Player Matchup

Persephone
Persephone
Crybaby_Dia
Persephone
Level 49
God Stats
5W - 6L
1,478 SR
Queue Stats
48W - 45L
1,374 Elo+
Party 1
Gilgamesh
Gilgamesh
Fresh Chris03
Gilgamesh
Level 61
God Stats
64W - 50L
1,480 SR
Queue Stats
121W - 117L
1,452 Elo+
Party 1
Medusa
Medusa
yup_iHitThat
Medusa
Level 129
God Stats
5W - 6L
1,430 SR
Queue Stats
305W - 333L
1,355 Elo+
Solo
Team Averages
Level 80
1,463 SR
1,394 Elo+

VS

Team Averages
Level 111
1,592 SR
1,408 Elo+
Ymir
Ymir
AK-Kirkland420
Ymir
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,366 Elo+
Party 2
Artemis
Artemis
LaFlair45
Artemis
Level 145
God Stats
3W - 10L
1,420 SR
Queue Stats
201W - 213L
1,454 Elo+
Party 2
Chronos
Chronos
XxNastyMcGritsxX
Chronos
Level 121
God Stats
4W - 1L
1,855 SR
Queue Stats
111W - 105L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Crybaby_Dia
Persephone
16
3 / 1 / 13
11,778
736
8,756
8,381
3,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Fresh Chris03
Gilgamesh
16
6 / 4 / 10
11,517
720
13,229
28,302
27,485
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Medusa
15
7 / 6 / 7
11,463
716
13,555
11,623
5,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 3
10,451
653
6,355
12,293
13,158
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
LaFlair45
Artemis
14
2 / 6 / 4
10,128
633
14,457
14,597
5,569
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 8 / 3
11,749
734
8,314
16,430
7,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
16
Kills
10
11
Deaths
16
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
W
Persephone
Crybaby_Dia
Persephone
3
1
13
9.5
W
Gilgamesh
Fresh Chris03
Gilgamesh
6
4
10
2.75
L
Artemis
LaFlair45
Artemis
2
6
4
0.67
L
6
8
3
0.94
W
Medusa
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,540
Damage
29,126
48,306
Taken
43,320
35,910
Mitigated
25,938
13,192
Healing
6,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,355
1,202
0
400
12,293
13,158
31
2,678
9,615
17,675
0
W
Persephone
Crybaby_Dia
Persephone
8,756
1,171
0
2,947
8,381
3,008
495
2,537
5,843
55,729
0
W
Gilgamesh
Fresh Chris03
Gilgamesh
13,229
2,376
315
9,028
28,302
27,485
135
8,375
19,927
591
37,042
L
Artemis
LaFlair45
Artemis
14,457
6,361
321
2,467
14,597
5,569
900
2,055
12,542
0
55,674
L
8,314
2,166
0
2,893
16,430
7,211
613
4,210
12,220
24,301
3,259
W
Medusa
13,555
5,358
0
902
11,623
5,417
1,933
4,440
7,183
0
35,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,758
Gold Earned
32,328
180
Minions Killed
155
11
Camps Cleared
2
771,789
Distance Traveled
761,622
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,451
653
28
2
0
255,889
2
W
Persephone
11,778
736
101
6
6
270,149
1
W
Gilgamesh
11,517
720
37
2
3
249,604
3
L
Artemis
10,128
633
92
6
1
274,586
4
L
Chronos
11,749
734
35
2
1
231,147
0
W
Medusa
11,463
716
42
3
2
252,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role