Player Matchup

Hun Batz
Hun Batz
BYNICOM
Hun Batz
Level 155
God Stats
2W - 0L
1,521 SR
Queue Stats
397W - 242L
1,645 Elo+
Party 2
Sobek
Sobek
ChronoFG
Sobek
Level 16
God Stats
12W - 2L
1,806 SR
Queue Stats
34W - 12L
1,687 Elo+
Party 2
Persephone
Persephone
Silebeat
Persephone
Level 159
God Stats
77W - 28L
1,731 SR
Queue Stats
865W - 454L
1,689 Elo+
Party 2
Team Averages
Level 110
1,686 SR
1,674 Elo+

VS

Team Averages
Level 32
1,495 SR
1,548 Elo+
Kukulkan
Kukulkan
IuryRo
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cupid
Cupid
Maxhupop
Cupid
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Geb
Geb
Motumbovino
Geb
Level 24
God Stats
1W - 1L
1,485 SR
Queue Stats
1W - 5L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BYNICOM
Hun Batz
14
12 / 2 / 14
10,323
860
15,727
9,610
4,566
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
ChronoFG
Sobek
12
2 / 3 / 20
9,394
783
3,915
16,283
19,928
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
Silebeat
Persephone
16
14 / 0 / 9
10,897
908
23,151
5,528
2,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IuryRo
Kukulkan
11
2 / 12 / 3
8,063
672
4,649
14,050
4,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
Maxhupop
Cupid
9
1 / 10 / 0
6,602
550
7,378
15,642
4,938
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 6 / 1
7,042
587
2,967
16,600
12,723
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
8
28
Kills
4
5
Deaths
28
43
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BYNICOM
Hun Batz
12
2
14
9.5
W
Sobek
ChronoFG
Sobek
2
3
20
4
L
Kukulkan
IuryRo
Kukulkan
2
12
3
0.29
L
Cupid
Maxhupop
Cupid
1
10
0
0.1
L
1
6
1
0.25
W
Persephone
Silebeat
Persephone
14
0
9
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,793
Damage
14,994
31,421
Taken
46,292
26,724
Mitigated
22,258
7,329
Healing
983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BYNICOM
Hun Batz
15,727
2,388
0
1,185
9,610
4,566
647
2,689
6,921
0
42,849
W
Sobek
ChronoFG
Sobek
3,915
234
0
4,219
16,283
19,928
304
3,958
12,325
9,804
0
L
Kukulkan
IuryRo
Kukulkan
4,649
537
0
0
14,050
4,597
0
8,361
5,377
22,572
0
L
Cupid
Maxhupop
Cupid
7,378
4,438
204
461
15,642
4,938
0
8,791
6,685
0
15,408
L
2,967
52
191
127
16,600
12,723
0
9,236
7,048
11,552
0
W
Persephone
Silebeat
Persephone
23,151
1,006
238
1,687
5,528
2,230
1,350
1,311
4,217
58,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,614
Gold Earned
21,707
161
Minions Killed
71
9
Camps Cleared
1
691,237
Distance Traveled
589,726
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,323
860
56
5
5
222,032
0
W
Sobek
9,394
783
12
1
0
235,445
4
L
Kukulkan
8,063
672
45
4
0
165,703
0
L
Cupid
6,602
550
23
2
0
185,291
0
L
Geb
7,042
587
3
0
1
238,732
0
W
Persephone
10,897
908
93
8
4
233,760
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role