Player Matchup

Fenrir
Fenrir
DatDrocker
Fenrir
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,538 Elo+
Party 2
Merlin
Merlin
LilMicRoy
Merlin
Level 26
God Stats
0W - 1L
1,320 SR
Queue Stats
21W - 26L
1,467 Elo+
Solo
Artio
Artio
MFirth
Artio
Level 101
God Stats
0W - 1L
1,493 SR
Queue Stats
33W - 26L
1,463 Elo+
Solo
Chronos
Chronos
UncleSubbie
Chronos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,552 Elo+
Party 2
Sobek
Sobek
bellchimes
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,479 Elo+
Solo
Team Averages
Level 55
1,463 SR
1,500 Elo+

VS

Team Averages
Level 93
1,457 SR
1,471 Elo+
Chaac
Chaac
EBoom11
Chaac
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 69L
1,403 Elo+
Party 1
Raijin
Raijin
Haonxd
Raijin
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 27L
1,540 Elo+
Party 3
Cernunnos
Cernunnos
JuanMontoya222
Cernunnos
Level 110
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 71L
1,445 Elo+
Solo
Neith
Neith
Nom3Lightning
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Ullr
Ullr
boom61
Ullr
Level 99
God Stats
1W - 2L
1,285 SR
Queue Stats
32W - 33L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DatDrocker
Fenrir
17
10 / 6 / 11
10,810
772
11,327
14,561
7,625
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
LilMicRoy
Merlin
18
8 / 6 / 14
10,916
780
15,820
14,050
5,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artio
MFirth
Artio
15
1 / 6 / 23
10,017
716
10,097
24,011
28,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chronos
UncleSubbie
Chronos
18
8 / 7 / 14
11,287
806
13,856
17,102
6,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
19
6 / 5 / 18
11,319
809
10,031
21,733
35,115
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
EBoom11
Chaac
20
4 / 6 / 18
11,943
853
12,852
18,007
21,155
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
Haonxd
Raijin
17
4 / 8 / 13
10,654
761
14,285
12,006
4,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
JuanMontoya222
Cernunnos
20
12 / 6 / 13
13,492
964
22,717
17,773
7,454
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 6 / 16
10,355
740
15,927
12,348
4,576
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Ullr
boom61
Ullr
19
7 / 8 / 14
12,148
868
11,151
13,697
4,774
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
104
33
Kills
30
30
Deaths
34
80
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DatDrocker
Fenrir
10
6
11
2.58
W
Chaac
EBoom11
Chaac
4
6
18
2.17
W
Raijin
Haonxd
Raijin
4
8
13
1.31
W
Cernunnos
JuanMontoya222
Cernunnos
12
6
13
3.08
L
Merlin
LilMicRoy
Merlin
8
6
14
2.5
L
Artio
MFirth
Artio
1
6
23
2.08
W
3
6
16
1.83
L
Chronos
UncleSubbie
Chronos
8
7
14
2.14
L
Sobek
6
5
18
3
W
Ullr
boom61
Ullr
7
8
14
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,131
Damage
76,932
91,457
Taken
73,831
83,956
Mitigated
42,148
31,465
Healing
21,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DatDrocker
Fenrir
11,327
1,683
1,928
1,590
14,561
7,625
902
1,711
12,702
0
16,624
W
Chaac
EBoom11
Chaac
12,852
1,385
1,592
6,804
18,007
21,155
195
8,315
9,458
55
30,485
W
Raijin
Haonxd
Raijin
14,285
1,008
1,082
1,175
12,006
4,189
239
8,800
3,112
21,303
0
W
Cernunnos
JuanMontoya222
Cernunnos
22,717
13,054
437
5,638
17,773
7,454
951
10,824
6,873
0
49,184
L
Merlin
LilMicRoy
Merlin
15,820
856
1,362
2,142
14,050
5,698
1,209
1,332
12,606
37,946
0
L
Artio
MFirth
Artio
10,097
0
6,543
10,248
24,011
28,775
78
5,457
18,064
16,542
0
W
15,927
8,359
528
2,437
12,348
4,576
2,470
10,588
1,562
0
24,697
L
Chronos
UncleSubbie
Chronos
13,856
3,929
1,902
1,980
17,102
6,743
2,295
1,604
15,382
22,968
0
L
Sobek
10,031
1,133
884
2,886
21,733
35,115
374
3,098
18,363
20,101
0
W
Ullr
boom61
Ullr
11,151
4,376
197
1,954
13,697
4,774
1,550
10,502
3,022
0
16,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,349
Gold Earned
58,592
109
Minions Killed
131
0
Camps Cleared
0
1,162,807
Distance Traveled
1,089,732
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,810
772
9
1
0
246,170
0
W
Chaac
11,943
853
24
2
0
259,483
0
W
Raijin
10,654
761
17
1
0
191,598
0
W
Cernunnos
13,492
964
51
4
0
212,038
0
L
Merlin
10,916
780
48
3
0
215,900
1
L
Artio
10,017
716
11
1
0
254,177
0
W
Neith
10,355
740
27
2
0
197,181
1
L
Chronos
11,287
806
21
2
0
214,809
0
L
Sobek
11,319
809
20
1
0
231,751
2
W
Ullr
12,148
868
12
1
0
229,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role