Player Matchup

Xing Tian
Xing Tian
Allwight19
Xing Tian
Level 36
God Stats
6W - 8L
1,446 SR
Queue Stats
482W - 576L
1,346 Elo+
Party 1
Charybdis
Charybdis
Kmp993
Charybdis
Level 104
God Stats
1W - 5L
1,210 SR
Queue Stats
280W - 327L
1,359 Elo+
Party 1
Merlin
Merlin
NoiSePoWeRQc
Merlin
Level 148
God Stats
18W - 21L
1,415 SR
Queue Stats
1,046W - 1,296L
1,399 Elo+
Solo
Team Averages
Level 96
1,357 SR
1,368 Elo+

VS

Team Averages
Level 68
1,493 SR
1,444 Elo+
Bellona
Bellona
EternalxSoullz
Bellona
Level 67
God Stats
5W - 4L
1,561 SR
Queue Stats
31W - 42L
1,380 Elo+
Party 2
Cthulhu
Cthulhu
GhostSoldier900
Cthulhu
Level 69
God Stats
0W - 5L
1,747 SR
Queue Stats
63W - 56L
1,516 Elo+
Solo
Anhur
Anhur
Nardba97
Anhur
Level 69
God Stats
0W - 2L
1,172 SR
Queue Stats
31W - 31L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Allwight19
Xing Tian
12
2 / 0 / 9
8,430
703
3,361
10,806
5,265
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Kmp993
Charybdis
12
5 / 1 / 6
8,526
711
12,061
7,502
2,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
13
4 / 0 / 6
8,850
738
5,832
6,650
1,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
6,564
547
2,352
8,189
3,781
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 3 / 1
7,126
594
4,783
11,213
8,040
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Nardba97
Anhur
9
0 / 4 / 1
6,638
553
3,842
9,641
2,997
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
11
Kills
0
1
Deaths
11
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Allwight19
Xing Tian
2
0
9
6.5
L
0
4
1
0.13
L
0
3
1
0.17
W
Charybdis
Kmp993
Charybdis
5
1
6
8
L
Anhur
Nardba97
Anhur
0
4
1
0.13
W
Merlin
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,254
Damage
10,977
24,958
Taken
29,043
10,129
Mitigated
14,818
8,931
Healing
2,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Allwight19
Xing Tian
3,361
282
690
3,072
10,806
5,265
300
1,950
7,911
10,741
0
L
2,352
716
0
205
8,189
3,781
0
2,356
5,609
0
8,252
L
4,783
207
110
115
11,213
8,040
0
2,913
8,140
22,583
0
W
Charybdis
Kmp993
Charybdis
12,061
7,612
0
1,144
7,502
2,889
2,367
1,157
6,345
0
33,483
L
Anhur
Nardba97
Anhur
3,842
1,841
337
1,400
9,641
2,997
0
3,765
5,664
0
14,778
W
Merlin
5,832
314
1,109
2,916
6,650
1,975
240
2,385
4,265
34,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,806
Gold Earned
20,328
118
Minions Killed
87
7
Camps Cleared
2
605,850
Distance Traveled
463,938
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,430
703
13
1
0
211,462
0
L
Bellona
6,564
547
16
1
0
131,884
0
L
Cthulhu
7,126
594
41
3
0
194,456
6
W
Charybdis
8,526
711
36
3
0
195,243
0
L
Anhur
6,638
553
30
3
2
137,598
1
W
Merlin
8,850
738
69
6
7
199,145
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role