fenrir
10,692
629
99
6
0
355,675
2
L
Mulan
7,934
467
111
7
0
291,570
2
L
Bacchus
7,229
425
16
1
0
335,196
1
W
Osiris
9,483
558
115
7
0
334,102
5
W
Charybdis
10,277
605
126
7
0
321,101
1
L
Ao Kuang
8,567
504
85
5
0
338,342
4
W
Sun Wukong
9,095
535
34
2
0
371,826
3
L
Vulcan
8,207
483
94
6
0
345,135
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role