Player Matchup

Scylla
Scylla
 
Scylla
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Boomkintilic
Ne Zha
Level 57
God Stats
11W - 8L
1,652 SR
Queue Stats
155W - 88L
1,713 Elo+
Party 1
Anhur
Anhur
TheEditorr
Anhur
Level 100
God Stats
45W - 39L
1,673 SR
Queue Stats
328W - 232L
1,654 Elo+
Party 1
Team Averages
Level 100
1,608 SR
1,622 Elo+

VS

Team Averages
Level 132
1,505 SR
1,609 Elo+
Gilgamesh
Gilgamesh
Aggovy
Gilgamesh
Level 102
God Stats
35W - 18L
1,691 SR
Queue Stats
266W - 215L
1,676 Elo+
Solo
Nu Wa
Nu Wa
PdFroxzZ
Nu Wa
Level 147
God Stats
2W - 1L
1,322 SR
Queue Stats
30W - 30L
1,591 Elo+
Party 2
Nemesis
Nemesis
zSmoke
Nemesis
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
2 / 4 / 1
8,196
630
11,861
8,499
2,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
12
2 / 4 / 1
8,783
676
7,854
15,106
9,683
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anhur
11
1 / 5 / 3
7,993
615
8,999
11,781
3,499
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aggovy
Gilgamesh
15
7 / 2 / 6
10,172
782
15,296
16,465
9,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nu Wa
PdFroxzZ
Nu Wa
14
4 / 1 / 9
9,863
759
10,199
6,674
1,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
zSmoke
Nemesis
13
2 / 2 / 8
9,043
696
5,570
13,717
9,108
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
5
Kills
13
13
Deaths
5
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
4
1
0.63
W
Gilgamesh
Aggovy
Gilgamesh
7
2
6
5
L
Ne Zha
2
4
1
0.63
W
Nu Wa
PdFroxzZ
Nu Wa
4
1
9
8.5
L
Anhur
1
5
3
0.5
W
Nemesis
zSmoke
Nemesis
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,714
Damage
31,065
35,386
Taken
36,856
15,635
Mitigated
20,683
6,879
Healing
6,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
11,861
1,907
0
871
8,499
2,453
0
1,955
6,544
37,153
0
W
Gilgamesh
Aggovy
Gilgamesh
15,296
4,831
0
2,488
16,465
9,637
66
4,740
11,423
0
39,088
L
Ne Zha
7,854
2,485
0
3,796
15,106
9,683
0
4,501
10,605
81
22,848
W
Nu Wa
PdFroxzZ
Nu Wa
10,199
2,910
0
1,970
6,674
1,938
1,579
2,718
3,780
52,918
0
L
Anhur
8,999
3,343
0
2,212
11,781
3,499
0
3,910
7,871
0
23,782
W
Nemesis
zSmoke
Nemesis
5,570
2,103
0
2,189
13,717
9,108
432
4,494
8,915
0
17,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,972
Gold Earned
29,078
142
Minions Killed
168
4
Camps Cleared
8
704,613
Distance Traveled
816,068
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,196
630
76
6
3
233,494
3
W
Gilgamesh
10,172
782
38
3
5
291,565
2
L
Ne Zha
8,783
676
20
2
0
239,634
1
W
Nu Wa
9,863
759
101
8
2
259,828
5
L
Anhur
7,993
615
46
4
1
231,485
0
W
Nemesis
9,043
696
29
2
1
264,675
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role