Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
CzAr Royalty
Bellona
Level 66
God Stats
0W - 1L
1,341 SR
Queue Stats
8W - 7L
1,376 Elo+
Solo
Khepri
Khepri
MajesticCorn56
Khepri
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 87L
1,423 Elo+
Solo
Hel
Hel
dyedog
Hel
Level 26
God Stats
22W - 31L
1,357 SR
Queue Stats
73W - 85L
1,298 Elo+
Party 1
Skadi
Skadi
overlord beanis
Skadi
Level 49
God Stats
58W - 46L
1,649 SR
Queue Stats
251W - 250L
1,492 Elo+
Party 1
Team Averages
Level 59
1,469 SR
1,418 Elo+

VS

Team Averages
Level 103
1,434 SR
1,399 Elo+
Chaac
Chaac
EndlessNaught
Chaac
Level 128
God Stats
1W - 0L
1,457 SR
Queue Stats
20W - 27L
1,403 Elo+
Party 2
Danzaburou
Danzaburou
RECKLESS MOTION
Danzaburou
Level 26
God Stats
1W - 1L
1,224 SR
Queue Stats
28W - 45L
1,346 Elo+
Party 2
Tsukuyomi
Tsukuyomi
pocoyoc
Tsukuyomi
Level 148
God Stats
23W - 18L
1,561 SR
Queue Stats
1,651W - 1,733L
1,381 Elo+
Solo
Gilgamesh
Gilgamesh
reddish_unicorn2
Gilgamesh
Level 109
God Stats
7W - 9L
1,456 SR
Queue Stats
573W - 604L
1,420 Elo+
Solo
Baron Samedi
Baron Samedi
thebadones2004
Baron Samedi
Level 102
God Stats
30W - 34L
1,472 SR
Queue Stats
663W - 769L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
1 / 5 / 1
6,460
431
6,323
11,308
3,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
CzAr Royalty
Bellona
11
3 / 6 / 0
6,893
460
3,941
13,300
14,569
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 1
5,772
385
3,770
8,522
7,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hel
dyedog
Hel
12
0 / 0 / 0
6,468
431
1,364
5,472
1,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 1
5,976
398
3,465
7,613
2,407
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 4
8,046
536
8,270
13,110
9,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
RECKLESS MOTION
Danzaburou
12
0 / 1 / 4
7,016
468
5,360
6,667
2,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
pocoyoc
Tsukuyomi
15
9 / 0 / 0
9,333
622
6,881
6,816
2,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
12
0 / 3 / 7
7,543
503
6,990
7,646
5,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
thebadones2004
Baron Samedi
13
4 / 0 / 1
8,238
549
5,359
5,383
2,911
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
15
15
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
5
1
0.3
L
Bellona
CzAr Royalty
Bellona
3
6
0
0.5
W
2
0
4
4
L
0
1
1
0.5
W
Danzaburou
RECKLESS MOTION
Danzaburou
0
1
4
2
L
Hel
dyedog
Hel
0
0
0
0
L
0
3
1
0.17
W
Tsukuyomi
pocoyoc
Tsukuyomi
9
0
0
9
W
Gilgamesh
0
3
7
1.17
W
Baron Samedi
thebadones2004
Baron Samedi
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,863
Damage
32,860
46,215
Taken
39,622
29,338
Mitigated
23,022
12,315
Healing
17,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
6,323
1,175
0
3,433
11,308
3,475
0
1,431
9,877
0
37,082
L
Bellona
CzAr Royalty
Bellona
3,941
1,509
0
1,838
13,300
14,569
0
1,025
12,275
0
26,245
W
8,270
1,761
0
4,070
13,110
9,797
291
3,122
9,942
0
36,744
L
3,770
1,149
328
1,793
8,522
7,184
0
815
7,707
12,108
0
W
Danzaburou
RECKLESS MOTION
Danzaburou
5,360
2,303
0
2,451
6,667
2,320
2,377
1,236
5,391
0
32,264
L
Hel
dyedog
Hel
1,364
0
206
2,776
5,472
1,703
0
1,722
3,750
35,616
0
L
3,465
1,856
0
1,941
7,613
2,407
0
366
7,247
0
32,494
W
Tsukuyomi
pocoyoc
Tsukuyomi
6,881
2,061
0
4,941
6,816
2,474
1,260
162
6,654
0
56,104
W
Gilgamesh
6,990
1,597
0
2,514
7,646
5,520
934
0
7,646
0
36,297
W
Baron Samedi
thebadones2004
Baron Samedi
5,359
956
314
3,220
5,383
2,911
226
416
4,855
41,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,569
Gold Earned
40,176
275
Minions Killed
366
0
Camps Cleared
0
1,269,440
Distance Traveled
1,487,691
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,460
431
68
5
0
295,179
0
L
Bellona
6,893
460
45
3
0
241,885
1
W
Chaac
8,046
536
50
3
0
302,539
1
L
Khepri
5,772
385
16
1
0
205,693
3
W
Danzaburou
7,016
468
69
5
0
267,106
0
L
Hel
6,468
431
71
5
0
320,365
0
L
Skadi
5,976
398
75
5
0
206,318
4
W
Tsukuyomi
9,333
622
107
7
0
330,096
0
W
Gilgamesh
7,543
503
59
4
0
304,505
2
W
Baron Samedi
8,238
549
81
5
0
283,445
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role