Player Matchup

Agni
Agni
FramundaThunda
Agni
Level 49
God Stats
17W - 15L
1,575 SR
Queue Stats
332W - 289L
1,525 Elo+
Party 3
Izanami
Izanami
S3ANYmac
Izanami
Level 116
God Stats
87W - 64L
1,562 SR
Queue Stats
1,304W - 1,223L
1,511 Elo+
Party 3
Da Ji
Da Ji
ShotClocker
Da Ji
Level 148
God Stats
112W - 77L
1,667 SR
Queue Stats
171W - 180L
1,540 Elo+
Party 2
King Arthur
King Arthur
Thenumerouno
King Arthur
Level 109
God Stats
3W - 1L
1,594 SR
Queue Stats
74W - 66L
1,510 Elo+
Solo
Artio
Artio
nah0983
Artio
Level 67
God Stats
3W - 2L
1,411 SR
Queue Stats
151W - 147L
1,482 Elo+
Party 2
Team Averages
Level 98
1,562 SR
1,514 Elo+

VS

Team Averages
Level 91
1,464 SR
1,507 Elo+
Bacchus
Bacchus
 
Bacchus
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Driser
Pele
Level 19
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Jerry22
Aphrodite
Level 109
God Stats
0W - 1L
1,349 SR
Queue Stats
60W - 76L
1,512 Elo+
Party 1
Hercules
Hercules
RAWKHIGH
Hercules
Level 134
God Stats
0W - 2L
1,284 SR
Queue Stats
71W - 91L
1,519 Elo+
Party 1
Xbalanque
Xbalanque
Shush0
Xbalanque
Level 61
God Stats
3W - 7L
1,473 SR
Queue Stats
818W - 845L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 21
13,514
1,126
25,196
15,100
7,251
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
S3ANYmac
Izanami
20
12 / 0 / 21
14,696
1,225
28,856
9,061
4,299
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
19 / 1 / 13
14,684
1,224
26,701
10,059
5,290
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Thenumerouno
King Arthur
19
2 / 3 / 26
11,837
986
18,046
22,890
27,369
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artio
nah0983
Artio
20
0 / 1 / 24
12,203
1,017
3,553
14,601
26,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

229

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
2 / 5 / 2
10,809
901
11,549
25,549
27,189
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pele
Driser
Pele
17
2 / 15 / 3
10,846
904
16,883
24,745
8,167
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Jerry22
Aphrodite
17
0 / 6 / 4
10,496
875
10,731
18,335
8,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
RAWKHIGH
Hercules
17
1 / 9 / 3
10,517
876
11,556
24,144
21,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Shush0
Xbalanque
17
0 / 7 / 5
10,585
882
16,197
16,218
5,914
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
22
42
Kills
5
5
Deaths
42
105
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
5
2
0.6
L
Pele
Driser
Pele
2
15
3
0.23
W
9
0
21
19.5
L
Aphrodite
Jerry22
Aphrodite
0
6
4
0.33
L
Hercules
RAWKHIGH
Hercules
1
9
3
0.28
W
Izanami
S3ANYmac
Izanami
12
0
21
22.5
W
19
1
13
25.5
L
Xbalanque
Shush0
Xbalanque
0
7
5
0.36
W
King Arthur
Thenumerouno
King Arthur
2
3
26
5
W
Artio
nah0983
Artio
0
1
24
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,352
Damage
66,916
71,711
Taken
108,991
71,058
Mitigated
71,115
13,858
Healing
13,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
11,549
1,547
0
554
25,549
27,189
0
9,234
16,315
27,784
0
L
Pele
Driser
Pele
16,883
3,423
0
442
24,745
8,167
0
4,122
20,623
0
32,441
W
25,196
2,213
374
4,943
15,100
7,251
0
3,744
11,356
58,211
0
L
Aphrodite
Jerry22
Aphrodite
10,731
1,057
3,889
4,739
18,335
8,466
0
3,197
15,138
42,939
0
L
Hercules
RAWKHIGH
Hercules
11,556
4,741
0
2,679
24,144
21,379
0
9,763
14,381
0
28,287
W
Izanami
S3ANYmac
Izanami
28,856
20,120
0
1,357
9,061
4,299
0
2,021
7,040
0
64,880
W
26,701
11,083
0
157
10,059
5,290
0
3,353
6,706
0
42,436
L
Xbalanque
Shush0
Xbalanque
16,197
6,231
0
1,572
16,218
5,914
0
2,433
13,785
0
41,869
W
King Arthur
Thenumerouno
King Arthur
18,046
649
0
3,059
22,890
27,369
0
7,396
15,494
0
28,574
W
Artio
nah0983
Artio
3,553
460
975
2,993
14,601
26,849
0
5,766
8,835
5,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,934
Gold Earned
53,253
228
Minions Killed
228
12
Camps Cleared
6
1,228,550
Distance Traveled
1,174,727
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,809
901
35
3
0
263,960
3
L
Pele
10,846
904
30
3
3
242,352
1
W
Agni
13,514
1,126
83
7
0
265,443
1
L
Aphrodite
10,496
875
80
7
0
234,734
1
L
Hercules
10,517
876
31
3
1
216,599
0
W
Izanami
14,696
1,225
90
8
0
248,393
1
W
Da Ji
14,684
1,224
33
3
11
270,998
1
L
Xbalanque
10,585
882
52
4
2
217,082
0
W
King Arthur
11,837
986
20
2
0
246,542
3
W
Artio
12,203
1,017
2
0
1
197,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role