Player Matchup

Tsukuyomi
Tsukuyomi
DatBoyDready
Tsukuyomi
Level 22
God Stats
28W - 34L
1,488 SR
Queue Stats
67W - 78L
1,441 Elo+
Party 3
Ymir
Ymir
Kayo
Ymir
Level 17
God Stats
0W - 2L
1,242 SR
Queue Stats
33W - 33L
1,482 Elo+
Party 3
Ao Kuang
Ao Kuang
estinjune
Ao Kuang
Level 15
God Stats
1W - 6L
1,372 SR
Queue Stats
20W - 23L
1,474 Elo+
Solo
Cthulhu
Cthulhu
luisgon03
Cthulhu
Level 26
God Stats
2W - 3L
1,485 SR
Queue Stats
115W - 124L
1,467 Elo+
Party 1
Gilgamesh
Gilgamesh
lukas97ffs
Gilgamesh
Level 29
God Stats
7W - 5L
1,606 SR
Queue Stats
141W - 140L
1,490 Elo+
Party 1
Team Averages
Level 22
1,439 SR
1,471 Elo+

VS

Team Averages
Level 38
1,497 SR
1,516 Elo+
Merlin
Merlin
Atw1n27
Merlin
Level 17
God Stats
5W - 11L
1,258 SR
Queue Stats
33W - 36L
1,413 Elo+
Solo
Cernunnos
Cernunnos
Murlaco
Cernunnos
Level 17
God Stats
2W - 2L
1,380 SR
Queue Stats
149W - 73L
1,541 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nobabs27s-friend
Tsukuyomi
Level 127
God Stats
1W - 0L
1,587 SR
Queue Stats
146W - 132L
1,530 Elo+
Party 2
Yemoja
Yemoja
safiredemonist
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,660 Elo+
Party 2
Achilles
Achilles
seggsy_iyona
Achilles
Level 25
God Stats
2W - 0L
1,761 SR
Queue Stats
83W - 87L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DatBoyDready
Tsukuyomi
14
0 / 4 / 0
7,714
857
3,643
8,817
2,716
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Kayo
Ymir
16
0 / 4 / 6
9,364
1,040
5,826
17,282
18,454
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
estinjune
Ao Kuang
15
6 / 9 / 2
10,359
1,151
9,771
21,546
8,270
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
luisgon03
Cthulhu
14
3 / 2 / 1
8,553
950
4,538
5,715
4,314
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
lukas97ffs
Gilgamesh
15
1 / 6 / 5
9,388
1,043
8,056
15,604
10,411
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

123

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Atw1n27
Merlin
16
1 / 2 / 16
8,938
993
8,552
5,447
3,371
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cernunnos
Murlaco
Cernunnos
17
6 / 2 / 17
10,715
1,191
23,013
8,067
2,760
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
17
13 / 3 / 10
11,975
1,331
21,106
8,067
3,358
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 1 / 15
8,900
989
4,607
5,850
3,897
Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
seggsy_iyona
Achilles
16
5 / 2 / 15
10,073
1,119
5,264
10,061
11,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
98
10
Kills
25
25
Deaths
10
14
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Merlin
Atw1n27
Merlin
1
2
16
4.5
L
Tsukuyomi
DatBoyDready
Tsukuyomi
0
4
0
0
L
Ymir
Kayo
Ymir
0
4
6
0.75
W
Cernunnos
Murlaco
Cernunnos
6
2
17
7.25
W
Tsukuyomi
13
3
10
6
L
Ao Kuang
estinjune
Ao Kuang
6
9
2
0.78
L
Cthulhu
luisgon03
Cthulhu
3
2
1
1.75
L
Gilgamesh
lukas97ffs
Gilgamesh
1
6
5
0.58
W
0
1
15
7.5
W
Achilles
seggsy_iyona
Achilles
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,834
Damage
62,542
68,964
Taken
37,492
44,165
Mitigated
25,352
4,249
Healing
7,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Atw1n27
Merlin
8,552
478
0
3
5,447
3,371
0
3,164
2,283
14,675
0
L
Tsukuyomi
DatBoyDready
Tsukuyomi
3,643
563
0
10
8,817
2,716
0
2,194
6,487
0
14,905
L
Ymir
Kayo
Ymir
5,826
383
0
175
17,282
18,454
0
3,324
13,787
23,382
0
W
Cernunnos
Murlaco
Cernunnos
23,013
13,263
0
2,344
8,067
2,760
0
4,343
3,724
0
48,963
W
Tsukuyomi
21,106
6,380
0
491
8,067
3,358
0
2,972
5,095
0
39,631
L
Ao Kuang
estinjune
Ao Kuang
9,771
2,265
0
2,514
21,546
8,270
0
3,699
17,663
21,799
0
L
Cthulhu
luisgon03
Cthulhu
4,538
256
49
32
5,715
4,314
0
1,515
4,059
6,880
0
L
Gilgamesh
lukas97ffs
Gilgamesh
8,056
1,321
733
736
15,604
10,411
0
2,427
12,879
405
14,703
W
4,607
1,921
3,113
229
5,850
3,897
0
4,249
1,601
13,353
0
W
Achilles
seggsy_iyona
Achilles
5,264
1,454
0
1,756
10,061
11,966
0
5,679
4,382
0
16,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,378
Gold Earned
50,601
107
Minions Killed
146
3
Camps Cleared
8
735,823
Distance Traveled
833,511
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,938
993
12
1
1
141,100
0
L
Tsukuyomi
7,714
857
17
2
0
136,431
0
L
Ymir
9,364
1,040
42
5
1
158,143
0
W
Cernunnos
10,715
1,191
51
6
3
165,385
0
W
Tsukuyomi
11,975
1,331
39
4
2
192,900
2
L
Ao Kuang
10,359
1,151
22
2
2
167,002
0
L
Cthulhu
8,553
950
12
1
0
96,548
0
L
Gilgamesh
9,388
1,043
14
2
0
177,699
4
W
Yemoja
8,900
989
16
2
0
148,914
0
W
Achilles
10,073
1,119
28
3
2
185,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role