Player Matchup

Nike
Nike
DBBandit
Nike
Level 154
God Stats
22W - 12L
1,637 SR
Queue Stats
381W - 316L
1,476 Elo+
Party 2
Chiron
Chiron
HOLDDEEZ4ME
Chiron
Level 62
God Stats
11W - 5L
1,614 SR
Queue Stats
394W - 405L
1,492 Elo+
Party 2
Merlin
Merlin
Quanified 88
Merlin
Level 160
God Stats
7W - 14L
1,367 SR
Queue Stats
769W - 730L
1,441 Elo+
Party 2
Team Averages
Level 125
1,539 SR
1,470 Elo+

VS

Team Averages
Level 72
1,488 SR
1,216 Elo+
Kuzenbo
Kuzenbo
BloodyTHC
Kuzenbo
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,134 Elo+
Party 1
Zhong Kui
Zhong Kui
MrRoundVille924
Zhong Kui
Level 49
God Stats
0W - 3L
1,310 SR
Queue Stats
173W - 283L
1,192 Elo+
Party 1
Neith
Neith
xxcoldxxheart74
Neith
Level 80
God Stats
4W - 6L
1,653 SR
Queue Stats
39W - 34L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
3 / 1 / 10
8,418
842
6,602
8,183
5,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chiron
12
4 / 0 / 7
7,752
775
6,770
4,695
1,328
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
12
6 / 1 / 7
8,209
821
12,406
4,089
1,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BloodyTHC
Kuzenbo
7
0 / 2 / 0
5,625
563
1,997
7,839
7,148
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
MrRoundVille924
Zhong Kui
10
2 / 4 / 0
6,309
631
3,524
10,404
5,802
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 7 / 2
5,893
589
4,574
10,864
3,057
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
13
Kills
2
2
Deaths
13
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BloodyTHC
Kuzenbo
0
2
0
0
W
Nike
3
1
10
8
W
Chiron
4
0
7
7.5
L
Zhong Kui
MrRoundVille924
Zhong Kui
2
4
0
0.5
W
Merlin
6
1
7
9.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,778
Damage
10,095
16,967
Taken
29,107
8,316
Mitigated
16,007
8,016
Healing
6,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BloodyTHC
Kuzenbo
1,997
663
330
311
7,839
7,148
0
2,836
5,003
4,714
0
W
Nike
6,602
391
326
2,678
8,183
5,630
215
2,539
5,644
0
15,699
W
Chiron
6,770
1,212
1,617
1,451
4,695
1,328
817
1,575
3,120
0
28,646
L
Zhong Kui
MrRoundVille924
Zhong Kui
3,524
213
487
3,036
10,404
5,802
0
5,117
5,287
15,747
0
W
Merlin
12,406
63
622
1,322
4,089
1,358
771
1,952
2,137
38,960
0
L
4,574
1,927
147
1,844
10,864
3,057
0
4,633
6,231
0
14,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,379
Gold Earned
17,827
127
Minions Killed
61
8
Camps Cleared
0
565,797
Distance Traveled
439,134
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,625
563
7
1
0
128,773
0
W
Nike
8,418
842
21
2
1
188,169
2
W
Chiron
7,752
775
47
5
1
198,196
4
L
Zhong Kui
6,309
631
26
3
0
152,755
0
W
Merlin
8,209
821
59
6
6
179,432
3
L
Neith
5,893
589
28
3
0
157,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role