Player Matchup

Chaac
Chaac
MrPugTheThug
Chaac
Level 62
God Stats
57W - 57L
1,489 SR
Queue Stats
66W - 81L
1,408 Elo+
Party 1
Cthulhu
Cthulhu
Ninth Native
Cthulhu
Level 82
God Stats
5W - 3L
1,782 SR
Queue Stats
26W - 22L
1,498 Elo+
Party 1
Neith
Neith
lord shadow 23
Neith
Level 66
God Stats
106W - 89L
1,559 SR
Queue Stats
189W - 204L
1,519 Elo+
Solo
Team Averages
Level 70
1,610 SR
1,475 Elo+

VS

Team Averages
Level 66
1,531 SR
1,379 Elo+
Cliodhna
Cliodhna
LordHokage829
Cliodhna
Level 121
God Stats
35W - 30L
1,580 SR
Queue Stats
140W - 182L
1,450 Elo+
Party 2
Geb
Geb
kaze2
Geb
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,362 Elo+
Party 2
Raijin
Raijin
kokobomber64
Raijin
Level 64
God Stats
15W - 26L
1,511 SR
Queue Stats
411W - 595L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 8
8,442
704
5,132
9,484
11,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Ninth Native
Cthulhu
12
4 / 0 / 8
8,392
699
6,781
3,952
1,841
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
6 / 0 / 6
8,892
741
6,917
4,799
1,678
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
LordHokage829
Cliodhna
11
1 / 5 / 0
6,919
577
5,920
9,865
3,542
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
kaze2
Geb
9
0 / 5 / 1
6,390
533
3,027
8,975
7,442
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
11
0 / 2 / 1
6,795
566
3,685
6,044
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
12
Kills
1
1
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
LordHokage829
Cliodhna
1
5
0
0.2
W
2
1
8
6
W
Cthulhu
Ninth Native
Cthulhu
4
0
8
8
L
Geb
kaze2
Geb
0
5
1
0.1
L
Raijin
0
2
1
0.25
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,830
Damage
12,632
18,235
Taken
24,884
14,545
Mitigated
13,108
6,654
Healing
2,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
LordHokage829
Cliodhna
5,920
384
0
1,031
9,865
3,542
0
2,958
6,907
0
22,089
W
5,132
1,267
223
4,381
9,484
11,026
340
3,453
6,031
0
15,280
W
Cthulhu
Ninth Native
Cthulhu
6,781
319
646
219
3,952
1,841
309
1,474
2,478
27,281
0
L
Geb
kaze2
Geb
3,027
153
0
0
8,975
7,442
0
2,683
6,292
6,702
0
L
Raijin
3,685
321
0
1,857
6,044
2,124
0
1,790
4,254
25,769
0
W
6,917
2,208
182
1,003
4,799
1,678
1,739
1,785
3,014
0
19,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,726
Gold Earned
20,104
110
Minions Killed
111
1
Camps Cleared
4
688,050
Distance Traveled
605,477
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,919
577
54
5
2
215,473
2
W
Chaac
8,442
704
31
3
0
244,305
1
W
Cthulhu
8,392
699
45
4
1
234,289
1
L
Geb
6,390
533
12
1
1
196,860
0
L
Raijin
6,795
566
45
4
1
193,144
0
W
Neith
8,892
741
34
3
0
209,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role