Player Matchup

Anubis
Anubis
 
Anubis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
ElAguita
Geb
Level 146
God Stats
1W - 0L
1,840 SR
Queue Stats
14W - 18L
1,526 Elo+
Solo
Chiron
Chiron
Rikusito
Chiron
Level 68
God Stats
20W - 21L
1,555 SR
Queue Stats
94W - 112L
1,494 Elo+
Solo
Team Averages
Level 119
1,632 SR
1,507 Elo+

VS

Team Averages
Level 44
1,546 SR
1,462 Elo+
Chang'e
Chang'e
Ardenhaim
Chang'e
Level 28
God Stats
0W - 1L
1,482 SR
Queue Stats
7W - 11L
1,455 Elo+
Party 1
Medusa
Medusa
XeldoR7
Medusa
Level 58
God Stats
2W - 4L
1,520 SR
Queue Stats
40W - 55L
1,458 Elo+
Party 1
Mulan
Mulan
clasicsadguy
Mulan
Level 47
God Stats
2W - 2L
1,636 SR
Queue Stats
39W - 52L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
8 / 2 / 6
8,522
852
9,812
8,682
5,066
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 1 / 15
7,608
761
7,323
10,501
9,547
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
Rikusito
Chiron
12
8 / 1 / 8
8,299
830
7,238
5,210
1,884
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ardenhaim
Chang'e
10
0 / 5 / 4
6,597
660
8,082
7,594
1,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
XeldoR7
Medusa
8
0 / 6 / 2
5,784
578
3,324
8,386
1,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
3 / 5 / 0
6,849
685
5,834
12,197
7,887
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
16
Kills
3
4
Deaths
16
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
2
6
5.5
L
Chang'e
Ardenhaim
Chang'e
0
5
4
0.4
W
0
1
15
7.5
W
Chiron
Rikusito
Chiron
8
1
8
12
L
Medusa
XeldoR7
Medusa
0
6
2
0.17
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,373
Damage
17,240
24,393
Taken
28,177
16,497
Mitigated
11,782
7,669
Healing
5,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,812
348
0
3,631
8,682
5,066
639
2,980
5,456
34,863
0
L
Chang'e
Ardenhaim
Chang'e
8,082
392
1,536
1,627
7,594
1,933
0
4,693
2,901
17,556
0
W
7,323
577
316
1,204
10,501
9,547
175
3,061
7,086
21,034
0
W
Chiron
Rikusito
Chiron
7,238
4,241
1,014
1,504
5,210
1,884
1,707
1,773
3,112
0
28,550
L
Medusa
XeldoR7
Medusa
3,324
1,418
0
500
8,386
1,962
0
6,243
2,143
0
16,161
L
5,834
814
0
2,220
12,197
7,887
0
6,199
5,998
0
9,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,429
Gold Earned
19,230
132
Minions Killed
69
9
Camps Cleared
0
560,500
Distance Traveled
485,355
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,522
852
72
7
3
180,118
3
L
Chang'e
6,597
660
24
2
0
175,866
3
W
Geb
7,608
761
17
2
0
198,781
2
W
Chiron
8,299
830
43
4
6
181,601
4
L
Medusa
5,784
578
30
3
0
143,559
2
L
Mulan
6,849
685
15
2
0
165,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role