Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Fearthelord_
Ah Muzen Cab
Level 104
God Stats
2W - 2L
1,578 SR
Queue Stats
305W - 326L
1,410 Elo+
Solo
Da Ji
Da Ji
Guasoker7
Da Ji
Level 85
God Stats
35W - 30L
1,594 SR
Queue Stats
170W - 167L
1,458 Elo+
Solo
Scylla
Scylla
XxUlissessxX
Scylla
Level 67
God Stats
1W - 1L
1,287 SR
Queue Stats
17W - 16L
1,442 Elo+
Solo
Tyr
Tyr
jaygreenspot
Tyr
Level 160
God Stats
8W - 5L
1,453 SR
Queue Stats
44W - 39L
1,487 Elo+
Solo
Team Averages
Level 112
1,482 SR
1,459 Elo+

VS

Team Averages
Level 118
1,443 SR
1,438 Elo+
Anubis
Anubis
Dreamer6471
Anubis
Level 101
God Stats
56W - 62L
1,519 SR
Queue Stats
535W - 557L
1,442 Elo+
Solo
Horus
Horus
Gnoway
Horus
Level 160
God Stats
8W - 8L
1,532 SR
Queue Stats
666W - 648L
1,419 Elo+
Solo
Hun Batz
Hun Batz
Jaxco1973
Hun Batz
Level 60
God Stats
1W - 3L
1,514 SR
Queue Stats
125W - 131L
1,416 Elo+
Solo
Hou Yi
Hou Yi
KingTrigga1234
Hou Yi
Level 149
God Stats
7W - 2L
1,343 SR
Queue Stats
69W - 76L
1,467 Elo+
Solo
Vulcan
Vulcan
XXGooneySlayer
Vulcan
Level 121
God Stats
0W - 3L
1,305 SR
Queue Stats
115W - 116L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
3 / 1 / 5
4,774
597
3,585
5,825
2,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ah Muzen Cab
Fearthelord_
Ah Muzen Cab
8
2 / 2 / 4
5,027
628
3,993
4,025
828
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
Guasoker7
Da Ji
8
5 / 1 / 3
5,294
662
4,278
5,288
1,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
9
1 / 2 / 3
4,773
597
1,920
3,141
663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 2 / 1
4,659
582
1,187
6,012
3,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
0 / 1 / 0
5,057
632
2,124
2,805
1,052
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Gnoway
Horus
8
0 / 2 / 4
4,917
615
2,648
7,791
4,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
Jaxco1973
Hun Batz
7
2 / 6 / 2
4,731
591
2,105
6,078
1,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
4 / 2 / 1
5,554
694
3,416
4,380
960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
1 / 0 / 1
4,907
613
4,288
3,250
869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
11
Kills
7
8
Deaths
11
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
1
5
5.5
L
Anubis
0
1
0
0
W
Ah Muzen Cab
Fearthelord_
Ah Muzen Cab
2
2
4
2
L
Horus
Gnoway
Horus
0
2
4
1
W
Da Ji
Guasoker7
Da Ji
5
1
3
6.5
L
Hun Batz
Jaxco1973
Hun Batz
2
6
2
0.5
L
4
2
1
2.25
L
1
0
1
1.5
W
Scylla
1
2
3
1.25
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,963
Damage
14,581
24,291
Taken
24,304
9,217
Mitigated
8,853
5,472
Healing
5,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,585
307
308
1,660
5,825
2,848
0
230
5,549
11,129
0
L
Anubis
2,124
140
0
1,168
2,805
1,052
0
609
2,156
25,268
0
W
Ah Muzen Cab
Fearthelord_
Ah Muzen Cab
3,993
1,140
0
997
4,025
828
0
0
4,025
0
26,630
L
Horus
Gnoway
Horus
2,648
1,248
322
1,777
7,791
4,042
0
2,488
4,907
0
10,748
W
Da Ji
Guasoker7
Da Ji
4,278
1,201
0
0
5,288
1,511
0
1,503
3,719
0
19,439
L
Hun Batz
Jaxco1973
Hun Batz
2,105
542
0
607
6,078
1,930
0
1,078
4,823
0
15,742
L
3,416
2,222
0
372
4,380
960
693
650
3,622
0
26,127
L
4,288
1,323
0
1,545
3,250
869
27
0
3,170
19,059
0
W
Scylla
1,920
190
293
666
3,141
663
0
956
2,115
20,727
0
W
1,187
36
0
1,548
6,012
3,367
0
3,541
2,471
0
15,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,527
Gold Earned
25,166
203
Minions Killed
218
0
Camps Cleared
0
825,709
Distance Traveled
804,053
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
4,774
597
34
4
0
160,219
2
L
Anubis
5,057
632
53
7
0
158,513
4
W
Ah Muzen Cab
5,027
628
52
7
0
161,980
0
L
Horus
4,917
615
28
4
0
169,247
2
W
Da Ji
5,294
662
28
4
0
196,025
1
L
Hun Batz
4,731
591
35
4
0
173,166
0
L
Hou Yi
5,554
694
65
8
0
147,119
5
L
Vulcan
4,907
613
37
5
0
156,008
1
W
Scylla
4,773
597
48
6
0
153,466
2
W
Tyr
4,659
582
41
5
0
154,019
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role