Player Matchup

Bellona
Bellona
CoachEggbert
Bellona
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
67W - 51L
1,501 Elo+
Party 1
Khepri
Khepri
MasterPerchAGAIN
Khepri
Level 18
God Stats
14W - 5L
1,694 SR
Queue Stats
60W - 47L
1,491 Elo+
Party 1
Tiamat
Tiamat
MonkeyMuffin
Tiamat
Level 6
God Stats
12W - 7L
1,569 SR
Queue Stats
28W - 23L
1,429 Elo+
Party 1
Danzaburou
Danzaburou
lynxwynx
Danzaburou
Level 3
God Stats
13W - 14L
1,574 SR
Queue Stats
23W - 22L
1,572 Elo+
Party 1
Hel
Hel
mrbitters
Hel
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,502 Elo+
Party 1
Team Averages
Level 16
1,567 SR
1,499 Elo+

VS

Team Averages
Level 28
1,426 SR
1,618 Elo+
Agni
Agni
Giggian
Agni
Level 27
God Stats
7W - 6L
1,536 SR
Queue Stats
22W - 18L
1,544 Elo+
Solo
Tsukuyomi
Tsukuyomi
NicholasBarasa
Tsukuyomi
Level 29
God Stats
11W - 5L
1,789 SR
Queue Stats
46W - 25L
1,624 Elo+
Solo
Ares
Ares
RhodannX
Ares
Level 22
God Stats
2W - 1L
1,291 SR
Queue Stats
76W - 70L
1,553 Elo+
Solo
Ullr
Ullr
iAmKytan
Ullr
Level 31
God Stats
1W - 0L
1,275 SR
Queue Stats
182W - 93L
1,639 Elo+
Party 2
Hera
Hera
xiiSai
Hera
Level 29
God Stats
1W - 0L
1,239 SR
Queue Stats
237W - 137L
1,731 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CoachEggbert
Bellona
15
0 / 5 / 6
9,572
957
8,639
29,588
26,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 9 / 3
10,752
1,075
3,956
26,938
36,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
15
1 / 8 / 3
9,170
917
9,677
18,041
8,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
lynxwynx
Danzaburou
15
0 / 11 / 4
8,936
894
4,695
19,822
7,203
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
2 / 9 / 4
10,118
1,012
8,869
18,644
10,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Giggian
Agni
19
13 / 1 / 19
11,959
1,196
29,083
7,496
2,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
NicholasBarasa
Tsukuyomi
18
12 / 2 / 17
12,306
1,231
25,730
9,111
3,969
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
18
4 / 3 / 21
10,775
1,078
12,696
13,040
14,537
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ullr
18
10 / 0 / 19
11,849
1,185
14,607
8,013
3,752
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
xiiSai
Hera
18
3 / 0 / 28
10,844
1,084
26,724
5,060
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
146
6
Kills
42
42
Deaths
6
20
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Bellona
CoachEggbert
Bellona
0
5
6
0.6
W
Agni
Giggian
Agni
13
1
19
22.5
L
3
9
3
0.5
L
Tiamat
1
8
3
0.31
W
Tsukuyomi
NicholasBarasa
Tsukuyomi
12
2
17
10.25
W
Ares
4
3
21
4.83
W
Ullr
10
0
19
19.5
L
Danzaburou
lynxwynx
Danzaburou
0
11
4
0.18
L
2
9
4
0.44
W
Hera
xiiSai
Hera
3
0
28
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,836
Damage
108,840
113,033
Taken
42,720
88,805
Mitigated
27,468
11,801
Healing
4,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CoachEggbert
Bellona
8,639
3,285
953
1,399
29,588
26,390
0
19,694
9,894
0
20,018
W
Agni
Giggian
Agni
29,083
2,253
210
1,416
7,496
2,975
0
5,597
1,899
47,720
0
L
3,956
445
0
950
26,938
36,387
0
17,543
9,395
13,891
0
L
Tiamat
9,677
803
162
2,040
18,041
8,731
0
11,032
7,009
24,884
0
W
Tsukuyomi
NicholasBarasa
Tsukuyomi
25,730
5,629
0
332
9,111
3,969
0
5,076
3,619
0
46,295
W
Ares
12,696
1,021
0
464
13,040
14,537
0
6,193
6,847
19,763
0
W
Ullr
14,607
6,153
0
474
8,013
3,752
0
2,673
5,340
0
33,643
L
Danzaburou
lynxwynx
Danzaburou
4,695
1,417
0
435
19,822
7,203
0
9,260
10,562
0
14,840
L
8,869
809
2,896
2,966
18,644
10,094
0
10,974
7,670
36,776
0
W
Hera
xiiSai
Hera
26,724
5,045
700
712
5,060
2,235
0
2,963
2,097
40,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,548
Gold Earned
57,733
147
Minions Killed
193
7
Camps Cleared
7
927,246
Distance Traveled
1,008,858
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,572
957
19
2
0
200,415
0
W
Agni
11,959
1,196
59
6
2
198,096
0
L
Khepri
10,752
1,075
16
2
0
189,422
0
L
Tiamat
9,170
917
31
3
1
182,445
3
W
Tsukuyomi
12,306
1,231
47
5
2
201,129
0
W
Ares
10,775
1,078
9
1
0
191,772
0
W
Ullr
11,849
1,185
47
5
3
213,594
0
L
Danzaburou
8,936
894
18
2
3
174,449
0
L
Hel
10,118
1,012
63
6
3
180,515
0
W
Hera
10,844
1,084
31
3
0
204,267
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role