Player Matchup

Neith
Neith
BRIVNGVM3
Neith
Level 12
God Stats
27W - 35L
1,533 SR
Queue Stats
34W - 49L
1,425 Elo+
Solo
Cliodhna
Cliodhna
CeeStackz91
Cliodhna
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 46L
1,301 Elo+
Solo
Thor
Thor
Fredo_V20
Thor
Level 25
God Stats
17W - 17L
1,497 SR
Queue Stats
44W - 58L
1,456 Elo+
Solo
Ares
Ares
rl_roberson
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,544 Elo+
Solo
Thoth
Thoth
zeusfe_99
Thoth
Level 29
God Stats
6W - 9L
1,445 SR
Queue Stats
129W - 138L
1,448 Elo+
Solo
Team Averages
Level 20
1,495 SR
1,435 Elo+

VS

Team Averages
Level 29
1,458 SR
1,356 Elo+
Ares
Ares
AWES0ME SPARTIN
Ares
Level 11
God Stats
5W - 7L
1,364 SR
Queue Stats
9W - 14L
1,437 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Euthymiac
Morgan Le Fay
Level 8
God Stats
1W - 1L
1,210 SR
Queue Stats
1W - 1L
1,152 Elo+
Party 1
Charybdis
Charybdis
HEX nae nae
Charybdis
Level 86
God Stats
3W - 1L
1,599 SR
Queue Stats
46W - 45L
1,432 Elo+
Party 1
Susano
Susano
MattersKnot
Susano
Level 22
God Stats
2W - 1L
1,618 SR
Queue Stats
71W - 84L
1,473 Elo+
Solo
Amaterasu
Amaterasu
NessaMain
Amaterasu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BRIVNGVM3
Neith
16
2 / 11 / 5
10,301
382
11,598
24,091
15,641
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
CeeStackz91
Cliodhna
14
1 / 7 / 5
9,429
349
3,526
18,364
7,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
19
2 / 8 / 2
11,703
433
11,663
20,969
9,815
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

16
6 / 5 / 3
11,251
417
13,831
33,422
35,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thoth
zeusfe_99
Thoth
19
7 / 10 / 3
12,930
479
18,336
18,894
5,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 6
10,628
394
6,782
22,431
17,652
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
Euthymiac
Morgan Le Fay
16
5 / 9 / 7
12,070
447
21,009
24,673
9,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
HEX nae nae
Charybdis
20
11 / 2 / 9
13,817
512
24,992
19,550
7,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
20
23 / 3 / 7
16,501
611
33,202
22,225
14,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
NessaMain
Amaterasu
19
1 / 3 / 5
12,611
467
9,851
16,568
13,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
75
18
Kills
41
41
Deaths
20
18
Assists
34
Player
Kills
Deaths
Assists
KDA
W
1
3
6
1.33
L
Neith
BRIVNGVM3
Neith
2
11
5
0.41
L
Cliodhna
CeeStackz91
Cliodhna
1
7
5
0.5
W
Morgan Le Fay
Euthymiac
Morgan Le Fay
5
9
7
0.94
L
Thor
2
8
2
0.38
W
Charybdis
HEX nae nae
Charybdis
11
2
9
7.75
W
Susano
23
3
7
8.83
W
Amaterasu
NessaMain
Amaterasu
1
3
5
1.17
L
6
5
3
1.5
L
Thoth
zeusfe_99
Thoth
7
10
3
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,954
Damage
95,836
115,740
Taken
105,447
75,086
Mitigated
62,922
17,487
Healing
28,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,782
365
0
4,660
22,431
17,652
468
7,794
14,399
27,720
0
L
Neith
BRIVNGVM3
Neith
11,598
4,363
0
2,721
24,091
15,641
1,089
4,157
19,856
0
63,921
L
Cliodhna
CeeStackz91
Cliodhna
3,526
73
0
571
18,364
7,939
0
3,303
14,828
0
28,950
W
Morgan Le Fay
Euthymiac
Morgan Le Fay
21,009
2,305
304
6,794
24,673
9,598
2,202
10,915
13,104
63,930
0
L
Thor
11,663
1,631
0
3,700
20,969
9,815
1,724
3,811
17,066
0
79,329
W
Charybdis
HEX nae nae
Charybdis
24,992
12,066
0
6,426
19,550
7,352
5,760
5,042
14,368
0
92,543
W
Susano
33,202
5,780
0
5,304
22,225
14,961
534
3,955
18,034
0
136,377
W
Amaterasu
NessaMain
Amaterasu
9,851
2,912
0
4,744
16,568
13,359
2,120
3,159
13,375
7,274
65,875
L
13,831
711
885
8,721
33,422
35,975
299
9,457
23,661
38,716
0
L
Thoth
zeusfe_99
Thoth
18,336
916
0
889
18,894
5,716
0
6,691
11,620
70,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,614
Gold Earned
65,627
469
Minions Killed
568
0
Camps Cleared
0
2,009,399
Distance Traveled
2,480,384
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,628
394
31
1
0
492,245
7
L
Neith
10,301
382
101
4
0
393,104
6
L
Cliodhna
9,429
349
39
1
0
277,716
0
W
Morgan Le Fay
12,070
447
92
3
0
457,278
3
L
Thor
11,703
433
159
6
0
452,051
0
W
Charybdis
13,817
512
129
5
0
453,944
1
W
Susano
16,501
611
194
7
0
559,285
2
W
Amaterasu
12,611
467
122
5
0
517,632
2
L
Ares
11,251
417
50
2
0
442,607
0
L
Thoth
12,930
479
120
4
0
443,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role